Player Matchup

Fenrir
Fenrir
Silver II
QPee-
Fenrir
Silver II
Level 86
God Stats
1W - 2L
1,481 SR
Queue Stats
221W - 294L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,481 SR
1,040 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 127
1,508 SR
882 MMR
Apollo
Apollo
Bronze IV
RythmicRick
Apollo
Bronze IV
Level 127
God Stats
0W - 15L
1,508 SR
Queue Stats
17W - 64L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
QPee-
Fenrir
20
3 / 4 / 0
18,244
869
24,620
29,824
36,401
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetBakasuraSkadiUllrVamana

VS

Bans
MedusaChronosHe BoSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 3 / 0
17,388
828
20,947
30,851
33,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
QPee-
Fenrir
3
4
0
0.75
L
Apollo
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
20,947
29,824
Taken
30,851
36,401
Mitigated
33,751
13,211
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
QPee-
Fenrir
24,620
11,472
0
13,211
29,824
36,401
2,588
400
29,424
0
121,692
L
Apollo
20,947
14,259
0
8,311
30,851
33,751
2,324
182
30,669
0
116,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
17,388
157
Minions Killed
171
6
Camps Cleared
7
408,841
Distance Traveled
377,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,244
869
157
7
6
408,841
3
L
Apollo
17,388
828
171
8
7
377,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role