Player Matchup

Fenrir
Fenrir
GoopThicc
Fenrir
Level 55
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Shinglethorp
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 1
Hachiman
Hachiman
measuredbird
Hachiman
Level 122
God Stats
0W - 2L
1,371 SR
Queue Stats
38W - 41L
1,562 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,382 Elo+

VS

Team Averages
Level 97
1,584 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LittySchmitty
Cerberus
Level 54
God Stats
15W - 11L
1,727 SR
Queue Stats
72W - 72L
1,512 Elo+
Party 2
Ra
Ra
TheManBat01
Ra
Level 88
God Stats
1W - 4L
1,525 SR
Queue Stats
87W - 100L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoopThicc
Fenrir
11
1 / 1 / 2
6,815
682
4,494
7,273
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Shinglethorp
King Arthur
9
0 / 5 / 2
6,069
607
3,775
10,330
7,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
measuredbird
Hachiman
13
2 / 2 / 1
7,383
738
10,085
6,820
2,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 5
7,042
704
7,552
7,258
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LittySchmitty
Cerberus
11
3 / 2 / 4
7,546
755
4,684
9,005
11,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 1 / 4
7,163
716
5,462
5,680
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
L
Fenrir
GoopThicc
Fenrir
1
1
2
2
W
Cerberus
LittySchmitty
Cerberus
3
2
4
2.5
L
King Arthur
Shinglethorp
King Arthur
0
5
2
0.2
W
3
1
4
5
L
Hachiman
measuredbird
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
17,698
24,423
Taken
21,943
13,260
Mitigated
16,533
4,483
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,552
5,916
0
2,343
7,258
2,972
187
455
6,803
0
32,088
L
Fenrir
GoopThicc
Fenrir
4,494
1,044
0
1,322
7,273
3,393
0
2,984
4,289
0
18,968
W
Cerberus
LittySchmitty
Cerberus
4,684
795
1,234
2,751
9,005
11,296
0
0
9,005
8,886
0
L
King Arthur
Shinglethorp
King Arthur
3,775
366
0
506
10,330
7,055
0
4,374
5,956
0
11,964
W
5,462
874
1,900
1,095
5,680
2,265
0
0
5,680
23,085
0
L
Hachiman
measuredbird
Hachiman
10,085
5,472
0
2,655
6,820
2,812
47
3,319
3,501
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,267
Gold Earned
21,751
99
Minions Killed
98
6
Camps Cleared
4
527,396
Distance Traveled
530,908
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,042
704
52
5
3
182,694
4
L
Fenrir
6,815
682
38
4
6
192,226
1
W
Cerberus
7,546
755
13
1
0
154,200
3
L
King Arthur
6,069
607
5
1
0
171,411
1
W
Ra
7,163
716
33
3
1
194,014
3
L
Hachiman
7,383
738
56
6
0
163,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role