Player Matchup

Bellona
Bellona
Carrington93
Bellona
Level 43
God Stats
176W - 165L
1,536 SR
Queue Stats
278W - 346L
1,438 Elo+
Party 1
Anubis
Anubis
Goetta
Anubis
Level 67
God Stats
24W - 14L
1,659 SR
Queue Stats
403W - 491L
1,419 Elo+
Party 1
Ares
Ares
ShelledMars
Ares
Level 80
God Stats
18W - 19L
1,399 SR
Queue Stats
469W - 522L
1,422 Elo+
Party 1
Artemis
Artemis
allanon91
Artemis
Level 87
God Stats
11W - 19L
1,176 SR
Queue Stats
474W - 576L
1,469 Elo+
Party 1
Mercury
Mercury
kynoobi
Mercury
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,453 Elo+
Solo
Team Averages
Level 64
1,454 SR
1,440 Elo+

VS

Team Averages
Level 73
1,384 SR
1,431 Elo+
Fafnir
Fafnir
BooDee
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 131L
1,420 Elo+
Party 2
Izanami
Izanami
DakKicks
Izanami
Level 25
God Stats
1W - 6L
1,402 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 3
Hera
Hera
EZmilehigh
Hera
Level 146
God Stats
5W - 10L
1,334 SR
Queue Stats
185W - 201L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaintCalzone
Tsukuyomi
Level 88
God Stats
0W - 3L
1,155 SR
Queue Stats
357W - 374L
1,474 Elo+
Party 3
Arachne
Arachne
brandonpetridge
Arachne
Level 87
God Stats
17W - 17L
1,529 SR
Queue Stats
216W - 244L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carrington93
Bellona
17
5 / 4 / 2
10,631
560
8,908
17,801
14,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Goetta
Anubis
16
6 / 4 / 7
9,849
518
12,023
19,596
12,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 11
9,649
508
6,055
15,603
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
allanon91
Artemis
15
2 / 4 / 2
9,112
480
7,438
14,469
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
kynoobi
Mercury
18
9 / 2 / 8
11,139
586
15,792
16,541
7,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BooDee
Fafnir
13
2 / 3 / 6
9,173
483
6,893
17,020
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DakKicks
Izanami
16
3 / 3 / 3
10,415
548
12,889
16,728
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 4
9,033
475
10,843
11,690
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SaintCalzone
Tsukuyomi
15
4 / 7 / 2
9,558
503
12,394
19,335
15,268
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 5
9,871
520
9,542
15,495
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
24
Kills
16
16
Deaths
25
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BooDee
Fafnir
2
3
6
1.67
W
Bellona
Carrington93
Bellona
5
4
2
1.5
L
Izanami
DakKicks
Izanami
3
3
3
1.5
L
2
6
4
0.67
W
Anubis
Goetta
Anubis
6
4
7
2.38
L
Tsukuyomi
SaintCalzone
Tsukuyomi
4
7
2
0.71
W
2
2
11
3.75
W
Artemis
allanon91
Artemis
2
4
2
0.75
L
5
6
5
1.25
W
Mercury
kynoobi
Mercury
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
52,561
84,010
Taken
80,268
55,756
Mitigated
55,019
28,109
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BooDee
Fafnir
6,893
2,591
0
2,883
17,020
22,476
475
5,823
11,197
28,257
0
W
Bellona
Carrington93
Bellona
8,908
4,872
0
6,489
17,801
14,293
1,455
508
17,293
0
70,488
L
Izanami
DakKicks
Izanami
12,889
8,495
0
8,335
16,728
6,838
0
3,767
12,961
0
100,871
L
10,843
3,165
142
2,187
11,690
4,407
515
3,075
8,615
68,138
0
W
Anubis
Goetta
Anubis
12,023
315
307
8,791
19,596
12,020
444
6,476
12,888
71,341
0
L
Tsukuyomi
SaintCalzone
Tsukuyomi
12,394
2,679
0
1,300
19,335
15,268
0
2,649
16,686
0
58,860
W
6,055
606
555
4,411
15,603
15,830
64
4,742
10,673
33,436
0
W
Artemis
allanon91
Artemis
7,438
3,699
0
5,345
14,469
5,661
870
896
13,573
0
66,040
L
9,542
6,718
0
4,195
15,495
6,030
43
4,349
11,146
0
56,277
W
Mercury
kynoobi
Mercury
15,792
9,644
0
2,211
16,541
7,952
888
4,420
11,847
0
96,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
48,050
502
Minions Killed
472
0
Camps Cleared
0
1,800,018
Distance Traveled
1,579,403
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,173
483
25
1
0
319,376
6
W
Bellona
10,631
560
110
6
0
365,015
0
L
Izanami
10,415
548
172
9
0
314,516
5
L
Hera
9,033
475
99
5
0
299,669
0
W
Anubis
9,849
518
110
6
0
306,366
1
L
Tsukuyomi
9,558
503
83
4
0
338,062
7
W
Ares
9,649
508
32
2
0
360,691
5
W
Artemis
9,112
480
98
5
0
327,849
4
L
Arachne
9,871
520
93
5
0
307,780
4
W
Mercury
11,139
586
152
8
0
440,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role