Player Matchup

Chaac
Chaac
Cloaked_Smoke
Chaac
Level 122
God Stats
0W - 2L
1,445 SR
Queue Stats
205W - 209L
1,532 Elo+
Party 1
Ymir
Ymir
Equinox_Echoo
Ymir
Level 107
God Stats
3W - 1L
1,923 SR
Queue Stats
135W - 138L
1,559 Elo+
Party 1
Artemis
Artemis
Key2k1990
Artemis
Level 129
God Stats
12W - 13L
1,533 SR
Queue Stats
298W - 292L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV-BURGER-BOI
Gilgamesh
Level 86
God Stats
2W - 3L
1,628 SR
Queue Stats
144W - 138L
1,510 Elo+
Party 1
He Bo
He Bo
duder33man
He Bo
Level 124
God Stats
1W - 2L
1,554 SR
Queue Stats
76W - 82L
1,432 Elo+
Party 1
Team Averages
Level 114
1,617 SR
1,510 Elo+

VS

Team Averages
Level 79
1,629 SR
1,666 Elo+
Anhur
Anhur
Conkeldurr
Anhur
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 58L
1,644 Elo+
Party 2
Xing Tian
Xing Tian
CrysisMoon45
Xing Tian
Level 142
God Stats
16W - 3L
1,983 SR
Queue Stats
107W - 47L
1,817 Elo+
Party 2
Heimdallr
Heimdallr
NeonTreePossum0
Heimdallr
Level 30
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Mercury
Mercury
RAGNOT
Mercury
Level 49
God Stats
3W - 2L
1,288 SR
Queue Stats
90W - 73L
1,588 Elo+
Solo
Yu Huang
Yu Huang
ToadKiki
Yu Huang
Level 158
God Stats
18W - 2L
1,906 SR
Queue Stats
306W - 131L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,534
449
9,242
19,825
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 4
7,610
401
6,204
19,659
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Key2k1990
Artemis
15
3 / 3 / 2
9,058
477
9,636
11,868
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TTV-BURGER-BOI
Gilgamesh
13
3 / 8 / 1
8,568
451
7,507
17,576
11,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
11
0 / 8 / 3
7,138
376
7,025
10,394
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
8 / 2 / 6
11,468
604
13,215
11,416
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
CrysisMoon45
Xing Tian
13
4 / 0 / 13
9,376
493
6,759
11,197
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NeonTreePossum0
Heimdallr
12
0 / 4 / 7
8,349
439
4,911
11,708
5,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
RAGNOT
Mercury
16
5 / 2 / 12
10,499
553
12,944
16,352
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
ToadKiki
Yu Huang
17
13 / 1 / 10
11,679
615
23,881
9,531
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
30
30
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Anhur
8
2
6
5.5
W
Xing Tian
CrysisMoon45
Xing Tian
4
0
13
10.5
L
1
6
4
0.5
L
Artemis
Key2k1990
Artemis
3
3
2
1.33
W
Heimdallr
NeonTreePossum0
Heimdallr
0
4
7
0.88
W
Mercury
RAGNOT
Mercury
5
2
12
5.5
L
Gilgamesh
TTV-BURGER-BOI
Gilgamesh
3
8
1
0.44
W
Yu Huang
ToadKiki
Yu Huang
13
1
10
18
L
He Bo
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
61,710
79,322
Taken
60,204
50,014
Mitigated
33,146
16,040
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,242
1,842
0
6,577
19,825
9,610
0
6,263
13,562
0
59,935
W
Anhur
13,215
7,147
0
4,511
11,416
4,750
1,518
1,497
9,919
0
94,589
W
Xing Tian
CrysisMoon45
Xing Tian
6,759
984
0
2,480
11,197
11,476
0
3,506
7,691
19,817
0
L
6,204
860
106
2,197
19,659
19,917
0
9,286
10,373
33,555
0
L
Artemis
Key2k1990
Artemis
9,636
4,184
0
5,358
11,868
4,850
1,141
3,288
8,580
0
62,689
W
Heimdallr
NeonTreePossum0
Heimdallr
4,911
2,814
0
1,090
11,708
5,025
0
3,292
8,416
0
39,621
W
Mercury
RAGNOT
Mercury
12,944
7,923
0
990
16,352
7,438
0
2,256
14,096
0
103,771
L
Gilgamesh
TTV-BURGER-BOI
Gilgamesh
7,507
1,891
0
1,363
17,576
11,500
0
5,279
12,297
0
36,812
W
Yu Huang
ToadKiki
Yu Huang
23,881
3,480
0
1,003
9,531
4,457
617
3,273
6,258
92,607
0
L
He Bo
7,025
0
0
439
10,394
4,137
0
6,524
3,870
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
51,371
347
Minions Killed
494
0
Camps Cleared
0
1,693,855
Distance Traveled
1,779,945
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,534
449
93
5
0
398,520
2
W
Anhur
11,468
604
145
8
0
328,108
1
W
Xing Tian
9,376
493
20
1
0
368,185
4
L
Ymir
7,610
401
47
2
0
337,147
0
L
Artemis
9,058
477
101
5
0
310,776
3
W
Heimdallr
8,349
439
67
4
0
311,522
0
W
Mercury
10,499
553
133
7
0
427,525
1
L
Gilgamesh
8,568
451
53
3
0
353,051
2
W
Yu Huang
11,679
615
129
7
0
344,605
1
L
He Bo
7,138
376
53
3
0
294,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role