Player Matchup

Neith
Neith
A1rT1gh7
Neith
Level 27
God Stats
3W - 8L
1,323 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 2
Ares
Ares
BibbyBigBrain
Ares
Level 47
God Stats
3W - 3L
1,318 SR
Queue Stats
70W - 63L
1,502 Elo+
Party 2
Sol
Sol
FakeTherapy
Sol
Level 77
God Stats
1W - 1L
1,761 SR
Queue Stats
134W - 120L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
LazrHipoh
Zhong Kui
Level 102
God Stats
3W - 6L
1,508 SR
Queue Stats
143W - 144L
1,457 Elo+
Party 2
Skadi
Skadi
Mekatorque
Skadi
Level 126
God Stats
2W - 1L
1,454 SR
Queue Stats
149W - 131L
1,528 Elo+
Party 2
Team Averages
Level 76
1,473 SR
1,474 Elo+

VS

Team Averages
Level 81
1,443 SR
1,445 Elo+
Pele
Pele
Cuddou
Pele
Level 68
God Stats
12W - 10L
1,488 SR
Queue Stats
282W - 311L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Kabsul
Cernunnos
Level 62
God Stats
15W - 11L
1,570 SR
Queue Stats
591W - 598L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
bznji
Sylvanus
Level 43
God Stats
13W - 13L
1,332 SR
Queue Stats
264W - 278L
1,386 Elo+
Party 1
Nemesis
Nemesis
hazeyyyyy
Nemesis
Level 86
God Stats
20W - 16L
1,505 SR
Queue Stats
325W - 295L
1,495 Elo+
Party 1
Thoth
Thoth
zackfreedle
Thoth
Level 144
God Stats
8W - 16L
1,318 SR
Queue Stats
497W - 486L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1rT1gh7
Neith
9
0 / 0 / 2
5,156
516
3,522
3,348
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
5,189
519
3,644
10,048
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
6,199
620
4,529
6,286
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LazrHipoh
Zhong Kui
10
2 / 1 / 5
6,136
614
5,819
5,917
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
13
9 / 3 / 1
7,706
771
8,319
6,345
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cuddou
Pele
10
2 / 1 / 1
5,906
591
4,792
9,725
5,105
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Kabsul
Cernunnos
9
0 / 1 / 2
5,134
513
4,206
4,604
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
bznji
Sylvanus
8
1 / 1 / 1
5,102
510
2,347
7,152
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
hazeyyyyy
Nemesis
12
4 / 3 / 1
6,797
680
5,487
9,614
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 7 / 0
5,078
508
2,149
7,505
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
8
8
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
A1rT1gh7
Neith
0
0
2
1
W
1
2
1
0.75
L
Pele
Cuddou
Pele
2
1
1
2.5
W
1
2
1
0.75
L
Cernunnos
Kabsul
Cernunnos
0
1
2
1
W
Zhong Kui
LazrHipoh
Zhong Kui
2
1
5
4.5
W
Skadi
9
3
1
3.17
L
Sylvanus
bznji
Sylvanus
1
1
1
1.5
L
Nemesis
hazeyyyyy
Nemesis
4
3
1
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
18,981
31,944
Taken
38,600
15,763
Mitigated
16,922
10,114
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A1rT1gh7
Neith
3,522
2,314
0
2,203
3,348
1,232
0
518
2,830
0
27,576
W
3,644
489
49
2,573
10,048
6,465
0
2,002
8,046
17,000
0
L
Pele
Cuddou
Pele
4,792
798
0
2,266
9,725
5,105
0
6,198
3,527
0
34,088
W
4,529
1,307
0
2,013
6,286
1,763
0
248
6,038
40,048
0
L
Cernunnos
Kabsul
Cernunnos
4,206
2,039
0
1,668
4,604
1,600
0
2,116
2,488
0
36,694
W
Zhong Kui
LazrHipoh
Zhong Kui
5,819
1,446
0
2,776
5,917
4,042
0
717
5,200
30,277
11,778
W
Skadi
8,319
4,997
0
500
6,345
2,261
44
1,011
5,334
0
49,803
L
Sylvanus
bznji
Sylvanus
2,347
1,367
1,091
2,329
7,152
4,517
0
2,250
4,902
12,501
0
L
Nemesis
hazeyyyyy
Nemesis
5,487
2,928
0
1,099
9,614
3,455
0
1,555
8,059
0
47,735
L
2,149
32
0
80
7,505
2,245
0
1,181
6,324
26,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
28,017
326
Minions Killed
283
0
Camps Cleared
0
920,005
Distance Traveled
990,911
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,156
516
58
6
0
141,194
0
W
Ares
5,189
519
34
3
0
189,907
1
L
Pele
5,906
591
63
6
0
201,050
2
W
Sol
6,199
620
79
8
0
179,559
1
L
Cernunnos
5,134
513
60
6
0
165,142
0
W
Zhong Kui
6,136
614
65
7
0
212,984
3
W
Skadi
7,706
771
90
9
0
196,361
1
L
Sylvanus
5,102
510
29
3
0
184,316
2
L
Nemesis
6,797
680
89
9
0
237,437
0
L
Thoth
5,078
508
42
4
0
202,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role