Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Drtydeeedz
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 2
Atlas
Atlas
EccentricMolly
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 2
Anubis
Anubis
Hermanohuevo1
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,335 Elo+
Solo
Charybdis
Charybdis
Karitori-san
Charybdis
Level 66
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 94
1,458 SR
1,558 Elo+

VS

Team Averages
Level 102
1,537 SR
1,501 Elo+
Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AshenOyster7315
Set
Level 97
God Stats
3W - 3L
1,653 SR
Queue Stats
44W - 41L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
KnightMann503
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
ToastKing503
Xing Tian
Level 107
God Stats
4W - 1L
1,565 SR
Queue Stats
69W - 51L
1,547 Elo+
Party 1
Vulcan
Vulcan
kiTdEE911
Vulcan
Level 154
God Stats
28W - 25L
1,467 SR
Queue Stats
909W - 925L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 5 / 6
9,340
584
8,555
18,583
11,109
Hercules
Drtydeeedz
Hercules
15
1 / 7 / 6
8,965
560
10,853
25,871
30,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 6
9,141
571
12,122
22,024
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 7 / 4
11,551
722
21,530
19,097
11,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Karitori-san
Charybdis
16
1 / 6 / 6
9,443
590
15,409
21,871
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
6 / 2 / 19
11,255
703
13,169
28,080
27,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 5 / 16
12,502
781
32,643
22,124
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
KnightMann503
Aphrodite
19
1 / 1 / 24
11,115
695
11,807
11,928
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
ToastKing503
Xing Tian
17
3 / 4 / 22
11,396
712
13,601
23,164
30,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
kiTdEE911
Vulcan
20
9 / 1 / 15
12,487
780
27,580
8,378
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
10
Kills
31
31
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
6
0.8
W
Artio
 
Artio
6
2
19
7.75
W
12
5
16
4
L
Hercules
Drtydeeedz
Hercules
1
7
6
0.57
L
0
6
6
0.5
L
7
7
4
1.29
L
Charybdis
Karitori-san
Charybdis
1
6
6
0.67
W
Aphrodite
KnightMann503
Aphrodite
1
1
24
13
W
Xing Tian
ToastKing503
Xing Tian
3
4
22
3.5
W
Vulcan
kiTdEE911
Vulcan
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,469
Damage
98,800
107,446
Taken
93,674
85,982
Mitigated
83,090
43,439
Healing
56,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,555
1,081
12,620
8,602
18,583
11,109
0
12,196
6,387
22,680
0
W
Artio
 
Artio
13,169
1,315
7,328
12,435
28,080
27,853
875
15,502
12,140
23,192
0
W
32,643
20,293
1,183
9,101
22,124
11,671
2,711
9,719
12,235
0
46,119
L
Hercules
Drtydeeedz
Hercules
10,853
4,052
1,437
6,231
25,871
30,269
0
14,480
11,391
0
18,199
L
12,122
4,881
774
2,564
22,024
22,205
0
14,184
7,840
21,387
0
L
21,530
1,283
0
6,504
19,097
11,725
70
12,322
6,775
49,194
0
L
Charybdis
Karitori-san
Charybdis
15,409
6,014
691
4,016
21,871
10,674
71
12,975
8,896
0
37,137
W
Aphrodite
KnightMann503
Aphrodite
11,807
891
10,771
6,439
11,928
8,558
1,808
5,916
5,885
40,229
0
W
Xing Tian
ToastKing503
Xing Tian
13,601
806
2,773
2,750
23,164
30,172
209
7,729
15,186
20,286
0
W
Vulcan
kiTdEE911
Vulcan
27,580
12,492
2,431
1,103
8,378
4,836
1,084
3,341
4,922
54,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
58,755
178
Minions Killed
165
0
Camps Cleared
0
1,132,391
Distance Traveled
1,596,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,340
584
42
3
0
259,661
0
W
Artio
11,255
703
17
1
0
325,910
1
W
Set
12,502
781
17
1
0
287,195
0
L
Hercules
8,965
560
10
1
0
266,456
0
L
Atlas
9,141
571
14
1
0
208,966
0
L
Anubis
11,551
722
68
4
0
180,709
0
L
Charybdis
9,443
590
44
3
0
216,599
3
W
Aphrodite
11,115
695
73
5
0
336,979
0
W
Xing Tian
11,396
712
5
0
0
295,466
1
W
Vulcan
12,487
780
53
3
0
350,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role