Player Matchup

Tsukuyomi
Tsukuyomi
BamaHpocket
Tsukuyomi
Level 158
God Stats
6W - 0L
1,444 SR
Queue Stats
136W - 122L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
Farank
Aphrodite
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 184L
1,522 Elo+
Party 1
Neith
Neith
GSTRING123
Neith
Level 148
God Stats
5W - 5L
1,711 SR
Queue Stats
137W - 114L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
NMG_Mike21
Zhong Kui
Level 160
God Stats
4W - 1L
1,697 SR
Queue Stats
224W - 223L
1,503 Elo+
Solo
Hera
Hera
RAMPEWR
Hera
Level 107
God Stats
67W - 53L
1,631 SR
Queue Stats
544W - 523L
1,510 Elo+
Solo
Team Averages
Level 146
1,597 SR
1,504 Elo+

VS

Team Averages
Level 95
1,581 SR
1,509 Elo+
Tyr
Tyr
BadEndingMC
Tyr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 163L
1,442 Elo+
Solo
Cupid
Cupid
SappyPack
Cupid
Level 99
God Stats
0W - 1L
1,576 SR
Queue Stats
17W - 26L
1,510 Elo+
Solo
Geb
Geb
Saxboytroi
Geb
Level 109
God Stats
33W - 34L
1,701 SR
Queue Stats
182W - 192L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
josemaoh
Jing Wei
Level 66
God Stats
4W - 3L
1,313 SR
Queue Stats
124W - 117L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
kawaiidj0831
Baron Samedi
Level 114
God Stats
10W - 10L
1,817 SR
Queue Stats
190W - 199L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BamaHpocket
Tsukuyomi
19
12 / 4 / 9
12,678
528
18,481
21,595
11,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Farank
Aphrodite
17
4 / 2 / 10
10,212
426
8,679
18,627
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
3 / 0 / 5
12,531
522
15,877
13,569
7,666
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
NMG_Mike21
Zhong Kui
17
0 / 2 / 8
11,732
489
15,861
19,990
20,962
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
RAMPEWR
Hera
19
5 / 0 / 12
12,399
517
28,739
12,650
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,613
442
15,285
27,658
27,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SappyPack
Cupid
18
2 / 5 / 4
10,744
448
8,510
22,882
8,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 2
9,251
385
6,001
26,843
30,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
josemaoh
Jing Wei
17
0 / 4 / 3
10,629
443
8,061
19,820
7,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kawaiidj0831
Baron Samedi
16
3 / 5 / 1
10,133
422
9,019
18,847
9,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
24
Kills
8
8
Deaths
24
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Tsukuyomi
BamaHpocket
Tsukuyomi
12
4
9
4.13
W
Aphrodite
Farank
Aphrodite
4
2
10
4.5
W
Neith
3
0
5
5.5
W
Zhong Kui
NMG_Mike21
Zhong Kui
0
2
8
2
W
Hera
RAMPEWR
Hera
5
0
12
11
L
Cupid
SappyPack
Cupid
2
5
4
0.8
L
0
5
2
0.2
L
Jing Wei
josemaoh
Jing Wei
0
4
3
0.38
L
Baron Samedi
kawaiidj0831
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,637
Damage
46,876
86,431
Taken
116,050
57,681
Mitigated
83,519
39,686
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,285
3,322
0
6,284
27,658
27,355
0
15,450
12,208
0
74,324
W
Tsukuyomi
BamaHpocket
Tsukuyomi
18,481
4,813
0
6,382
21,595
11,043
42
4,411
17,184
0
84,107
W
Aphrodite
Farank
Aphrodite
8,679
1,077
7,406
9,842
18,627
11,642
1,001
5,472
13,155
46,351
0
W
Neith
15,877
6,173
0
4,276
13,569
7,666
5,348
1,643
11,926
0
139,885
W
Zhong Kui
NMG_Mike21
Zhong Kui
15,861
3,462
0
10,581
19,990
20,962
2,592
1,115
18,875
92,940
0
W
Hera
RAMPEWR
Hera
28,739
8,217
0
1,199
12,650
6,368
2,299
3,138
9,512
138,625
0
L
Cupid
SappyPack
Cupid
8,510
4,291
292
1,556
22,882
8,931
0
7,820
15,062
0
109,885
L
6,001
310
509
5,654
26,843
30,616
0
13,839
13,004
22,628
0
L
Jing Wei
josemaoh
Jing Wei
8,061
6,068
0
7,196
19,820
7,413
0
6,712
13,108
0
98,715
L
Baron Samedi
kawaiidj0831
Baron Samedi
9,019
226
1,650
6,000
18,847
9,204
0
10,178
8,669
76,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
51,370
696
Minions Killed
561
0
Camps Cleared
0
2,186,189
Distance Traveled
2,119,049
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,613
442
115
5
0
413,011
4
W
Tsukuyomi
12,678
528
109
5
0
467,558
3
W
Aphrodite
10,212
426
65
3
0
449,864
7
W
Neith
12,531
522
182
8
0
405,023
2
W
Zhong Kui
11,732
489
168
7
0
371,511
1
W
Hera
12,399
517
172
7
0
492,233
5
L
Cupid
10,744
448
133
6
0
396,595
5
L
Geb
9,251
385
20
1
0
461,118
6
L
Jing Wei
10,629
443
168
7
0
452,896
6
L
Baron Samedi
10,133
422
125
5
0
395,429
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role