Player Matchup

Anubis
Anubis
EarlobeInYoRoom
Anubis
Level 128
God Stats
0W - 1L
1,692 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chiron
Chiron
Jackson8739
Chiron
Level 127
God Stats
7W - 5L
1,345 SR
Queue Stats
207W - 199L
1,553 Elo+
Party 2
Kali
Kali
The Big Juv
Kali
Level 85
God Stats
15W - 9L
1,680 SR
Queue Stats
135W - 130L
1,550 Elo+
Solo
Sylvanus
Sylvanus
algebro
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,477 Elo+
Party 2
Ra
Ra
urkmaninfinity
Ra
Level 122
God Stats
6W - 5L
1,779 SR
Queue Stats
74W - 74L
1,459 Elo+
Party 2
Team Averages
Level 114
1,599 SR
1,508 Elo+

VS

Team Averages
Level 130
1,623 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
CoNekoGin
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,447 Elo+
Party 1
Ares
Ares
Laktrak
Ares
Level 157
God Stats
1W - 1L
1,681 SR
Queue Stats
110W - 103L
1,640 Elo+
Party 1
Hun Batz
Hun Batz
WhosZika
Hun Batz
Level 149
God Stats
4W - 2L
1,796 SR
Queue Stats
134W - 138L
1,540 Elo+
Solo
Sol
Sol
jtpug
Sol
Level 127
God Stats
6W - 11L
1,336 SR
Queue Stats
313W - 314L
1,600 Elo+
Solo
Hachiman
Hachiman
manderpz
Hachiman
Level 129
God Stats
5W - 0L
1,802 SR
Queue Stats
153W - 154L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,505
432
11,636
16,293
8,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
2 / 0 / 2
10,003
455
5,939
9,517
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 4 / 2
11,305
514
11,438
20,132
9,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
algebro
Sylvanus
13
0 / 4 / 6
8,991
409
6,223
17,060
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 2 / 3
12,221
556
17,422
16,874
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoNekoGin
Morgan Le Fay
15
0 / 6 / 2
9,142
416
5,823
14,545
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Laktrak
Ares
16
4 / 2 / 10
11,158
507
13,845
20,269
23,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
WhosZika
Hun Batz
17
6 / 3 / 4
11,228
510
12,570
19,593
10,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
jtpug
Sol
17
0 / 3 / 7
10,367
471
11,481
17,823
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
manderpz
Hachiman
19
4 / 3 / 6
12,135
552
9,399
13,956
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
17
Kills
14
14
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CoNekoGin
Morgan Le Fay
0
6
2
0.17
L
1
4
3
0.63
L
Chiron
2
0
2
3
W
Ares
Laktrak
Ares
4
2
10
4.5
L
8
4
2
2.25
W
Hun Batz
WhosZika
Hun Batz
6
3
4
2.67
L
Sylvanus
algebro
Sylvanus
0
4
6
0.75
W
Sol
jtpug
Sol
0
3
7
1.17
W
Hachiman
manderpz
Hachiman
4
3
6
2.33
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
53,118
79,876
Taken
86,186
48,059
Mitigated
53,995
31,839
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CoNekoGin
Morgan Le Fay
5,823
505
0
1,967
14,545
7,115
1,176
9,082
5,463
64,873
0
L
11,636
1,192
0
7,668
16,293
8,355
0
6,007
10,286
93,392
0
L
Chiron
5,939
3,949
527
7,246
9,517
3,669
474
1,504
7,591
0
74,077
W
Ares
Laktrak
Ares
13,845
767
0
2,603
20,269
23,543
18
8,475
11,794
33,492
0
L
11,438
6,423
0
3,865
20,132
9,522
0
7,252
12,880
0
83,980
W
Hun Batz
WhosZika
Hun Batz
12,570
3,291
0
5,208
19,593
10,172
0
9,303
10,290
0
85,049
L
Sylvanus
algebro
Sylvanus
6,223
1,031
1,763
3,910
17,060
17,148
15
9,007
8,053
25,230
0
W
Sol
jtpug
Sol
11,481
2,827
0
8,277
17,823
7,247
278
6,215
11,608
115,775
0
W
Hachiman
manderpz
Hachiman
9,399
5,914
0
7,291
13,956
5,918
350
2,801
11,155
0
101,910
L
17,422
2,371
444
6,416
16,874
9,365
23
7,482
9,392
115,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,025
Gold Earned
54,030
630
Minions Killed
595
0
Camps Cleared
0
1,954,851
Distance Traveled
2,031,978
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,142
416
97
4
0
345,933
1
L
Anubis
9,505
432
155
7
0
367,254
6
L
Chiron
10,003
455
132
6
0
299,290
5
W
Ares
11,158
507
30
1
0
469,019
6
L
Kali
11,305
514
102
5
0
477,318
2
W
Hun Batz
11,228
510
118
5
0
438,761
4
L
Sylvanus
8,991
409
34
2
0
364,595
3
W
Sol
10,367
471
180
8
0
379,414
5
W
Hachiman
12,135
552
170
8
0
398,851
3
L
Ra
12,221
556
207
9
0
446,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role