Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chelo921
Bacchus
Level 152
God Stats
1W - 3L
1,494 SR
Queue Stats
76W - 82L
1,560 Elo+
Party 1
Bastet
Bastet
StaySolo32
Bastet
Level 121
God Stats
2W - 1L
1,797 SR
Queue Stats
133W - 119L
1,584 Elo+
Solo
Cupid
Cupid
Yoow2
Cupid
Level 34
God Stats
0W - 2L
1,200 SR
Queue Stats
28W - 26L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
jamaker2121
Ah Puch
Level 135
God Stats
2W - 3L
1,451 SR
Queue Stats
483W - 468L
1,593 Elo+
Party 2
Team Averages
Level 110
1,488 SR
1,557 Elo+

VS

Team Averages
Level 108
1,577 SR
1,563 Elo+
Athena
Athena
Coldkilr123
Athena
Level 49
God Stats
4W - 1L
1,520 SR
Queue Stats
8W - 10L
1,465 Elo+
Solo
Da Ji
Da Ji
Memesexwillsmith
Da Ji
Level 129
God Stats
6W - 2L
1,466 SR
Queue Stats
183W - 187L
1,604 Elo+
Party 3
Ares
Ares
Robotadonis
Ares
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 121L
1,614 Elo+
Party 3
Chang'e
Chang'e
SergeiBobrovsky
Chang'e
Level 112
God Stats
12W - 5L
1,771 SR
Queue Stats
91W - 99L
1,583 Elo+
Party 3
Medusa
Medusa
TSMClownpiece
Medusa
Level 105
God Stats
21W - 19L
1,627 SR
Queue Stats
139W - 151L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 3 / 4
10,274
541
14,187
17,546
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Chelo921
Bacchus
13
0 / 1 / 0
8,059
424
3,587
5,467
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
StaySolo32
Bastet
15
7 / 2 / 3
9,894
521
13,299
15,360
6,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
Yoow2
Cupid
1
0 / 0 / 0
3,558
187
0
0
0
Ah Puch
jamaker2121
Ah Puch
15
1 / 4 / 10
8,916
469
15,199
11,011
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 5 / 2
7,899
416
4,928
15,052
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 3 / 6
9,401
495
4,809
18,881
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 6
8,447
445
8,723
13,338
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 4
7,714
406
5,068
12,842
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 4
10,948
576
7,116
11,657
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
16
Kills
10
10
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
3
4
3.33
L
Bacchus
Chelo921
Bacchus
0
1
0
0
W
Athena
1
5
2
0.4
W
2
3
6
1.67
W
2
1
6
5
W
0
5
4
0.4
L
Bastet
StaySolo32
Bastet
7
2
3
4.25
W
5
2
4
3.5
L
Cupid
Yoow2
Cupid
0
0
0
0
L
Ah Puch
jamaker2121
Ah Puch
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
30,644
49,384
Taken
71,770
24,064
Mitigated
47,376
10,864
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,187
5,603
0
2,034
17,546
8,688
0
5,995
11,424
0
99,124
L
Bacchus
Chelo921
Bacchus
3,587
888
0
470
5,467
4,161
0
1,060
4,407
33,190
0
W
Athena
4,928
1,406
0
3,368
15,052
13,524
0
1,983
13,069
32,922
0
W
4,809
837
0
7,321
18,881
8,174
0
4,391
14,490
0
79,878
W
8,723
718
0
2,430
13,338
14,969
0
4,870
8,468
26,286
0
W
5,068
321
652
2,621
12,842
5,112
0
4,540
8,302
49,904
0
L
Bastet
StaySolo32
Bastet
13,299
3,330
0
5,874
15,360
6,309
0
6,346
8,594
0
67,090
W
7,116
2,045
0
1,684
11,657
5,597
252
3,002
8,655
0
61,529
L
Cupid
Yoow2
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
jamaker2121
Ah Puch
15,199
816
0
2,486
11,011
4,906
0
4,699
6,240
74,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
44,409
412
Minions Killed
434
0
Camps Cleared
0
1,367,173
Distance Traveled
1,755,705
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,274
541
137
7
0
376,875
3
L
Bacchus
8,059
424
61
3
0
244,660
0
W
Athena
7,899
416
59
3
0
331,136
5
W
Da Ji
9,401
495
125
7
0
347,701
2
W
Ares
8,447
445
31
2
0
395,115
3
W
Chang'e
7,714
406
88
5
0
341,676
7
L
Bastet
9,894
521
107
6
0
390,926
1
W
Medusa
10,948
576
131
7
0
340,077
9
L
Cupid
3,558
187
0
0
0
0
0
L
Ah Puch
8,916
469
107
6
0
354,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role