Player Matchup

Khepri
Khepri
Gr8HornedOwl
Khepri
Level 160
God Stats
13W - 3L
1,832 SR
Queue Stats
112W - 77L
1,660 Elo+
Party 2
Sol
Sol
Sihyun
Sol
Level 160
God Stats
4W - 2L
1,721 SR
Queue Stats
127W - 52L
1,834 Elo+
Party 2
Bakasura
Bakasura
WHITE B0Y HOPS
Bakasura
Level 68
God Stats
4W - 5L
1,678 SR
Queue Stats
136W - 109L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
cataindaddy12
Heimdallr
Level 127
God Stats
3W - 0L
1,823 SR
Queue Stats
32W - 21L
1,878 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kellyoub_ray
Cu Chulainn
Level 46
God Stats
11W - 4L
1,902 SR
Queue Stats
118W - 47L
1,852 Elo+
Party 2
Team Averages
Level 112
1,791 SR
1,761 Elo+

VS

Team Averages
Level 53
1,605 SR
1,553 Elo+
Fenrir
Fenrir
FlashOfTheLeaf
Fenrir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
609W - 603L
1,461 Elo+
Party 3
Neith
Neith
SmurfMeDaddyy
Neith
Level 36
God Stats
3W - 1L
1,815 SR
Queue Stats
96W - 29L
1,724 Elo+
Party 1
Danzaburou
Danzaburou
Spring__Sprung
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
XxEVILTEDDYxXx
Cthulhu
Level 20
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 7L
1,703 Elo+
Party 1
Eset
Eset
iSimpForBoys
Eset
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 7
5,715
572
2,873
4,610
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Sihyun
Sol
12
8 / 0 / 0
7,509
751
8,972
6,835
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
10
2 / 1 / 2
5,898
590
4,124
7,227
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
cataindaddy12
Heimdallr
10
4 / 1 / 1
6,053
605
4,507
6,335
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
kellyoub_ray
Cu Chulainn
11
2 / 1 / 0
6,254
625
4,492
9,110
5,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,446
445
2,418
6,054
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
5,914
591
6,953
7,268
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Spring__Sprung
Danzaburou
7
0 / 3 / 0
4,313
431
2,012
6,939
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
4,645
465
1,949
10,311
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,266
427
1,768
6,307
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
3
3
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Khepri
0
0
7
3.5
W
Sol
Sihyun
Sol
8
0
0
8
L
2
2
1
1.25
L
Danzaburou
Spring__Sprung
Danzaburou
0
3
0
0
W
Bakasura
2
1
2
3
L
0
5
1
0.1
W
Heimdallr
cataindaddy12
Heimdallr
4
1
1
4.5
L
0
5
0
0
W
Cu Chulainn
kellyoub_ray
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
15,100
34,117
Taken
36,879
16,178
Mitigated
15,224
12,883
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,418
647
0
1,450
6,054
2,276
0
390
5,544
0
21,171
W
Khepri
2,873
619
443
1,250
4,610
3,463
238
813
3,797
13,519
0
W
Sol
Sihyun
Sol
8,972
5,230
0
5,173
6,835
1,965
3,320
855
5,980
57,880
0
L
6,953
3,650
0
2,775
7,268
3,229
0
306
6,820
0
42,562
L
Danzaburou
Spring__Sprung
Danzaburou
2,012
1,127
0
818
6,939
2,392
0
4,050
2,889
0
18,615
W
Bakasura
4,124
3,184
0
1,875
7,227
2,495
0
431
6,796
0
33,565
L
1,949
737
137
1,012
10,311
5,475
0
6,851
3,460
15,715
0
W
Heimdallr
cataindaddy12
Heimdallr
4,507
2,587
0
2,137
6,335
2,791
384
1,618
4,717
0
33,781
L
1,768
482
57
753
6,307
1,852
0
363
5,944
16,728
0
W
Cu Chulainn
kellyoub_ray
Cu Chulainn
4,492
1,013
0
2,005
9,110
5,464
488
0
9,110
2,746
37,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
23,584
326
Minions Killed
188
0
Camps Cleared
0
978,223
Distance Traveled
921,869
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,446
445
40
4
0
192,186
1
W
Khepri
5,715
572
16
2
0
200,409
2
W
Sol
7,509
751
100
10
0
176,660
1
L
Neith
5,914
591
66
7
0
144,437
0
L
Danzaburou
4,313
431
31
3
0
166,441
1
W
Bakasura
5,898
590
81
8
0
230,994
0
L
Cthulhu
4,645
465
26
3
0
223,584
1
W
Heimdallr
6,053
605
49
5
0
170,445
1
L
Eset
4,266
427
25
3
0
195,221
0
W
Cu Chulainn
6,254
625
80
8
0
199,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role