Player Matchup

Izanami
Izanami
Happy Hetschy
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 1
King Arthur
King Arthur
Vv Nebula vV
King Arthur
Level 22
God Stats
0W - 2L
1,217 SR
Queue Stats
2W - 6L
1,000 Elo+
Party 1
Ra
Ra
war duck 1o1
Ra
Level 62
God Stats
0W - 2L
1,356 SR
Queue Stats
2W - 6L
1,000 Elo+
Party 1
Team Averages
Level 30
1,358 SR
1,080 Elo+

VS

Team Averages
Level 61
1,354 SR
1,273 Elo+
Poseidon
Poseidon
AnubisIsWrathful
Poseidon
Level 69
God Stats
2W - 3L
1,232 SR
Queue Stats
78W - 99L
1,245 Elo+
Party 2
Sun Wukong
Sun Wukong
Old_HunterHenryk
Sun Wukong
Level 68
God Stats
3W - 1L
1,552 SR
Queue Stats
91W - 103L
1,384 Elo+
Party 2
Nemesis
Nemesis
keaton85213
Nemesis
Level 45
God Stats
1W - 1L
1,279 SR
Queue Stats
125W - 167L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 5 / 2
7,011
584
1,664
9,476
3,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Vv Nebula vV
King Arthur
11
0 / 6 / 2
7,245
604
7,347
14,198
11,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 0
8,061
672
12,903
8,498
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
10,007
834
14,088
7,214
2,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Old_HunterHenryk
Sun Wukong
14
5 / 1 / 8
9,684
807
8,120
14,874
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
keaton85213
Nemesis
11
1 / 1 / 8
8,093
674
5,197
8,396
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Izanami
0
5
2
0.2
W
Sun Wukong
Old_HunterHenryk
Sun Wukong
5
1
8
9
L
King Arthur
Vv Nebula vV
King Arthur
0
6
2
0.17
W
Nemesis
keaton85213
Nemesis
1
1
8
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,914
Damage
27,405
32,172
Taken
30,484
18,022
Mitigated
17,379
4,967
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,088
1,844
1,274
678
7,214
2,559
1,066
3,672
3,320
49,223
0
L
Izanami
1,664
1,046
848
939
9,476
3,497
15
3,467
5,885
0
5,996
W
Sun Wukong
Old_HunterHenryk
Sun Wukong
8,120
1,096
0
1,668
14,874
11,085
378
4,996
9,436
0
25,575
L
King Arthur
Vv Nebula vV
King Arthur
7,347
1,179
0
0
14,198
11,075
0
6,382
7,510
0
17,485
W
Nemesis
keaton85213
Nemesis
5,197
1,929
929
863
8,396
3,735
1,463
3,497
4,603
0
10,448
L
12,903
744
1,531
1,649
8,498
3,450
392
4,308
4,002
39,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
27,784
105
Minions Killed
114
2
Camps Cleared
5
572,043
Distance Traveled
684,518
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,007
834
68
6
3
222,756
0
L
Izanami
7,011
584
17
1
1
155,203
4
W
Sun Wukong
9,684
807
34
3
0
236,099
2
L
King Arthur
7,245
604
15
1
0
198,260
0
W
Nemesis
8,093
674
12
1
2
225,663
0
L
Ra
8,061
672
73
6
1
218,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role