Player Matchup

Ne Zha
Ne Zha
FunLettuce248
Ne Zha
Level 41
God Stats
3W - 2L
1,664 SR
Queue Stats
107W - 98L
1,621 Elo+
Party 1
Olorun
Olorun
ThatGuyRoach
Olorun
Level 64
God Stats
0W - 1L
1,330 SR
Queue Stats
88W - 117L
1,433 Elo+
Party 1
Loki
Loki
TheeCosmicQueen
Loki
Level 127
God Stats
5W - 20L
1,332 SR
Queue Stats
116W - 152L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
Zaruve
Sylvanus
Level 87
God Stats
0W - 3L
1,599 SR
Queue Stats
3W - 14L
1,550 Elo+
Party 1
Apollo
Apollo
cKnNuGs
Apollo
Level 45
God Stats
4W - 2L
1,757 SR
Queue Stats
35W - 55L
1,481 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,505 Elo+

VS

Team Averages
Level 53
1,552 SR
1,503 Elo+
Skadi
Skadi
BellySmallsack
Skadi
Level 86
God Stats
10W - 7L
1,572 SR
Queue Stats
227W - 201L
1,523 Elo+
Party 2
Susano
Susano
HighLordFjord
Susano
Level 74
God Stats
7W - 3L
1,476 SR
Queue Stats
160W - 132L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JacuzziTime
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 49L
1,499 Elo+
Party 2
Baba Yaga
Baba Yaga
Shlopper
Baba Yaga
Level 29
God Stats
9W - 3L
1,424 SR
Queue Stats
32W - 27L
1,457 Elo+
Party 2
Ganesha
Ganesha
TacTicReiN
Ganesha
Level 49
God Stats
36W - 12L
1,789 SR
Queue Stats
108W - 84L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,868
658
6,038
20,601
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
17
1 / 3 / 3
9,929
662
15,214
16,068
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 3
10,493
700
11,995
15,233
7,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zaruve
Sylvanus
16
1 / 7 / 5
10,025
668
10,487
28,806
41,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
cKnNuGs
Apollo
16
3 / 9 / 3
10,330
689
12,440
21,385
11,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
13,440
896
26,028
12,649
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 1 / 14
12,148
810
16,817
11,045
6,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JacuzziTime
Gilgamesh
18
6 / 1 / 18
11,471
765
17,107
15,625
12,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Shlopper
Baba Yaga
18
3 / 3 / 19
11,191
746
19,647
10,908
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
TacTicReiN
Ganesha
17
0 / 3 / 23
11,671
778
9,175
23,253
29,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
9
Kills
27
28
Deaths
9
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
0
6
6
0.5
W
10
1
14
17
W
Gilgamesh
JacuzziTime
Gilgamesh
6
1
18
15
W
Baba Yaga
Shlopper
Baba Yaga
3
3
19
4.17
W
Ganesha
TacTicReiN
Ganesha
0
3
23
3.83
L
Olorun
1
3
3
0.83
L
4
3
3
1.83
L
Sylvanus
Zaruve
Sylvanus
1
7
5
0.5
L
Apollo
cKnNuGs
Apollo
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,174
Damage
88,774
102,093
Taken
73,480
94,452
Mitigated
60,626
16,934
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,028
14,363
0
3,682
12,649
6,204
1,655
6,309
6,340
0
80,450
L
6,038
989
0
729
20,601
26,159
0
4,695
15,633
0
24,410
W
16,817
2,002
0
693
11,045
6,248
1,492
2,814
8,231
0
46,711
W
Gilgamesh
JacuzziTime
Gilgamesh
17,107
5,268
0
2,164
15,625
12,662
937
6,377
9,248
0
38,458
W
Baba Yaga
Shlopper
Baba Yaga
19,647
316
0
3,155
10,908
5,937
679
1,905
9,003
47,896
0
W
Ganesha
TacTicReiN
Ganesha
9,175
1,075
4,032
6,204
23,253
29,575
201
8,296
14,957
21,652
0
L
Olorun
15,214
8,153
766
3,228
16,068
7,271
1,009
6,085
9,855
50,753
0
L
11,995
1,056
0
804
15,233
7,467
710
4,527
10,452
0
41,874
L
Sylvanus
Zaruve
Sylvanus
10,487
3,275
3,168
4,604
28,806
41,748
0
7,615
20,718
20,944
0
L
Apollo
cKnNuGs
Apollo
12,440
7,508
0
3,635
21,385
11,807
396
5,203
15,928
0
26,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
59,921
199
Minions Killed
297
0
Camps Cleared
0
1,395,099
Distance Traveled
1,641,680
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,440
896
138
9
0
314,389
3
L
Ne Zha
9,868
658
34
2
0
278,707
0
W
Susano
12,148
810
40
3
0
348,956
4
W
Gilgamesh
11,471
765
65
4
0
345,030
1
W
Baba Yaga
11,191
746
49
3
0
320,586
1
W
Ganesha
11,671
778
5
0
0
312,719
5
L
Olorun
9,929
662
72
5
0
274,154
0
L
Loki
10,493
700
45
3
0
343,111
0
L
Sylvanus
10,025
668
21
1
0
240,373
2
L
Apollo
10,330
689
27
2
0
258,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role