Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Caulum
Sol
Level 136
God Stats
3W - 0L
1,703 SR
Queue Stats
106W - 112L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
Muskrat-jenkins
Heimdallr
Level 147
God Stats
5W - 7L
1,521 SR
Queue Stats
258W - 219L
1,611 Elo+
Solo
Ne Zha
Ne Zha
NickelOne
Ne Zha
Level 140
God Stats
17W - 13L
1,499 SR
Queue Stats
309W - 315L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowStr1k3r
Baron Samedi
Level 134
God Stats
5W - 4L
1,645 SR
Queue Stats
56W - 50L
1,598 Elo+
Solo
Team Averages
Level 132
1,574 SR
1,564 Elo+

VS

Team Averages
Level 99
1,550 SR
1,527 Elo+
Geb
Geb
Alhomir
Geb
Level 147
God Stats
6W - 10L
1,539 SR
Queue Stats
103W - 136L
1,436 Elo+
Party 1
Mulan
Mulan
Böhrt
Mulan
Level 108
God Stats
45W - 45L
1,613 SR
Queue Stats
428W - 474L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
CatOfSchrödinger
Baron Samedi
Level 155
God Stats
0W - 3L
1,400 SR
Queue Stats
364W - 391L
1,526 Elo+
Party 1
Artemis
Artemis
MatheusMat66
Artemis
Level 5
God Stats
1W - 2L
1,652 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
Level 80
God Stats
35W - 57L
1,547 SR
Queue Stats
450W - 539L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
0 / 2 / 4
10,208
681
8,272
19,853
18,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Caulum
Sol
18
6 / 0 / 4
11,265
751
16,508
12,736
5,463
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Muskrat-jenkins
Heimdallr
18
1 / 1 / 11
10,437
696
16,127
14,246
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
NickelOne
Ne Zha
18
5 / 1 / 7
11,015
734
14,324
14,624
6,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ShadowStr1k3r
Baron Samedi
17
3 / 2 / 1
10,390
693
10,783
13,155
6,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
0 / 1 / 4
9,207
614
10,679
19,494
21,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Böhrt
Mulan
16
0 / 5 / 3
9,524
635
10,263
21,883
17,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CatOfSchrödinger
Baron Samedi
17
3 / 2 / 3
10,161
677
19,976
15,825
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
MatheusMat66
Artemis
15
1 / 4 / 3
9,294
620
7,075
10,831
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
16
2 / 3 / 1
9,921
661
11,738
10,869
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
6
6
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
4
1
L
Geb
0
1
4
2
L
Mulan
Böhrt
Mulan
0
5
3
0.3
L
Baron Samedi
CatOfSchrödinger
Baron Samedi
3
2
3
2.25
W
Sol
Caulum
Sol
6
0
4
8
L
Artemis
MatheusMat66
Artemis
1
4
3
0.63
W
Heimdallr
Muskrat-jenkins
Heimdallr
1
1
11
6.5
W
Ne Zha
NickelOne
Ne Zha
5
1
7
8.5
L
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
2
3
1
0.83
W
Baron Samedi
ShadowStr1k3r
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,014
Damage
59,731
74,614
Taken
78,902
44,249
Mitigated
57,288
23,575
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,272
3,082
0
4,907
19,853
18,541
0
10,351
9,502
0
40,956
L
Geb
10,679
856
0
1,411
19,494
21,173
0
5,583
13,911
28,111
0
L
Mulan
Böhrt
Mulan
10,263
399
266
7,104
21,883
17,413
0
6,737
15,145
0
42,623
L
Baron Samedi
CatOfSchrödinger
Baron Samedi
19,976
733
3,520
5,978
15,825
9,390
100
5,197
10,628
44,642
0
W
Sol
Caulum
Sol
16,508
7,924
0
6,346
12,736
5,463
1,493
8,869
3,867
47,618
0
L
Artemis
MatheusMat66
Artemis
7,075
1,682
0
190
10,831
4,677
0
3,849
6,982
0
15,057
W
Heimdallr
Muskrat-jenkins
Heimdallr
16,127
7,755
0
4,464
14,246
6,640
1,386
9,578
4,668
0
50,494
W
Ne Zha
NickelOne
Ne Zha
14,324
4,662
0
3,680
14,624
6,750
0
7,285
7,339
0
42,765
L
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
11,738
2,057
70
1,427
10,869
4,635
0
5,925
4,944
32,029
0
W
Baron Samedi
ShadowStr1k3r
Baron Samedi
10,783
193
889
3,289
13,155
6,855
381
6,310
6,845
44,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,315
Gold Earned
48,107
311
Minions Killed
235
0
Camps Cleared
0
1,566,507
Distance Traveled
1,488,217
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,208
681
73
5
0
329,478
1
L
Geb
9,207
614
31
2
0
320,696
0
L
Mulan
9,524
635
60
4
0
306,935
1
L
Baron Samedi
10,161
677
62
4
0
353,090
3
W
Sol
11,265
751
59
4
0
281,546
1
L
Artemis
9,294
620
23
2
0
232,786
0
W
Heimdallr
10,437
696
69
5
0
310,828
2
W
Ne Zha
11,015
734
48
3
0
333,304
4
L
Morgan Le Fay
9,921
661
59
4
0
274,710
8
W
Baron Samedi
10,390
693
62
4
0
311,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role