Player Matchup

Scylla
Scylla
Imperium131
Scylla
Level 28
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Miyube
Chiron
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
12W - 8L
1,638 Elo+
Party 1
Mulan
Mulan
ScarecrowTherapy
Mulan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 84
1,636 SR
1,546 Elo+

VS

Team Averages
Level 94
1,499 SR
1,506 Elo+
Ah Puch
Ah Puch
DopeSavage25
Ah Puch
Level 97
God Stats
1W - 5L
1,496 SR
Queue Stats
14W - 26L
1,322 Elo+
Solo
Arachne
Arachne
GlitchPrimal
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 66L
1,600 Elo+
Party 2
King Arthur
King Arthur
Okamiyeah
King Arthur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 40L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 2 / 7
10,246
732
11,835
8,062
3,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Miyube
Chiron
16
6 / 1 / 8
10,490
749
20,174
13,948
6,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 8
9,712
694
6,907
13,416
7,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DopeSavage25
Ah Puch
13
0 / 5 / 6
8,814
630
10,486
13,169
5,869
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
GlitchPrimal
Arachne
14
6 / 5 / 1
10,367
741
9,827
14,150
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Okamiyeah
King Arthur
13
2 / 4 / 5
9,235
660
11,071
19,309
21,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
8
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DopeSavage25
Ah Puch
0
5
6
0.6
L
Arachne
GlitchPrimal
Arachne
6
5
1
1.3
W
Scylla
5
2
7
4.25
W
Chiron
Miyube
Chiron
6
1
8
10
L
King Arthur
Okamiyeah
King Arthur
2
4
5
1.13
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,916
Damage
31,384
35,426
Taken
46,628
16,723
Mitigated
34,661
10,778
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DopeSavage25
Ah Puch
10,486
479
494
3,570
13,169
5,869
0
2,218
10,951
38,126
0
L
Arachne
GlitchPrimal
Arachne
9,827
4,945
0
2,280
14,150
7,154
0
3,658
10,492
0
21,815
W
Scylla
11,835
2,206
0
1,083
8,062
3,119
568
1,875
6,187
30,238
0
W
Chiron
Miyube
Chiron
20,174
9,363
1,172
5,156
13,948
6,472
1,280
4,759
9,178
0
66,559
L
King Arthur
Okamiyeah
King Arthur
11,071
1,258
0
500
19,309
21,638
0
6,044
13,265
0
26,195
W
6,907
773
563
2,804
13,416
7,132
242
4,219
9,197
0
20,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
28,416
235
Minions Killed
127
8
Camps Cleared
3
787,187
Distance Traveled
740,296
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,814
630
72
5
1
224,170
2
L
Arachne
10,367
741
30
2
2
265,936
2
W
Scylla
10,246
732
61
4
2
253,134
0
W
Chiron
10,490
749
138
10
4
251,948
2
L
King Arthur
9,235
660
25
2
0
250,190
2
W
Mulan
9,712
694
36
3
2
282,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role