Player Matchup

Loki
Loki
Dªne
Loki
Level 137
God Stats
11W - 4L
1,802 SR
Queue Stats
165W - 81L
1,695 Elo+
Party 2
Ares
Ares
LegitSkwirl
Ares
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
58W - 23L
1,601 Elo+
Party 2
Olorun
Olorun
Sappy1738
Olorun
Level 113
God Stats
1W - 0L
1,620 SR
Queue Stats
175W - 93L
1,689 Elo+
Party 2
Vamana
Vamana
imforecast
Vamana
Level 149
God Stats
4W - 1L
1,492 SR
Queue Stats
194W - 97L
1,694 Elo+
Party 2
Hou Yi
Hou Yi
urlilsubbywubby
Hou Yi
Level 27
God Stats
1W - 0L
1,751 SR
Queue Stats
67W - 25L
1,750 Elo+
Party 2
Team Averages
Level 110
1,677 SR
1,686 Elo+

VS

Team Averages
Level 52
1,592 SR
1,370 Elo+
Shiva
Shiva
CustodesRomules
Shiva
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 16L
1,310 Elo+
Party 1
Ymir
Ymir
GeniusOnDrugs
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 1
Cliodhna
Cliodhna
The Longest Bow
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,444 Elo+
Party 3
Izanami
Izanami
Zincea
Izanami
Level 46
God Stats
5W - 3L
1,961 SR
Queue Stats
16W - 16L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
dookienature45
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dªne
Loki
18
6 / 0 / 25
12,421
1,242
23,080
9,953
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 28
11,457
1,146
10,638
13,988
16,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Sappy1738
Olorun
18
11 / 3 / 19
12,184
1,218
34,448
18,870
10,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
imforecast
Vamana
18
14 / 0 / 20
13,136
1,314
28,139
26,640
23,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 23
10,746
1,075
15,433
11,977
6,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

277

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,798
980
13,930
20,688
24,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 9 / 3
9,978
998
10,597
31,979
42,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
15
2 / 9 / 3
9,969
997
13,761
20,477
9,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Zincea
Izanami
15
3 / 5 / 4
10,563
1,056
21,514
22,414
11,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
dookienature45
Zhong Kui
15
0 / 11 / 4
9,049
905
13,152
20,924
14,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
24
38
Kills
7
7
Deaths
38
115
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Loki
Dªne
Loki
6
0
25
18.5
L
0
9
3
0.17
W
3
2
28
8.5
W
Olorun
Sappy1738
Olorun
11
3
19
6.83
L
Cliodhna
2
9
3
0.39
L
Izanami
Zincea
Izanami
3
5
4
1
L
Zhong Kui
dookienature45
Zhong Kui
0
11
4
0.18
W
Vamana
imforecast
Vamana
14
0
20
24
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,738
Damage
72,954
81,428
Taken
116,482
61,883
Mitigated
103,602
27,554
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,930
2,170
547
1,578
20,688
24,522
0
9,155
11,533
0
21,321
W
Loki
Dªne
Loki
23,080
12,412
0
0
9,953
5,129
0
1,877
8,076
0
61,874
L
10,597
1,833
0
795
31,979
42,642
0
14,771
17,208
24,943
0
W
10,638
1,092
2,574
2,235
13,988
16,131
0
6,536
7,452
17,176
0
W
Olorun
Sappy1738
Olorun
34,448
24,666
1,849
9,606
18,870
10,814
0
6,274
12,596
51,750
0
L
Cliodhna
13,761
2,189
0
365
20,477
9,867
0
8,671
11,806
0
25,655
L
Izanami
Zincea
Izanami
21,514
17,041
0
3,205
22,414
11,754
0
7,482
14,932
0
47,530
L
Zhong Kui
dookienature45
Zhong Kui
13,152
835
0
1,977
20,924
14,817
0
6,657
14,267
31,832
0
W
Vamana
imforecast
Vamana
28,139
14,825
2,409
8,881
26,640
23,246
0
5,645
20,995
1,650
36,390
W
15,433
9,133
0
0
11,977
6,563
0
3,417
8,560
0
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
49,357
187
Minions Killed
172
13
Camps Cleared
3
996,487
Distance Traveled
878,191
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,798
980
17
2
1
202,132
0
W
Loki
12,421
1,242
99
10
7
233,906
0
L
Ymir
9,978
998
38
4
0
158,274
1
W
Ares
11,457
1,146
11
1
1
179,949
0
W
Olorun
12,184
1,218
35
4
2
164,857
0
L
Cliodhna
9,969
997
30
3
0
187,334
1
L
Izanami
10,563
1,056
47
5
1
184,537
1
L
Zhong Kui
9,049
905
40
4
1
145,914
1
W
Vamana
13,136
1,314
17
2
1
232,789
2
W
Hou Yi
10,746
1,075
25
3
2
184,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role