Player Matchup

Kali
Kali
H1TCHELL
Kali
Level 125
God Stats
35W - 25L
1,644 SR
Queue Stats
419W - 425L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Steady_Assassin_
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,285 Elo+
Party 2
Scylla
Scylla
ToxicaIIy
Scylla
Level 102
God Stats
4W - 1L
1,488 SR
Queue Stats
31W - 35L
1,273 Elo+
Party 2
Team Averages
Level 78
1,544 SR
1,340 Elo+

VS

Team Averages
Level 91
1,594 SR
1,483 Elo+
Charybdis
Charybdis
MibuBR
Charybdis
Level 149
God Stats
0W - 3L
1,575 SR
Queue Stats
80W - 86L
1,438 Elo+
Solo
Nox
Nox
O_alexander10
Nox
Level 25
God Stats
22W - 19L
1,581 SR
Queue Stats
172W - 183L
1,477 Elo+
Party 1
Hercules
Hercules
Vendetta126403
Hercules
Level 100
God Stats
6W - 4L
1,625 SR
Queue Stats
84W - 59L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 3 / 3
9,778
815
11,523
14,671
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 4
8,640
720
3,179
11,021
7,167
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ToxicaIIy
Scylla
15
4 / 0 / 6
9,371
781
11,416
9,439
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MibuBR
Charybdis
11
2 / 5 / 3
8,078
673
8,997
11,244
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 5
8,816
735
9,130
7,639
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
13
3 / 2 / 5
8,233
686
9,925
19,934
16,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
8
8
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
5
3
3
2.17
L
Charybdis
MibuBR
Charybdis
2
5
3
0.7
L
3
4
5
1.38
W
2
5
4
0.8
W
Scylla
ToxicaIIy
Scylla
4
0
6
7
L
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
28,052
35,131
Taken
38,817
19,253
Mitigated
24,687
8,500
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,523
5,291
119
3,810
14,671
8,282
2,185
2,820
11,589
0
40,719
L
Charybdis
MibuBR
Charybdis
8,997
4,640
0
1,194
11,244
4,734
0
5,161
6,083
0
24,413
L
9,130
805
0
390
7,639
3,448
0
3,626
4,013
31,374
0
W
3,179
1,012
578
825
11,021
7,167
190
4,115
6,587
0
9,599
W
Scylla
ToxicaIIy
Scylla
11,416
812
0
3,168
9,439
3,804
378
2,728
6,399
41,678
0
L
Hercules
9,925
3,670
614
7,379
19,934
16,505
58
3,022
16,912
0
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
25,127
154
Minions Killed
128
7
Camps Cleared
4
703,829
Distance Traveled
631,758
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,778
815
66
6
5
242,281
0
L
Charybdis
8,078
673
42
4
3
180,406
4
L
Nox
8,816
735
57
5
1
214,545
0
W
Guan Yu
8,640
720
27
2
0
216,208
2
W
Scylla
9,371
781
61
5
2
245,340
0
L
Hercules
8,233
686
29
2
0
236,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role