Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beeebopp
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,630 Elo+
Party 1
Nike
Nike
ByrdEra
Nike
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 339L
1,527 Elo+
Solo
He Bo
He Bo
MadSmartAgain
He Bo
Level 160
God Stats
2W - 4L
1,474 SR
Queue Stats
563W - 580L
1,552 Elo+
Solo
Nemesis
Nemesis
Prehuman
Nemesis
Level 85
God Stats
2W - 1L
1,829 SR
Queue Stats
84W - 69L
1,535 Elo+
Party 1
Team Averages
Level 128
1,561 SR
1,549 Elo+

VS

Team Averages
Level 124
1,520 SR
1,573 Elo+
Aphrodite
Aphrodite
Mikamus924
Aphrodite
Level 149
God Stats
1W - 2L
1,166 SR
Queue Stats
150W - 134L
1,563 Elo+
Party 3
King Arthur
King Arthur
Nightshades13
King Arthur
Level 126
God Stats
6W - 10L
1,355 SR
Queue Stats
254W - 214L
1,559 Elo+
Party 2
Odin
Odin
OlyJD
Odin
Level 160
God Stats
15W - 10L
1,779 SR
Queue Stats
1,240W - 1,133L
1,613 Elo+
Party 3
Arachne
Arachne
Reroll0
Arachne
Level 119
God Stats
2W - 1L
1,798 SR
Queue Stats
160W - 157L
1,549 Elo+
Solo
Sobek
Sobek
Wolffe54
Sobek
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 129L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
3
0 / 0 / 1
5,293
279
0
0
0
20
12 / 5 / 9
14,534
765
44,930
25,343
15,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ByrdEra
Nike
20
4 / 1 / 16
13,143
692
21,875
32,893
34,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 11 / 9
11,950
629
22,916
20,587
10,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Prehuman
Nemesis
20
3 / 4 / 9
12,985
683
23,003
27,248
24,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mikamus924
Aphrodite
20
2 / 3 / 15
12,913
680
16,651
24,614
16,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nightshades13
King Arthur
20
8 / 3 / 10
14,525
764
32,130
44,378
40,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
OlyJD
Odin
20
2 / 4 / 10
13,180
694
10,491
29,659
36,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Reroll0
Arachne
20
4 / 8 / 12
13,074
688
19,452
25,517
19,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Wolffe54
Sobek
20
5 / 5 / 15
13,574
714
14,404
25,894
41,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
22
Kills
21
21
Deaths
23
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
12
5
9
3.3
L
Nike
ByrdEra
Nike
4
1
16
12
L
3
11
9
0.68
W
Aphrodite
Mikamus924
Aphrodite
2
3
15
3.17
W
King Arthur
Nightshades13
King Arthur
8
3
10
4.33
W
Odin
OlyJD
Odin
2
4
10
1.75
L
Nemesis
Prehuman
Nemesis
3
4
9
1.88
W
Arachne
Reroll0
Arachne
4
8
12
1.25
W
Sobek
Wolffe54
Sobek
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,724
Damage
93,128
106,071
Taken
150,062
84,907
Mitigated
154,005
39,132
Healing
79,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
44,930
12,379
837
8,940
25,343
15,309
1,571
8,097
17,246
92,199
0
L
Nike
ByrdEra
Nike
21,875
2,521
1,880
13,093
32,893
34,612
89
8,066
24,564
450
54,168
L
22,916
1,450
1,308
552
20,587
10,718
441
6,631
13,956
45,250
0
W
Aphrodite
Mikamus924
Aphrodite
16,651
3,249
24,938
15,297
24,614
16,892
2,313
11,508
13,106
54,167
0
W
King Arthur
Nightshades13
King Arthur
32,130
2,533
1,962
16,980
44,378
40,178
686
16,693
27,685
0
58,263
W
Odin
OlyJD
Odin
10,491
965
1,496
4,709
29,659
36,115
832
14,159
15,500
5,575
21,991
L
Nemesis
Prehuman
Nemesis
23,003
7,299
4,741
7,781
27,248
24,268
0
10,090
17,158
1,236
34,681
W
Arachne
Reroll0
Arachne
19,452
11,163
2,665
4,682
25,517
19,107
2,137
14,123
11,394
197
30,572
W
Sobek
Wolffe54
Sobek
14,404
1,131
2,939
4,061
25,894
41,713
750
12,547
12,996
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
67,266
266
Minions Killed
182
0
Camps Cleared
0
1,358,829
Distance Traveled
1,726,447
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,293
279
0
0
0
0
0
L
Sol
14,534
765
121
6
0
304,949
3
L
Nike
13,143
692
55
3
0
428,546
0
L
He Bo
11,950
629
58
3
0
279,355
4
W
Aphrodite
12,913
680
66
3
0
312,611
4
W
King Arthur
14,525
764
47
2
0
377,753
2
W
Odin
13,180
694
25
1
0
359,589
0
L
Nemesis
12,985
683
32
2
0
345,979
0
W
Arachne
13,074
688
30
2
0
356,675
0
W
Sobek
13,574
714
14
1
0
319,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role