Player Matchup

Ganesha
Ganesha
Kitfisto201
Ganesha
Level 79
God Stats
3W - 0L
1,832 SR
Queue Stats
146W - 102L
1,473 Elo+
Party 1
Hercules
Hercules
Teranovva
Hercules
Level 80
God Stats
11W - 8L
1,736 SR
Queue Stats
116W - 73L
1,548 Elo+
Party 1
Sol
Sol
ToastyWaffle767
Sol
Level 29
God Stats
2W - 3L
1,328 SR
Queue Stats
121W - 72L
1,625 Elo+
Party 1
Team Averages
Level 63
1,632 SR
1,549 Elo+

VS

Team Averages
Level 95
1,392 SR
1,352 Elo+
Atlas
Atlas
Shwvdy
Atlas
Level 62
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Shiva
Shiva
Spencer7201
Shiva
Level 65
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Zeus
Zeus
degeezum
Zeus
Level 158
God Stats
5W - 6L
1,656 SR
Queue Stats
195W - 263L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kitfisto201
Ganesha
13
0 / 1 / 14
8,114
738
9,363
10,964
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Teranovva
Hercules
14
8 / 0 / 7
9,669
879
8,547
12,022
9,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 0 / 8
9,580
871
15,789
7,749
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Shwvdy
Atlas
10
1 / 4 / 0
6,806
619
5,623
12,218
9,463
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,559
596
4,151
14,811
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
0 / 7 / 1
6,549
595
10,748
10,757
4,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Kitfisto201
Ganesha
0
1
14
7
L
Atlas
Shwvdy
Atlas
1
4
0
0.25
L
0
5
1
0.1
W
Hercules
Teranovva
Hercules
8
0
7
11.5
W
8
0
8
12
L
Zeus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
20,522
30,735
Taken
37,786
18,021
Mitigated
22,152
9,835
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Kitfisto201
Ganesha
9,363
422
0
1,116
10,964
5,128
433
7,019
3,740
33,914
0
L
Atlas
Shwvdy
Atlas
5,623
2,720
280
2,058
12,218
9,463
0
8,030
4,188
16,453
0
L
4,151
354
304
3,830
14,811
8,358
0
11,628
3,183
0
11,887
W
Hercules
Teranovva
Hercules
8,547
2,573
531
4,280
12,022
9,946
435
4,365
7,444
0
20,325
W
15,789
7,405
200
3,708
7,749
2,947
2,193
5,598
2,120
47,181
0
L
Zeus
10,748
1,181
32
1,751
10,757
4,331
0
5,707
5,050
30,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
19,914
129
Minions Killed
82
7
Camps Cleared
3
665,989
Distance Traveled
535,421
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,114
738
7
1
0
228,652
5
L
Atlas
6,806
619
15
1
0
186,269
0
L
Shiva
6,559
596
24
2
2
199,104
1
W
Hercules
9,669
879
28
3
3
243,642
4
W
Sol
9,580
871
94
9
4
193,695
2
L
Zeus
6,549
595
43
4
1
150,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role