Player Matchup

Gilgamesh
Gilgamesh
FruityNotes
Gilgamesh
Level 135
God Stats
7W - 4L
1,453 SR
Queue Stats
214W - 218L
1,559 Elo+
Party 3
Zeus
Zeus
GRIM x MANIAC
Zeus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 221L
1,491 Elo+
Party 2
King Arthur
King Arthur
KloudyCast
King Arthur
Level 115
God Stats
5W - 4L
1,411 SR
Queue Stats
89W - 98L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Sauceßoss
Danzaburou
Level 82
God Stats
4W - 3L
1,512 SR
Queue Stats
121W - 141L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
jball02
Cthulhu
Level 104
God Stats
1W - 0L
1,318 SR
Queue Stats
11W - 9L
1,668 Elo+
Party 2
Team Averages
Level 112
1,439 SR
1,545 Elo+

VS

Team Averages
Level 149
1,598 SR
1,553 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CommanderKODO
Osiris
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 156L
1,534 Elo+
Solo
Bastet
Bastet
MrBricky
Bastet
Level 157
God Stats
0W - 1L
1,514 SR
Queue Stats
125W - 130L
1,548 Elo+
Solo
Sobek
Sobek
killerbarto219
Sobek
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 21L
1,598 Elo+
Party 1
Thor
Thor
maximovandalrj
Thor
Level 149
God Stats
0W - 1L
1,762 SR
Queue Stats
36W - 29L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FruityNotes
Gilgamesh
18
5 / 2 / 18
11,222
863
16,481
21,832
17,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
11 / 4 / 13
10,920
840
12,457
10,473
3,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
KloudyCast
King Arthur
17
5 / 2 / 17
10,300
792
11,287
11,904
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sauceßoss
Danzaburou
15
3 / 4 / 19
9,614
740
14,729
11,324
4,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jball02
Cthulhu
17
4 / 2 / 17
10,165
782
10,484
12,563
20,631
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 9
8,344
642
12,576
15,895
16,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 5 / 4
8,161
628
5,069
18,108
24,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
MrBricky
Bastet
18
6 / 4 / 6
10,728
825
17,758
13,067
6,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 4
8,463
651
10,594
16,049
9,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 8 / 5
8,370
644
6,418
15,334
8,543
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
28
Kills
13
14
Deaths
28
84
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
9
1.38
L
2
5
4
0.8
W
Gilgamesh
FruityNotes
Gilgamesh
5
2
18
7
W
11
4
13
4.38
W
King Arthur
KloudyCast
King Arthur
5
2
17
6.75
L
Bastet
MrBricky
Bastet
6
4
6
2.25
W
Danzaburou
Sauceßoss
Danzaburou
3
4
19
3.13
W
Cthulhu
jball02
Cthulhu
4
2
17
6.25
L
1
7
4
0.43
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
52,415
68,096
Taken
78,453
59,161
Mitigated
64,774
27,365
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,576
1,806
786
4,922
15,895
16,213
409
6,553
9,278
116
27,511
L
5,069
1,408
1,934
3,257
18,108
24,071
336
4,582
13,170
0
12,078
W
Gilgamesh
FruityNotes
Gilgamesh
16,481
4,212
3,819
9,089
21,832
17,846
1,004
2,126
19,706
5,034
23,881
W
12,457
2,099
2,128
848
10,473
3,832
1,924
2,795
7,678
19,414
0
W
King Arthur
KloudyCast
King Arthur
11,287
1,146
1,186
2,977
11,904
12,040
882
1,322
10,582
0
20,510
L
Bastet
MrBricky
Bastet
17,758
3,384
342
3,226
13,067
6,688
43
3,577
9,320
0
35,006
W
Danzaburou
Sauceßoss
Danzaburou
14,729
8,793
469
2,827
11,324
4,812
2,201
2,584
8,740
6
25,371
W
Cthulhu
jball02
Cthulhu
10,484
874
1,858
2,164
12,563
20,631
974
1,883
10,680
26,205
0
L
10,594
121
293
3,033
16,049
9,259
0
5,516
10,346
18,101
0
L
6,418
1,151
506
372
15,334
8,543
0
4,477
10,737
0
9,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
44,066
140
Minions Killed
112
0
Camps Cleared
0
1,146,663
Distance Traveled
1,097,263
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,344
642
30
2
0
218,368
0
L
Osiris
8,161
628
14
1
0
219,606
0
W
Gilgamesh
11,222
863
34
3
0
257,573
0
W
Zeus
10,920
840
15
1
0
191,029
3
W
King Arthur
10,300
792
19
1
0
234,397
1
L
Bastet
10,728
825
43
3
0
255,784
0
W
Danzaburou
9,614
740
37
3
0
216,555
0
W
Cthulhu
10,165
782
35
3
0
247,109
3
L
Sobek
8,463
651
12
1
0
205,552
2
L
Thor
8,370
644
13
1
0
197,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role