Player Matchup

Thoth
Thoth
I Nelyth I
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 3L
1,702 Elo+
Party 3
Olorun
Olorun
Ma5t3rSc0peS420
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 24L
1,718 Elo+
Party 3
Charybdis
Charybdis
SionisTheSecond
Charybdis
Level 38
God Stats
13W - 14L
1,727 SR
Queue Stats
57W - 67L
1,470 Elo+
Party 2
Kali
Kali
antoravi
Kali
Level 132
God Stats
3W - 6L
1,245 SR
Queue Stats
61W - 73L
1,470 Elo+
Party 2
Ymir
Ymir
nwod4life
Ymir
Level 140
God Stats
1W - 4L
1,206 SR
Queue Stats
44W - 53L
1,441 Elo+
Party 2
Team Averages
Level 88
1,436 SR
1,560 Elo+

VS

Team Averages
Level 105
1,565 SR
1,708 Elo+
Hera
Hera
Bwolf4556
Hera
Level 124
God Stats
19W - 14L
1,700 SR
Queue Stats
482W - 521L
1,475 Elo+
Solo
Terra
Terra
Killuarailgun
Terra
Level 83
God Stats
11W - 8L
1,298 SR
Queue Stats
423W - 231L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
Level 128
God Stats
13W - 12L
1,523 SR
Queue Stats
417W - 211L
1,719 Elo+
Party 1
Thanatos
Thanatos
soukaay
Thanatos
Level 29
God Stats
26W - 6L
1,701 SR
Queue Stats
349W - 113L
1,920 Elo+
Party 1
Erlang Shen
Erlang Shen
xPhantomThief
Erlang Shen
Level 159
God Stats
5W - 5L
1,602 SR
Queue Stats
493W - 244L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 3 / 3
7,056
470
7,515
8,075
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 0
7,757
517
7,412
11,742
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SionisTheSecond
Charybdis
12
0 / 1 / 0
7,092
473
3,361
8,380
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
10
2 / 3 / 1
6,571
438
2,278
12,113
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
0 / 2 / 3
6,681
445
2,097
10,627
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 3 / 1
7,689
513
6,031
6,399
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 6
7,286
486
1,886
8,003
5,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
VEN0M_ASSASS1N_
Danzaburou
15
3 / 0 / 1
9,343
623
6,762
7,271
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
soukaay
Thanatos
14
5 / 2 / 6
8,643
576
8,410
12,869
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xPhantomThief
Erlang Shen
14
2 / 0 / 6
8,760
584
9,266
11,317
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
13
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
2
3
1
0.83
L
Thoth
2
3
3
1.17
W
1
0
6
4
L
1
4
0
0.25
L
Charybdis
SionisTheSecond
Charybdis
0
1
0
0
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
3
0
1
3.5
L
Kali
2
3
1
0.83
L
Ymir
0
2
3
0.75
W
Thanatos
soukaay
Thanatos
5
2
6
4
W
Erlang Shen
xPhantomThief
Erlang Shen
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
32,355
50,937
Taken
45,859
24,645
Mitigated
25,279
14,951
Healing
29,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,031
1,988
0
441
6,399
2,692
196
4,008
2,391
64,612
0
L
Thoth
7,515
367
0
1,433
8,075
2,675
0
3,090
4,985
57,008
0
W
1,886
282
2,391
2,272
8,003
5,900
263
2,111
5,892
11,547
0
L
7,412
5,028
0
4,430
11,742
4,900
0
444
11,298
57,652
0
L
Charybdis
SionisTheSecond
Charybdis
3,361
2,023
0
4,134
8,380
3,139
682
363
8,017
0
56,338
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
6,762
4,182
0
4,848
7,271
2,768
2,955
256
7,015
0
76,210
L
Kali
2,278
1,420
0
1,528
12,113
3,876
0
340
11,773
0
43,604
L
Ymir
2,097
624
97
3,329
10,627
10,055
0
3,680
6,947
27,398
0
W
Thanatos
soukaay
Thanatos
8,410
3,381
0
12,896
12,869
4,947
0
3,427
9,442
0
57,553
W
Erlang Shen
xPhantomThief
Erlang Shen
9,266
4,854
0
6,247
11,317
8,972
1,080
7,222
4,095
0
63,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
41,721
448
Minions Killed
471
0
Camps Cleared
0
1,371,552
Distance Traveled
1,457,221
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,689
513
105
7
0
261,914
3
L
Thoth
7,056
470
99
7
0
285,460
2
W
Terra
7,286
486
19
1
0
286,945
4
L
Olorun
7,757
517
115
8
0
240,378
2
L
Charybdis
7,092
473
137
9
0
257,654
3
W
Danzaburou
9,343
623
129
9
0
265,479
1
L
Kali
6,571
438
68
5
0
322,147
1
L
Ymir
6,681
445
29
2
0
265,913
2
W
Thanatos
8,643
576
96
6
0
319,125
6
W
Erlang Shen
8,760
584
122
8
0
323,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role