Player Matchup

Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 38
God Stats
63W - 78L
1,416 SR
Queue Stats
76W - 82L
1,376 Elo+
Party 1
Poseidon
Poseidon
PuppetSquidward
Poseidon
Level 25
God Stats
3W - 9L
1,314 SR
Queue Stats
9W - 21L
1,262 Elo+
Party 1
Danzaburou
Danzaburou
Taters n Steak
Danzaburou
Level 124
God Stats
12W - 8L
1,336 SR
Queue Stats
120W - 171L
1,363 Elo+
Party 3
Chaac
Chaac
V Kewl5 V
Chaac
Level 108
God Stats
12W - 10L
1,429 SR
Queue Stats
103W - 149L
1,377 Elo+
Party 3
Sol
Sol
ZaileXzayvier
Sol
Level 23
God Stats
33W - 39L
1,295 SR
Queue Stats
34W - 41L
1,284 Elo+
Party 1
Team Averages
Level 64
1,358 SR
1,332 Elo+

VS

Team Averages
Level 94
1,489 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Böhrt
Sun Wukong
Level 108
God Stats
10W - 5L
1,528 SR
Queue Stats
428W - 474L
1,527 Elo+
Party 2
Hera
Hera
CatOfSchrödinger
Hera
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
364W - 391L
1,521 Elo+
Party 2
Cerberus
Cerberus
Funkymonkey281
Cerberus
Level 123
God Stats
17W - 25L
1,347 SR
Queue Stats
239W - 288L
1,344 Elo+
Solo
Artemis
Artemis
MatheusMat66
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NoobofSchrödingr
Nu Wa
Level 80
God Stats
23W - 26L
1,570 SR
Queue Stats
450W - 539L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
17
1 / 6 / 5
9,970
665
15,067
23,286
25,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
16
0 / 8 / 0
9,863
658
5,440
14,081
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Taters n Steak
Danzaburou
15
5 / 6 / 0
9,902
660
8,622
11,032
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
V Kewl5 V
Chaac
16
2 / 5 / 3
9,700
647
6,402
13,154
7,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 5 / 6
9,842
656
8,414
14,603
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Böhrt
Sun Wukong
19
10 / 1 / 12
12,504
834
15,270
23,097
21,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 10
13,051
870
19,487
10,087
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
0 / 2 / 11
11,246
750
4,881
14,462
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MatheusMat66
Artemis
17
3 / 4 / 9
10,689
713
6,208
10,452
5,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 11
12,883
859
16,071
12,153
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
30
30
Deaths
10
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Böhrt
Sun Wukong
10
1
12
16
W
10
1
10
15
W
Cerberus
0
2
11
2.75
L
Cthulhu
Jack29Jack
Cthulhu
1
6
5
0.58
W
Artemis
MatheusMat66
Artemis
3
4
9
1.88
W
7
2
11
6.25
L
Poseidon
0
8
0
0
L
Danzaburou
Taters n Steak
Danzaburou
5
6
0
0.83
L
Chaac
V Kewl5 V
Chaac
2
5
3
0.7
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
61,917
76,156
Taken
70,251
47,222
Mitigated
50,590
6,487
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Böhrt
Sun Wukong
15,270
2,050
533
8,000
23,097
21,127
59
7,334
15,610
0
40,892
W
19,487
3,885
48
2,388
10,087
4,676
4,002
4,837
5,120
64,671
0
W
Cerberus
4,881
232
0
1,937
14,462
13,791
1,065
5,313
9,049
28,815
0
L
Cthulhu
Jack29Jack
Cthulhu
15,067
528
449
1,518
23,286
25,493
0
9,770
13,154
49,667
0
W
Artemis
MatheusMat66
Artemis
6,208
2,256
0
1,017
10,452
5,247
883
5,677
4,775
0
17,126
W
16,071
4,653
304
3,016
12,153
5,749
3,879
5,333
6,776
60,150
0
L
Poseidon
5,440
475
0
345
14,081
4,534
1,471
8,387
5,686
37,859
0
L
Danzaburou
Taters n Steak
Danzaburou
8,622
2,478
0
732
11,032
4,413
0
5,006
5,990
0
21,757
L
Chaac
V Kewl5 V
Chaac
6,402
764
219
2,740
13,154
7,489
0
7,382
5,728
234
24,503
L
8,414
2,789
0
484
14,603
5,293
0
9,624
4,934
35,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
60,373
242
Minions Killed
306
0
Camps Cleared
0
1,230,909
Distance Traveled
1,463,034
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,504
834
62
4
0
345,188
1
W
Hera
13,051
870
94
6
0
312,881
7
W
Cerberus
11,246
750
67
4
0
310,060
0
L
Cthulhu
9,970
665
42
3
0
313,506
1
W
Artemis
10,689
713
8
1
0
228,743
0
W
Nu Wa
12,883
859
75
5
0
266,162
1
L
Poseidon
9,863
658
81
5
0
248,520
0
L
Danzaburou
9,902
660
28
2
0
184,196
4
L
Chaac
9,700
647
40
3
0
199,643
0
L
Sol
9,842
656
51
3
0
285,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role