Player Matchup

Izanami
Izanami
Diamond II
 
Izanami
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
Fragla
Yu Huang
Masters
Level 148
God Stats
4W - 5L
1,723 SR
Queue Stats
190W - 176L
2,540 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
LV_MigueSFC
Kuzenbo
Diamond V
Level 152
God Stats
1W - 2L
1,815 SR
Queue Stats
54W - 44L
2,058 MMR
Solo
Pele
Pele
Gold I
Swifty3511
Pele
Gold I
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
198W - 196L
1,866 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,608 SR
1,893 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,747 SR
1,936 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum III
Azulaj
Susano
Platinum III
Level 78
God Stats
8W - 4L
1,679 SR
Queue Stats
265W - 253L
1,756 MMR
Solo
Cerberus
Cerberus
Platinum III
Nevermore_Q8_
Cerberus
Platinum III
Level 158
God Stats
2W - 0L
1,721 SR
Queue Stats
57W - 53L
1,850 MMR
Solo
Nu Wa
Nu Wa
Platinum V
No_Hacks_
Nu Wa
Platinum V
Level 123
God Stats
4W - 3L
1,863 SR
Queue Stats
59W - 53L
1,762 MMR
Solo
Jing Wei
Jing Wei
Masters
Yumory
Jing Wei
Masters
Level 160
God Stats
15W - 1L
1,973 SR
Queue Stats
125W - 71L
2,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 1
7,806
558
7,645
13,558
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
 
Thor
12
4 / 4 / 1
7,329
524
7,389
14,455
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Fragla
Yu Huang
12
0 / 3 / 4
7,101
507
5,575
8,445
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
LV_MigueSFC
Kuzenbo
10
3 / 1 / 2
7,014
501
5,570
9,568
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 2
7,987
571
8,976
14,384
7,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Chang'eAtlasGebZhong Kui

VS

Bans
KaliBakasuraArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 3 / 3
8,052
575
8,072
10,441
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Azulaj
Susano
14
2 / 0 / 2
8,095
578
9,527
12,656
7,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Nevermore_Q8_
Cerberus
10
1 / 4 / 3
6,587
471
4,854
13,352
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
No_Hacks_
Nu Wa
12
2 / 3 / 6
7,141
510
8,223
8,826
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Yumory
Jing Wei
16
5 / 0 / 0
9,243
660
12,492
15,748
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Thor
 
Thor
4
4
1
1.13
W
Mercury
 
Mercury
4
3
3
1.83
W
Susano
Azulaj
Susano
2
0
2
3
L
Yu Huang
Fragla
Yu Huang
0
3
4
0.67
L
Kuzenbo
LV_MigueSFC
Kuzenbo
3
1
2
4
W
Cerberus
Nevermore_Q8_
Cerberus
1
4
3
0.63
W
Nu Wa
No_Hacks_
Nu Wa
2
3
6
1.67
L
1
3
2
0.67
W
Jing Wei
Yumory
Jing Wei
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
43,168
60,410
Taken
61,023
33,016
Mitigated
30,562
18,785
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,645
5,680
0
5,343
13,558
4,821
0
1,138
12,420
0
75,576
L
Thor
 
Thor
7,389
2,549
0
3,438
14,455
5,484
0
2,988
11,467
0
43,206
W
Mercury
 
Mercury
8,072
4,168
0
795
10,441
4,102
0
1,342
9,099
0
81,427
W
Susano
Azulaj
Susano
9,527
2,260
0
7,599
12,656
7,093
0
95
12,561
0
64,761
L
Yu Huang
Fragla
Yu Huang
5,575
397
0
693
8,445
3,044
0
4,757
3,688
61,728
0
L
Kuzenbo
LV_MigueSFC
Kuzenbo
5,570
2,296
140
2,215
9,568
11,973
0
2,607
6,961
19,628
0
W
Cerberus
Nevermore_Q8_
Cerberus
4,854
346
0
2,967
13,352
9,956
0
4,347
9,005
21,893
0
W
Nu Wa
No_Hacks_
Nu Wa
8,223
1,807
0
1,886
8,826
3,296
0
3,763
5,063
50,570
0
L
8,976
2,757
0
6,956
14,384
7,694
0
1,587
12,797
0
68,138
W
Jing Wei
Yumory
Jing Wei
12,492
10,922
0
7,950
15,748
6,115
0
1,598
14,150
0
90,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
39,118
483
Minions Killed
526
0
Camps Cleared
0
1,384,816
Distance Traveled
1,481,013
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,806
558
129
9
0
252,513
3
L
Thor
7,329
524
68
5
0
293,615
3
W
Mercury
8,052
575
129
9
0
342,374
4
W
Susano
8,095
578
108
8
0
319,585
2
L
Yu Huang
7,101
507
128
9
0
252,213
3
L
Kuzenbo
7,014
501
28
2
0
298,149
6
W
Cerberus
6,587
471
47
3
0
279,255
4
W
Nu Wa
7,141
510
74
5
0
246,741
7
L
Pele
7,987
571
130
9
0
288,326
3
W
Jing Wei
9,243
660
168
12
0
293,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role