Player Matchup

Athena
Athena
Chybee
Athena
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 256L
1,483 Elo+
Party 2
Arachne
Arachne
DemiGoz1126
Arachne
Level 30
God Stats
2W - 1L
1,708 SR
Queue Stats
18W - 24L
1,761 Elo+
Solo
Shiva
Shiva
SomeDumbDuck
Shiva
Level 127
God Stats
30W - 30L
1,573 SR
Queue Stats
705W - 659L
1,530 Elo+
Party 2
Thoth
Thoth
Volicitty
Thoth
Level 128
God Stats
12W - 7L
1,599 SR
Queue Stats
497W - 482L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
seraphlovi
Danzaburou
Level 29
God Stats
6W - 4L
1,643 SR
Queue Stats
41W - 35L
1,570 Elo+
Party 2
Team Averages
Level 85
1,605 SR
1,562 Elo+

VS

Team Averages
Level 68
1,722 SR
1,548 Elo+
Jing Wei
Jing Wei
GrizzlyComic77
Jing Wei
Level 122
God Stats
4W - 2L
1,578 SR
Queue Stats
79W - 51L
1,578 Elo+
Party 3
Chronos
Chronos
Kodabear329
Chronos
Level 84
God Stats
10W - 8L
1,810 SR
Queue Stats
339W - 312L
1,566 Elo+
Party 1
Ymir
Ymir
Pxsitividad
Ymir
Level 45
God Stats
1W - 1L
1,857 SR
Queue Stats
74W - 52L
1,583 Elo+
Party 3
Hun Batz
Hun Batz
TH3MECHANIST
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,523 Elo+
Party 1
Neith
Neith
Vanvirou
Neith
Level 41
God Stats
16W - 10L
1,865 SR
Queue Stats
265W - 286L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chybee
Athena
12
0 / 0 / 6
7,828
391
4,032
11,808
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
DemiGoz1126
Arachne
17
2 / 0 / 4
10,043
502
6,918
18,819
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 2
10,553
528
7,014
12,469
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Volicitty
Thoth
18
8 / 1 / 3
11,100
555
20,706
8,796
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
seraphlovi
Danzaburou
15
1 / 2 / 3
9,297
465
6,014
10,655
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 2 / 0
10,002
500
8,193
16,553
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Kodabear329
Chronos
15
0 / 3 / 1
8,752
438
10,792
14,073
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
8,281
414
3,080
16,732
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TH3MECHANIST
Hun Batz
8
0 / 4 / 0
6,618
331
1,612
7,922
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Vanvirou
Neith
18
0 / 0 / 0
10,841
542
8,679
11,018
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
Chybee
Athena
0
0
6
3
W
Arachne
DemiGoz1126
Arachne
2
0
4
4
L
Jing Wei
3
2
0
1.5
L
Chronos
Kodabear329
Chronos
0
3
1
0.17
L
0
4
1
0.13
W
2
0
2
3
L
Hun Batz
TH3MECHANIST
Hun Batz
0
4
0
0
L
Neith
Vanvirou
Neith
0
0
0
0
W
Thoth
Volicitty
Thoth
8
1
3
9.5
W
Danzaburou
seraphlovi
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,684
Damage
32,356
62,547
Taken
66,298
34,131
Mitigated
34,782
18,008
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chybee
Athena
4,032
1,512
0
1,616
11,808
8,450
187
4,771
7,037
19,173
0
W
Arachne
DemiGoz1126
Arachne
6,918
4,847
0
4,353
18,819
9,067
0
4,351
14,468
0
117,881
L
Jing Wei
8,193
6,239
0
6,115
16,553
5,614
39
3,309
13,244
0
87,506
L
Chronos
Kodabear329
Chronos
10,792
4,596
0
6,119
14,073
5,556
0
7,152
6,921
86,073
0
L
3,080
186
188
2,662
16,732
15,044
0
7,948
8,784
32,262
0
W
7,014
1,686
817
5,233
12,469
8,784
202
1,619
10,850
470
80,511
L
Hun Batz
TH3MECHANIST
Hun Batz
1,612
504
0
177
7,922
2,567
0
2,477
5,445
0
26,963
L
Neith
Vanvirou
Neith
8,679
3,114
0
6,516
11,018
6,001
1,224
3,852
7,166
0
112,695
W
Thoth
Volicitty
Thoth
20,706
597
0
2,075
8,796
3,750
0
1,436
7,360
113,596
0
W
Danzaburou
seraphlovi
Danzaburou
6,014
2,327
0
3,914
10,655
4,080
1,916
1,695
8,960
0
68,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
44,494
613
Minions Killed
583
0
Camps Cleared
0
2,057,957
Distance Traveled
1,675,130
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,828
391
31
2
0
379,634
6
W
Arachne
10,043
502
167
8
0
465,994
3
L
Jing Wei
10,002
500
132
7
0
395,771
0
L
Chronos
8,752
438
148
7
0
401,029
4
L
Ymir
8,281
414
58
3
0
352,341
2
W
Shiva
10,553
528
145
7
0
421,906
4
L
Hun Batz
6,618
331
52
3
0
192,626
0
L
Neith
10,841
542
193
10
0
333,363
5
W
Thoth
11,100
555
163
8
0
436,793
3
W
Danzaburou
9,297
465
107
5
0
353,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role