Player Matchup

Chiron
Chiron
FulgurDragon
Chiron
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
331W - 325L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mekkie
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,427 Elo+
Solo
Xing Tian
Xing Tian
O_SHEEBA_O
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,551 Elo+
Solo
Cernunnos
Cernunnos
SkinnyShinny
Cernunnos
Level 83
God Stats
3W - 0L
1,683 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Hel
Hel
TheDylonus
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1
Team Averages
Level 119
1,537 SR
1,485 Elo+

VS

Team Averages
Level 125
1,568 SR
1,524 Elo+
Scylla
Scylla
DeviantWolfgang
Scylla
Level 120
God Stats
1W - 3L
1,271 SR
Queue Stats
60W - 64L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Rey_Benny
Nu Wa
Level 146
God Stats
4W - 2L
1,746 SR
Queue Stats
377W - 363L
1,533 Elo+
Solo
Apollo
Apollo
SHIKAtribs
Apollo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 137L
1,545 Elo+
Solo
Sobek
Sobek
WalleImp
Sobek
Level 100
God Stats
16W - 19L
1,707 SR
Queue Stats
587W - 593L
1,569 Elo+
Solo
Hel
Hel
XGC EnVy
Hel
Level 129
God Stats
2W - 2L
1,617 SR
Queue Stats
142W - 140L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 2 / 13
14,715
774
21,247
16,356
7,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mekkie
Morgan Le Fay
20
5 / 5 / 12
12,745
671
21,747
20,870
11,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
O_SHEEBA_O
Xing Tian
17
2 / 7 / 17
12,234
644
11,277
30,700
41,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
SkinnyShinny
Cernunnos
20
8 / 3 / 10
13,453
708
31,605
20,252
14,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
5 / 2 / 13
12,722
670
6,270
16,625
15,461
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
12,573
662
17,343
16,895
9,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Rey_Benny
Nu Wa
20
4 / 6 / 12
12,663
666
24,252
19,375
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
SHIKAtribs
Apollo
18
3 / 3 / 10
11,058
582
11,926
16,971
7,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
WalleImp
Sobek
17
4 / 8 / 10
10,922
575
10,467
24,221
31,773
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 15
11,461
603
15,215
22,131
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
26
Kills
19
19
Deaths
26
65
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
W
Chiron
6
2
13
6.25
W
Morgan Le Fay
Mekkie
Morgan Le Fay
5
5
12
2.2
W
Xing Tian
O_SHEEBA_O
Xing Tian
2
7
17
1.5
L
Nu Wa
Rey_Benny
Nu Wa
4
6
12
1.67
L
Apollo
SHIKAtribs
Apollo
3
3
10
2.67
W
Cernunnos
SkinnyShinny
Cernunnos
8
3
10
4.33
W
5
2
13
5.75
L
Sobek
WalleImp
Sobek
4
8
10
1.13
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,146
Damage
79,203
104,803
Taken
99,593
90,760
Mitigated
66,624
51,642
Healing
43,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,343
915
2,089
3,089
16,895
9,953
1,120
4,973
11,922
46,100
0
W
Chiron
21,247
3,916
9,454
4,738
16,356
7,585
4,939
12,382
3,974
0
52,484
W
Morgan Le Fay
Mekkie
Morgan Le Fay
21,747
486
999
3,066
20,870
11,232
1,717
13,973
6,897
64,523
0
W
Xing Tian
O_SHEEBA_O
Xing Tian
11,277
218
594
3,175
30,700
41,558
120
13,821
16,879
20,378
0
L
Nu Wa
Rey_Benny
Nu Wa
24,252
5,302
808
3,858
19,375
7,986
635
10,237
9,138
48,815
0
L
Apollo
SHIKAtribs
Apollo
11,926
6,816
844
1,533
16,971
7,677
1,428
7,648
9,323
0
27,098
W
Cernunnos
SkinnyShinny
Cernunnos
31,605
13,121
0
3,806
20,252
14,924
3,136
14,140
6,112
0
70,231
W
6,270
970
18,083
7,727
16,625
15,461
150
12,961
3,664
16,152
0
L
Sobek
WalleImp
Sobek
10,467
296
1,254
2,406
24,221
31,773
32
8,737
15,484
16,011
0
L
15,215
1,180
15,859
11,442
22,131
9,235
290
7,699
14,432
28,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
58,677
250
Minions Killed
194
0
Camps Cleared
0
1,648,697
Distance Traveled
1,537,432
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,573
662
62
3
0
330,070
2
W
Chiron
14,715
774
62
3
0
312,218
2
W
Morgan Le Fay
12,745
671
85
4
0
349,203
4
W
Xing Tian
12,234
644
7
0
0
322,307
0
L
Nu Wa
12,663
666
45
2
0
281,067
1
L
Apollo
11,058
582
44
2
0
290,970
0
W
Cernunnos
13,453
708
76
4
0
311,800
2
W
Hel
12,722
670
20
1
0
353,169
1
L
Sobek
10,922
575
10
1
0
293,562
2
L
Hel
11,461
603
33
2
0
341,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role