Player Matchup

Arachne
Arachne
MaidofHearts
Arachne
Level 123
God Stats
3W - 3L
1,364 SR
Queue Stats
18W - 13L
1,404 Elo+
Party 3
Atlas
Atlas
NOBIDERU
Atlas
Level 86
God Stats
2W - 5L
1,699 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Willdo_06
Cu Chulainn
Level 27
God Stats
72W - 57L
1,436 SR
Queue Stats
234W - 218L
1,214 Elo+
Party 1
Thoth
Thoth
darrekg
Thoth
Level 47
God Stats
2W - 3L
1,361 SR
Queue Stats
225W - 257L
1,210 Elo+
Party 1
Izanami
Izanami
felons2626
Izanami
Level 24
God Stats
2W - 6L
1,419 SR
Queue Stats
13W - 36L
1,157 Elo+
Party 1
Team Averages
Level 61
1,456 SR
1,273 Elo+

VS

Team Averages
Level 71
1,485 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Arbiter D10
Gilgamesh
Level 104
God Stats
6W - 8L
1,583 SR
Queue Stats
430W - 465L
1,369 Elo+
Party 2
Medusa
Medusa
BornOfOsiris712
Medusa
Level 103
God Stats
32W - 31L
1,478 SR
Queue Stats
34W - 35L
1,375 Elo+
Solo
Eset
Eset
JerichoKane5588
Eset
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
323W - 322L
1,302 Elo+
Solo
Cthulhu
Cthulhu
Melisaucy213
Cthulhu
Level 60
God Stats
21W - 19L
1,426 SR
Queue Stats
320W - 323L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
sleepy13194
Danzaburou
Level 41
God Stats
11W - 15L
1,436 SR
Queue Stats
21W - 28L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaidofHearts
Arachne
19
15 / 8 / 6
13,967
466
38,056
37,844
22,757
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
NOBIDERU
Atlas
18
1 / 4 / 6
12,468
416
7,515
27,636
35,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Willdo_06
Cu Chulainn
19
8 / 5 / 10
13,589
453
19,036
35,478
42,367
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
darrekg
Thoth
18
3 / 10 / 8
12,202
407
16,656
25,784
11,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
felons2626
Izanami
19
3 / 7 / 4
12,793
426
11,782
21,354
10,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arbiter D10
Gilgamesh
19
4 / 5 / 13
13,671
456
24,217
34,956
25,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
21 / 13 / 5
16,597
553
46,603
43,208
21,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 12
11,464
382
14,330
14,209
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Melisaucy213
Cthulhu
19
3 / 5 / 15
14,792
493
23,710
33,687
43,696
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
sleepy13194
Danzaburou
19
6 / 7 / 4
13,868
462
16,881
24,849
11,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
30
Kills
34
34
Deaths
31
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arbiter D10
Gilgamesh
4
5
13
2.1
W
21
13
5
1.81
W
0
1
12
6
L
Arachne
MaidofHearts
Arachne
15
8
6
2.25
W
Cthulhu
Melisaucy213
Cthulhu
3
5
15
2.1
L
Atlas
NOBIDERU
Atlas
1
4
6
1
L
Cu Chulainn
Willdo_06
Cu Chulainn
8
5
10
2.6
L
Thoth
darrekg
Thoth
3
10
8
0.7
L
Izanami
felons2626
Izanami
3
7
4
0.71
W
Danzaburou
sleepy13194
Danzaburou
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,045
Damage
125,741
148,096
Taken
150,909
121,769
Mitigated
107,879
25,333
Healing
37,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arbiter D10
Gilgamesh
24,217
8,200
0
6,963
34,956
25,288
1,173
5,900
29,056
0
116,890
W
46,603
30,986
846
14,578
43,208
21,058
6,184
7,297
35,911
0
132,704
W
14,330
663
1,058
1,354
14,209
6,140
955
5,735
8,474
59,071
0
L
Arachne
MaidofHearts
Arachne
38,056
25,809
616
11,692
37,844
22,757
0
9,870
27,974
0
86,722
W
Cthulhu
Melisaucy213
Cthulhu
23,710
1,376
1,296
3,795
33,687
43,696
933
4,058
29,629
83,230
0
L
Atlas
NOBIDERU
Atlas
7,515
2,235
502
3,939
27,636
35,054
888
8,307
19,329
50,715
0
L
Cu Chulainn
Willdo_06
Cu Chulainn
19,036
3,831
0
3,139
35,478
42,367
804
9,040
26,438
5,785
59,841
L
Thoth
darrekg
Thoth
16,656
390
0
3,090
25,784
11,093
594
5,960
19,824
74,680
0
L
Izanami
felons2626
Izanami
11,782
6,459
275
2,080
21,354
10,498
2,121
4,863
16,491
0
94,655
W
Danzaburou
sleepy13194
Danzaburou
16,881
8,704
118
7,654
24,849
11,697
4,807
3,577
21,272
0
113,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,019
Gold Earned
70,392
491
Minions Killed
562
0
Camps Cleared
0
2,787,752
Distance Traveled
2,793,929
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,671
456
128
4
0
553,646
0
W
Medusa
16,597
553
133
4
0
512,169
0
W
Eset
11,464
382
88
3
0
618,451
4
L
Arachne
13,967
466
86
3
0
600,191
2
W
Cthulhu
14,792
493
68
2
0
616,158
0
L
Atlas
12,468
416
58
2
0
582,363
1
L
Cu Chulainn
13,589
453
88
3
0
598,692
0
L
Thoth
12,202
407
92
3
0
491,336
1
L
Izanami
12,793
426
167
6
0
515,170
0
W
Danzaburou
13,868
462
145
5
0
493,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role