Player Matchup

Chronos
Chronos
DelfinCules
Chronos
Level 119
God Stats
1W - 1L
1,681 SR
Queue Stats
85W - 85L
1,409 Elo+
Party 1
Hachiman
Hachiman
G2-lucio
Hachiman
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
Juanchopecorta8
Thanatos
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 146L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Siqueira1762
Kumbhakarna
Level 35
God Stats
3W - 6L
1,308 SR
Queue Stats
281W - 399L
1,311 Elo+
Solo
Guan Yu
Guan Yu
barraasd
Guan Yu
Level 121
God Stats
1W - 2L
1,151 SR
Queue Stats
59W - 62L
1,388 Elo+
Party 1
Team Averages
Level 72
1,428 SR
1,420 Elo+

VS

Team Averages
Level 71
1,534 SR
1,390 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Churras45
Cerberus
Level 69
God Stats
2W - 0L
1,807 SR
Queue Stats
3W - 1L
1,355 Elo+
Party 3
Merlin
Merlin
Juann188
Merlin
Level 74
God Stats
14W - 19L
1,364 SR
Queue Stats
158W - 168L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Vicentebp
Erlang Shen
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,355 Elo+
Party 3
Charybdis
Charybdis
maudomal
Charybdis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DelfinCules
Chronos
16
2 / 3 / 1
10,438
454
11,638
22,119
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
G2-lucio
Hachiman
13
0 / 6 / 2
8,231
358
5,937
14,384
4,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
19
9 / 6 / 0
12,466
542
16,397
24,379
13,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Siqueira1762
Kumbhakarna
13
2 / 6 / 1
9,074
395
3,974
25,427
26,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
barraasd
Guan Yu
16
2 / 8 / 4
10,027
436
11,196
27,483
34,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
10 / 1 / 9
13,571
590
20,663
24,175
12,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Churras45
Cerberus
17
2 / 2 / 16
11,504
500
12,579
25,385
32,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Juann188
Merlin
18
1 / 2 / 8
11,357
494
16,266
13,133
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Vicentebp
Erlang Shen
18
3 / 6 / 7
12,011
522
13,462
27,250
22,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
maudomal
Charybdis
19
12 / 4 / 4
12,681
551
27,127
19,994
9,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
15
Kills
28
29
Deaths
15
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
1
9
14.5
W
Cerberus
Churras45
Cerberus
2
2
16
5
L
Chronos
DelfinCules
Chronos
2
3
1
0.83
L
Hachiman
G2-lucio
Hachiman
0
6
2
0.17
L
Thanatos
9
6
0
1.5
W
Merlin
Juann188
Merlin
1
2
8
2.5
L
Kumbhakarna
Siqueira1762
Kumbhakarna
2
6
1
0.42
W
Erlang Shen
Vicentebp
Erlang Shen
3
6
7
1.08
L
Guan Yu
barraasd
Guan Yu
2
8
4
0.5
W
Charybdis
maudomal
Charybdis
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
90,097
113,792
Taken
109,937
88,590
Mitigated
82,569
35,443
Healing
38,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
20,663
2,658
0
7,865
24,175
12,244
1,930
2,427
21,748
0
140,204
W
Cerberus
Churras45
Cerberus
12,579
1,393
0
9,286
25,385
32,193
1,118
3,067
22,318
28,651
0
L
Chronos
DelfinCules
Chronos
11,638
2,299
0
4,035
22,119
9,901
1,441
7,288
14,243
77,003
0
L
Hachiman
G2-lucio
Hachiman
5,937
3,472
0
2,752
14,384
4,515
0
4,262
10,082
0
42,213
L
Thanatos
16,397
5,281
0
16,974
24,379
13,611
0
4,154
20,091
0
127,659
W
Merlin
Juann188
Merlin
16,266
1,466
180
3,627
13,133
5,945
1,636
3,695
9,438
88,345
0
L
Kumbhakarna
Siqueira1762
Kumbhakarna
3,974
576
274
3,765
25,427
26,325
0
7,907
17,358
22,929
0
W
Erlang Shen
Vicentebp
Erlang Shen
13,462
9,064
0
10,642
27,250
22,660
2,501
961
26,289
0
75,218
L
Guan Yu
barraasd
Guan Yu
11,196
2,338
1,506
6,137
27,483
34,238
174
4,216
23,173
0
51,064
W
Charybdis
maudomal
Charybdis
27,127
16,451
0
7,390
19,994
9,527
4,532
6,064
13,930
0
114,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
61,124
475
Minions Killed
580
0
Camps Cleared
0
2,006,629
Distance Traveled
2,123,835
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,571
590
175
8
0
513,018
0
W
Cerberus
11,504
500
43
2
0
432,373
6
L
Chronos
10,438
454
136
6
0
393,817
0
L
Hachiman
8,231
358
74
3
0
350,847
0
L
Thanatos
12,466
542
163
7
0
456,093
1
W
Merlin
11,357
494
119
5
0
401,851
7
L
Kumbhakarna
9,074
395
26
1
0
384,843
4
W
Erlang Shen
12,011
522
116
5
0
408,478
2
L
Guan Yu
10,027
436
76
3
0
421,029
2
W
Charybdis
12,681
551
127
6
0
368,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role