Player Matchup

Tsukuyomi
Tsukuyomi
Cardsicle
Tsukuyomi
Level 99
God Stats
16W - 5L
1,572 SR
Queue Stats
257W - 149L
1,599 Elo+
Party 1
Neith
Neith
Merguine
Neith
Level 27
God Stats
127W - 29L
1,770 SR
Queue Stats
136W - 31L
1,887 Elo+
Party 1
Fenrir
Fenrir
NewNarutoHere
Fenrir
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 67L
1,694 Elo+
Party 1
Bacchus
Bacchus
Prz457941
Bacchus
Level 66
God Stats
6W - 1L
1,859 SR
Queue Stats
25W - 10L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
ofcourseimanoob
Amaterasu
Level 105
God Stats
6W - 0L
1,244 SR
Queue Stats
281W - 127L
1,666 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,705 Elo+

VS

Team Averages
Level 94
1,592 SR
1,551 Elo+
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Virtual-Honey
Nu Wa
Level 35
God Stats
18W - 12L
1,642 SR
Queue Stats
117W - 65L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
ZecromZoro
Xing Tian
Level 156
God Stats
3W - 1L
1,817 SR
Queue Stats
134W - 76L
1,619 Elo+
Party 2
Merlin
Merlin
cookiesandlevi
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,574 Elo+
Party 3
King Arthur
King Arthur
devildrive04
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 157L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cardsicle
Tsukuyomi
16
4 / 1 / 14
10,585
1,059
14,478
12,909
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Merguine
Neith
16
1 / 0 / 11
10,103
1,010
9,773
6,662
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 11
9,977
998
9,521
12,107
5,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Prz457941
Bacchus
17
1 / 0 / 15
11,031
1,103
13,618
11,211
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ofcourseimanoob
Amaterasu
17
10 / 1 / 9
11,820
1,182
24,205
16,791
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 2 / 2
9,978
998
15,668
11,328
4,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 3
9,025
903
9,925
12,362
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ZecromZoro
Xing Tian
15
2 / 2 / 2
10,606
1,061
10,665
18,710
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 4
9,463
946
7,948
12,928
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
devildrive04
King Arthur
15
0 / 7 / 4
9,179
918
11,160
20,868
15,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
19
Kills
5
5
Deaths
19
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
W
Tsukuyomi
Cardsicle
Tsukuyomi
4
1
14
11
W
Neith
Merguine
Neith
1
0
11
6.5
W
3
3
11
2.83
W
Bacchus
Prz457941
Bacchus
1
0
15
8.5
L
0
4
3
0.38
L
Xing Tian
ZecromZoro
Xing Tian
2
2
2
1.5
L
0
4
4
0.5
L
King Arthur
devildrive04
King Arthur
0
7
4
0.29
W
Amaterasu
ofcourseimanoob
Amaterasu
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,595
Damage
55,366
59,680
Taken
76,196
41,794
Mitigated
53,492
15,687
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,668
2,815
0
0
11,328
4,725
0
1,517
9,811
0
30,641
W
Tsukuyomi
Cardsicle
Tsukuyomi
14,478
2,807
0
5,084
12,909
6,440
0
6,597
6,312
0
39,979
W
Neith
Merguine
Neith
9,773
4,508
0
2,312
6,662
3,063
0
3,751
2,911
0
40,464
W
9,521
3,779
0
667
12,107
5,748
0
5,215
6,892
0
14,178
W
Bacchus
Prz457941
Bacchus
13,618
1,722
220
1,919
11,211
16,278
0
5,747
5,464
26,170
0
L
9,925
2,627
0
0
12,362
4,749
0
2,341
10,021
23,089
0
L
Xing Tian
ZecromZoro
Xing Tian
10,665
1,168
0
858
18,710
23,798
0
3,020
15,690
28,174
0
L
7,948
522
0
0
12,928
5,195
0
2,014
10,914
25,280
0
L
King Arthur
devildrive04
King Arthur
11,160
1,763
221
2,187
20,868
15,025
0
4,726
16,142
3,050
20,431
W
Amaterasu
ofcourseimanoob
Amaterasu
24,205
12,091
0
5,485
16,791
10,265
0
8,799
7,992
0
51,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
48,251
239
Minions Killed
170
10
Camps Cleared
6
1,022,889
Distance Traveled
928,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,978
998
24
2
2
199,066
1
W
Tsukuyomi
10,585
1,059
53
5
1
208,444
0
W
Neith
10,103
1,010
83
8
1
189,651
0
W
Fenrir
9,977
998
12
1
1
204,170
0
W
Bacchus
11,031
1,103
28
3
1
204,713
0
L
Nu Wa
9,025
903
36
4
0
178,461
0
L
Xing Tian
10,606
1,061
36
4
0
187,146
0
L
Merlin
9,463
946
37
4
3
172,690
0
L
King Arthur
9,179
918
37
4
1
190,767
0
W
Amaterasu
11,820
1,182
63
6
6
215,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role