Player Matchup

Bellona
Bellona
Bronze IV
BrutalBaguette_
Bellona
Bronze IV
Level 95
God Stats
5W - 13L
1,500 SR
Queue Stats
28W - 100L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze IV
Jacklo1705
Kumbhakarna
Bronze IV
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 107L
1,600 MMR
Party 2
Ra
Ra
Bronze IV
RelentlessBagel
Ra
Bronze IV
Level 96
God Stats
0W - 6L
1,500 SR
Queue Stats
29W - 114L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 99
1,500 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,450 SR
1,499 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Kingkourtj3st3r
Xing Tian
Gold III
Level 89
God Stats
1W - 2L
1,349 SR
Queue Stats
39W - 39L
1,419 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
XxBatman456
Sun Wukong
Silver II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
11,961
665
12,428
28,612
30,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Jacklo1705
Kumbhakarna
14
3 / 4 / 3
10,899
606
10,683
18,990
15,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 6 / 6
12,177
677
11,717
19,565
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneBastetAh Muzen CabShivaChaac

VS

Bans
ZeusHeimdallrPoseidonSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 2 / 9
13,273
737
21,225
19,326
15,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Kingkourtj3st3r
Xing Tian
16
4 / 2 / 8
11,800
656
19,659
22,238
21,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
XxBatman456
Sun Wukong
16
6 / 5 / 8
12,073
671
16,773
22,838
22,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
7
Kills
16
17
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
9
5.25
L
2
7
6
0.71
L
Kumbhakarna
Jacklo1705
Kumbhakarna
3
4
3
1.13
W
Xing Tian
Kingkourtj3st3r
Xing Tian
4
2
8
4
L
2
6
6
0.83
W
Sun Wukong
XxBatman456
Sun Wukong
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
57,657
67,167
Taken
64,402
55,495
Mitigated
60,402
9,459
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,225
2,460
944
7,499
19,326
15,794
929
9,026
10,103
71,875
0
L
12,428
4,437
0
1,189
28,612
30,405
649
18,572
8,663
0
25,940
L
Kumbhakarna
Jacklo1705
Kumbhakarna
10,683
741
0
291
18,990
15,332
0
9,906
8,432
22,968
0
W
Xing Tian
Kingkourtj3st3r
Xing Tian
19,659
2,373
0
2,982
22,238
21,866
0
8,299
13,273
42,803
0
L
11,717
467
2,384
5,595
19,565
9,758
18
11,254
7,569
57,013
0
W
Sun Wukong
XxBatman456
Sun Wukong
16,773
3,738
0
3,221
22,838
22,742
1,003
5,564
16,983
437
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
37,146
135
Minions Killed
185
2
Camps Cleared
9
877,539
Distance Traveled
963,794
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,273
737
95
5
4
322,781
1
L
Bellona
11,961
665
32
2
1
314,312
3
L
Kumbhakarna
10,899
606
17
1
0
261,967
0
W
Xing Tian
11,800
656
46
3
2
334,890
5
L
Ra
12,177
677
86
5
1
301,260
3
W
Sun Wukong
12,073
671
44
2
3
306,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role