Player Matchup

Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Makota Naeji
Bellona
Level 26
God Stats
29W - 7L
1,802 SR
Queue Stats
149W - 64L
1,672 Elo+
Party 1
Loki
Loki
RemissBonsai731
Loki
Level 48
God Stats
6W - 14L
1,181 SR
Queue Stats
55W - 111L
1,239 Elo+
Party 1
Bacchus
Bacchus
SIeepIxsss
Bacchus
Level 29
God Stats
24W - 9L
1,720 SR
Queue Stats
222W - 166L
1,485 Elo+
Party 1
Chronos
Chronos
Solomon Cain856
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 200L
1,500 Elo+
Party 1
Team Averages
Level 69
1,541 SR
1,479 Elo+

VS

Team Averages
Level 59
1,402 SR
1,450 Elo+
Olorun
Olorun
DONKATW
Olorun
Level 47
God Stats
6W - 5L
1,441 SR
Queue Stats
116W - 132L
1,421 Elo+
Party 2
Loki
Loki
Derek_Robles
Loki
Level 96
God Stats
8W - 13L
1,319 SR
Queue Stats
193W - 226L
1,461 Elo+
Party 2
Cerberus
Cerberus
RudyyBlue
Cerberus
Level 24
God Stats
12W - 11L
1,491 SR
Queue Stats
25W - 18L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
criskill3r
Nu Wa
Level 28
God Stats
3W - 4L
1,438 SR
Queue Stats
100W - 119L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
icyapple32
Amaterasu
Level 100
God Stats
1W - 5L
1,320 SR
Queue Stats
163W - 183L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
11 / 0 / 2
11,148
697
15,913
8,729
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Makota Naeji
Bellona
15
7 / 2 / 2
9,863
616
14,540
16,714
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 3
8,110
507
5,689
9,849
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SIeepIxsss
Bacchus
13
3 / 2 / 6
8,647
540
10,453
12,614
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
8,419
526
12,424
10,042
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DONKATW
Olorun
12
2 / 4 / 1
7,064
442
3,591
14,164
6,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 5 / 3
7,982
499
7,881
14,546
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
RudyyBlue
Cerberus
10
2 / 4 / 2
6,844
428
6,205
17,751
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
0 / 8 / 1
6,306
394
3,288
11,235
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
icyapple32
Amaterasu
14
3 / 3 / 2
8,343
521
6,144
17,296
14,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
24
Kills
11
11
Deaths
24
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
0
2
12
L
Olorun
DONKATW
Olorun
2
4
1
0.63
L
4
5
3
1.1
W
Bellona
Makota Naeji
Bellona
7
2
2
4
W
1
4
3
0.63
L
Cerberus
RudyyBlue
Cerberus
2
4
2
0.75
W
Bacchus
SIeepIxsss
Bacchus
3
2
6
3
W
2
3
5
1.5
L
Nu Wa
0
8
1
0.06
L
Amaterasu
icyapple32
Amaterasu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,019
Damage
27,109
57,948
Taken
74,992
29,719
Mitigated
45,878
19,647
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,913
7,477
0
584
8,729
4,018
0
2,004
6,501
0
112,976
L
Olorun
DONKATW
Olorun
3,591
1,667
1,136
3,984
14,164
6,335
638
10,674
3,490
38,491
0
L
7,881
2,288
0
3,985
14,546
6,957
0
2,082
12,464
0
46,090
W
Bellona
Makota Naeji
Bellona
14,540
8,792
0
8,133
16,714
10,664
745
1,742
14,912
0
75,170
W
5,689
2,856
0
3,352
9,849
3,370
0
145
9,688
0
55,587
L
Cerberus
RudyyBlue
Cerberus
6,205
186
198
5,091
17,751
14,581
96
9,733
8,018
25,703
0
W
Bacchus
SIeepIxsss
Bacchus
10,453
1,106
222
3,890
12,614
8,000
428
4,354
8,231
44,710
0
W
12,424
4,832
0
3,466
10,042
3,667
3,489
4,510
5,532
67,779
0
L
Nu Wa
3,288
1,196
0
661
11,235
3,883
0
388
10,847
33,863
0
L
Amaterasu
icyapple32
Amaterasu
6,144
2,610
0
6,852
17,296
14,122
1,281
0
17,296
0
63,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
36,539
531
Minions Killed
340
0
Camps Cleared
0
1,548,594
Distance Traveled
1,469,397
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,148
697
170
11
0
337,230
2
L
Olorun
7,064
442
61
4
0
253,977
3
L
Loki
7,982
499
75
5
0
351,866
3
W
Bellona
9,863
616
116
7
0
308,134
2
W
Loki
8,110
507
94
6
0
318,041
0
L
Cerberus
6,844
428
39
2
0
297,730
1
W
Bacchus
8,647
540
57
4
0
304,616
0
W
Chronos
8,419
526
94
6
0
280,573
1
L
Nu Wa
6,306
394
52
3
0
255,752
0
L
Amaterasu
8,343
521
113
7
0
310,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role