Player Matchup

Janus
Janus
J-M-L_57
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,530 Elo+
Party 1
Ra
Ra
Kumba69
Ra
Level 69
God Stats
1W - 2L
1,521 SR
Queue Stats
202W - 174L
1,481 Elo+
Party 1
Chiron
Chiron
deatHHawk-808
Chiron
Level 121
God Stats
0W - 2L
1,787 SR
Queue Stats
77W - 79L
1,452 Elo+
Party 1
Rama
Rama
nightraid71
Rama
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 47L
1,616 Elo+
Party 1
Sobek
Sobek
x_09-Rav_x
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 84L
1,542 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,524 Elo+

VS

Team Averages
Level 125
1,472 SR
1,527 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jayosocietyy
Da Ji
Level 68
God Stats
4W - 6L
1,241 SR
Queue Stats
518W - 612L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowStr1k3r
Baron Samedi
Level 133
God Stats
5W - 4L
1,617 SR
Queue Stats
56W - 50L
1,589 Elo+
Solo
Charybdis
Charybdis
Superbia7
Charybdis
Level 146
God Stats
14W - 10L
1,500 SR
Queue Stats
156W - 141L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
J-M-L_57
Janus
12
1 / 5 / 1
6,631
663
4,631
7,282
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,369
637
2,242
4,618
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
7,340
734
4,619
9,455
3,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 0
7,398
740
4,811
7,525
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
11
0 / 2 / 0
6,355
636
2,215
7,964
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 0 / 7
8,105
811
5,229
9,596
9,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
 
Anubis
15
2 / 0 / 10
7,671
767
7,289
5,055
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 5
7,932
793
4,869
8,084
4,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ShadowStr1k3r
Baron Samedi
14
0 / 0 / 9
7,252
725
6,933
6,073
3,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Superbia7
Charybdis
14
5 / 1 / 1
7,803
780
6,074
7,387
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
16
16
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
7
7.5
W
Anubis
 
Anubis
2
0
10
7
L
Janus
J-M-L_57
Janus
1
5
1
0.3
W
5
3
5
2.5
L
0
3
0
0
W
Baron Samedi
ShadowStr1k3r
Baron Samedi
0
0
9
4.5
W
Charybdis
Superbia7
Charybdis
5
1
1
5.5
L
2
3
1
0.83
L
1
3
0
0.33
L
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
30,394
36,844
Taken
36,195
15,162
Mitigated
23,379
7,951
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,229
447
1,804
2,470
9,596
9,664
120
1,883
7,713
10,405
0
W
Anubis
 
Anubis
7,289
497
0
2,145
5,055
2,914
826
1,078
3,977
33,268
0
L
Janus
J-M-L_57
Janus
4,631
258
0
484
7,282
2,508
0
4,271
3,011
15,640
0
W
4,869
798
0
258
8,084
4,301
0
2,014
6,070
0
15,936
L
2,242
184
265
1,071
4,618
1,288
0
1,425
3,193
14,016
0
W
Baron Samedi
ShadowStr1k3r
Baron Samedi
6,933
751
829
1,544
6,073
3,301
1,130
1,755
4,318
28,800
0
W
Charybdis
Superbia7
Charybdis
6,074
3,266
0
903
7,387
3,199
118
2,358
5,029
0
18,729
L
4,619
1,683
233
2,622
9,455
3,603
0
5,502
3,953
0
16,103
L
4,811
3,039
0
1,274
7,525
3,196
725
4,538
2,987
0
27,390
L
Sobek
2,215
132
0
2,002
7,964
4,567
0
3,715
4,249
6,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
38,763
148
Minions Killed
181
0
Camps Cleared
0
744,765
Distance Traveled
908,895
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,105
811
13
1
0
201,322
3
W
Anubis
7,671
767
56
6
0
173,293
1
L
Janus
6,631
663
25
3
0
142,620
1
W
Da Ji
7,932
793
23
2
0
193,569
0
L
Ra
6,369
637
35
4
0
108,841
2
W
Baron Samedi
7,252
725
46
5
0
195,335
0
W
Charybdis
7,803
780
43
4
0
145,376
0
L
Chiron
7,340
734
24
2
0
203,504
2
L
Rama
7,398
740
56
6
0
165,192
1
L
Sobek
6,355
636
8
1
0
124,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role