Player Matchup

Baron Samedi
Baron Samedi
MattPaigeDamon
Baron Samedi
Level 122
God Stats
34W - 25L
1,637 SR
Queue Stats
105W - 122L
1,637 Elo+
Solo
Hercules
Hercules
iTheMostLoathed
Hercules
Level 103
God Stats
9W - 2L
1,882 SR
Queue Stats
245W - 174L
1,522 Elo+
Solo
Anubis
Anubis
slacker288
Anubis
Level 154
God Stats
1W - 0L
1,733 SR
Queue Stats
20W - 25L
1,552 Elo+
Solo
Team Averages
Level 126
1,751 SR
1,570 Elo+

VS

Team Averages
Level 152
1,622 SR
1,489 Elo+
Sun Wukong
Sun Wukong
Mos730
Sun Wukong
Level 159
God Stats
1W - 3L
1,584 SR
Queue Stats
290W - 290L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
don-13121968
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,566 SR
Queue Stats
98W - 94L
1,602 Elo+
Solo
Fenrir
Fenrir
you pc bros
Fenrir
Level 142
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 17L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MattPaigeDamon
Baron Samedi
14
3 / 0 / 4
8,240
687
5,711
7,209
4,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
12
3 / 1 / 3
8,768
731
8,794
13,337
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
slacker288
Anubis
14
1 / 0 / 6
8,273
689
8,183
5,229
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mos730
Sun Wukong
13
0 / 0 / 1
7,362
614
5,405
10,117
11,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
don-13121968
Morgan Le Fay
12
0 / 3 / 0
7,303
609
9,021
7,960
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
1 / 4 / 0
6,927
577
4,333
10,384
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MattPaigeDamon
Baron Samedi
3
0
4
5
L
Sun Wukong
Mos730
Sun Wukong
0
0
1
0.5
L
Morgan Le Fay
don-13121968
Morgan Le Fay
0
3
0
0
W
Hercules
3
1
3
4.5
W
Anubis
slacker288
Anubis
1
0
6
4
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
18,759
25,775
Taken
28,461
19,933
Mitigated
19,821
11,335
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MattPaigeDamon
Baron Samedi
5,711
613
842
2,788
7,209
4,357
46
2,212
4,597
22,107
0
L
Sun Wukong
Mos730
Sun Wukong
5,405
1,342
0
2,325
10,117
11,228
0
4,430
5,687
154
23,796
L
Morgan Le Fay
don-13121968
Morgan Le Fay
9,021
462
0
759
7,960
3,075
0
4,557
3,403
35,169
0
W
Hercules
8,794
2,196
0
5,222
13,337
13,055
0
4,204
8,543
0
28,028
W
Anubis
slacker288
Anubis
8,183
267
0
2,483
5,229
2,521
0
2,634
2,317
41,027
0
L
Fenrir
4,333
744
0
1,271
10,384
5,518
0
5,347
5,037
0
7,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
21,592
156
Minions Killed
129
7
Camps Cleared
5
668,341
Distance Traveled
690,717
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,240
687
39
3
2
221,376
4
L
Sun Wukong
7,362
614
43
4
2
237,487
3
L
Morgan Le Fay
7,303
609
76
6
3
213,354
5
W
Hercules
8,768
731
37
3
1
239,501
0
W
Anubis
8,273
689
80
7
4
207,464
4
L
Fenrir
6,927
577
10
1
0
239,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role