Player Matchup

Achilles
Achilles
DJ-BLiTz
Achilles
Level 115
God Stats
14W - 23L
1,471 SR
Queue Stats
819W - 836L
1,476 Elo+
Party 1
Sol
Sol
Fundementlz
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,486 Elo+
Solo
Merlin
Merlin
Kalligraphy-
Merlin
Level 118
God Stats
0W - 4L
1,164 SR
Queue Stats
202W - 178L
1,473 Elo+
Party 1
Apollo
Apollo
enigmadealer
Apollo
Level 159
God Stats
1W - 4L
1,373 SR
Queue Stats
80W - 73L
1,571 Elo+
Party 1
Rama
Rama
waityousuck
Rama
Level 26
God Stats
0W - 1L
1,734 SR
Queue Stats
61W - 50L
1,602 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,522 Elo+

VS

Team Averages
Level 50
1,532 SR
1,432 Elo+
Poseidon
Poseidon
AmenadielX1856
Poseidon
Level 44
God Stats
88W - 63L
1,588 SR
Queue Stats
244W - 239L
1,483 Elo+
Solo
Da Ji
Da Ji
DarkKnight3303
Da Ji
Level 84
God Stats
9W - 10L
1,437 SR
Queue Stats
134W - 123L
1,435 Elo+
Party 2
Eset
Eset
IMonCLOUD7
Eset
Level 42
God Stats
13W - 3L
1,803 SR
Queue Stats
17W - 20L
1,528 Elo+
Party 3
Amaterasu
Amaterasu
NavelEmu
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 2
Apollo
Apollo
Texas1954
Apollo
Level 58
God Stats
2W - 1L
1,334 SR
Queue Stats
19W - 29L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJ-BLiTz
Achilles
8
0 / 2 / 1
5,365
413
3,020
11,203
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,255
481
5,004
9,133
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
10
1 / 3 / 0
6,032
464
3,757
7,748
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
10
1 / 2 / 0
6,203
477
5,231
10,489
3,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 0 / 0
7,532
579
10,129
9,662
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
4 / 1 / 3
7,645
588
9,167
7,962
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
6,081
468
4,811
9,432
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 5
5,373
413
3,243
8,066
2,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
NavelEmu
Amaterasu
11
0 / 3 / 0
6,417
494
4,676
11,474
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Texas1954
Apollo
13
4 / 1 / 1
7,943
611
8,490
10,903
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
9
9
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
1
3
5.5
L
Achilles
DJ-BLiTz
Achilles
0
2
1
0.25
W
1
0
2
2
L
0
2
2
0.5
W
0
0
5
2.5
L
Merlin
1
3
0
0.33
W
Amaterasu
NavelEmu
Amaterasu
0
3
0
0
W
Apollo
Texas1954
Apollo
4
1
1
4.5
L
Apollo
1
2
0
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
30,387
48,235
Taken
47,837
18,225
Mitigated
23,718
21,436
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,167
1,063
0
2,385
7,962
2,972
315
4,166
3,796
61,633
0
L
Achilles
DJ-BLiTz
Achilles
3,020
374
0
5,192
11,203
4,524
0
3,187
7,812
0
24,160
W
4,811
839
274
4,285
9,432
4,394
0
1,315
8,117
0
33,850
L
5,004
1,479
0
3,874
9,133
3,187
0
3,479
5,464
43,586
0
W
3,243
160
765
2,393
8,066
2,591
0
1,041
7,025
17,248
0
L
Merlin
3,757
58
0
950
7,748
3,080
0
3,733
3,747
37,424
0
W
Amaterasu
NavelEmu
Amaterasu
4,676
2,568
0
4,353
11,474
9,419
420
0
11,474
0
37,485
W
Apollo
Texas1954
Apollo
8,490
5,700
186
5,893
10,903
4,342
1,300
2,239
8,664
0
62,307
L
Apollo
5,231
3,757
0
4,114
10,489
3,798
0
1,317
9,140
0
44,887
L
10,129
8,347
0
7,306
9,662
3,636
0
0
9,662
0
64,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
33,459
339
Minions Killed
367
0
Camps Cleared
0
1,237,469
Distance Traveled
1,329,803
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,645
588
118
9
0
274,810
4
L
Achilles
5,365
413
44
3
0
300,800
3
W
Da Ji
6,081
468
55
4
0
280,969
1
L
Sol
6,255
481
61
5
0
251,042
2
W
Eset
5,373
413
17
1
0
252,462
5
L
Merlin
6,032
464
61
5
0
228,258
1
W
Amaterasu
6,417
494
65
5
0
272,627
2
W
Apollo
7,943
611
112
9
0
248,935
3
L
Apollo
6,203
477
81
6
0
219,283
0
L
Rama
7,532
579
92
7
0
238,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role