Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MagusZdk
Horus
Level 160
God Stats
24W - 8L
1,624 SR
Queue Stats
239W - 252L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
UIfric
Ah Puch
Level 130
God Stats
5W - 1L
1,500 SR
Queue Stats
261W - 200L
1,498 Elo+
Solo
Team Averages
Level 149
1,541 SR
1,505 Elo+

VS

Team Averages
Level 94
1,486 SR
1,445 Elo+
Izanami
Izanami
LautyFP
Izanami
Level 24
God Stats
1W - 5L
1,459 SR
Queue Stats
9W - 40L
1,210 Elo+
Party 1
Sol
Sol
nAquamarine
Sol
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,665 Elo+
Solo
Shiva
Shiva
sebahd1
Shiva
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 3 / 10
8,606
782
10,235
11,119
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
MagusZdk
Horus
12
3 / 0 / 13
8,086
735
8,168
10,879
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
UIfric
Ah Puch
14
8 / 0 / 7
9,103
828
12,085
7,812
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LautyFP
Izanami
11
0 / 6 / 2
6,987
635
3,553
10,759
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 2
7,186
653
8,392
10,626
3,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Shiva
sebahd1
Shiva
10
1 / 6 / 1
6,586
599
5,519
12,756
9,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
2
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
10
3.67
L
Izanami
LautyFP
Izanami
0
6
2
0.17
W
Horus
MagusZdk
Horus
3
0
13
9.5
W
Ah Puch
UIfric
Ah Puch
8
0
7
11.5
L
1
5
2
0.4
L
Shiva
sebahd1
Shiva
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
17,464
29,810
Taken
34,141
16,810
Mitigated
17,559
10,330
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,235
2,158
0
2,150
11,119
4,678
398
2,052
9,067
0
27,570
L
Izanami
LautyFP
Izanami
3,553
2,658
0
467
10,759
4,028
0
3,557
7,017
0
21,370
W
Horus
MagusZdk
Horus
8,168
3,317
1,917
3,725
10,879
8,368
120
2,720
8,159
0
17,632
W
Ah Puch
UIfric
Ah Puch
12,085
1,542
0
2,538
7,812
3,764
573
3,943
3,869
37,348
0
L
8,392
3,534
0
2,707
10,626
3,988
0
5,292
5,167
17,007
0
L
Shiva
sebahd1
Shiva
5,519
793
0
1,191
12,756
9,543
0
3,408
8,949
0
13,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
20,759
125
Minions Killed
104
9
Camps Cleared
1
611,371
Distance Traveled
508,385
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,606
782
40
4
4
195,623
3
L
Izanami
6,987
635
57
5
0
150,905
1
W
Horus
8,086
735
20
2
2
198,940
2
W
Ah Puch
9,103
828
65
6
3
216,808
1
L
Sol
7,186
653
29
3
0
168,555
4
L
Shiva
6,586
599
18
2
1
188,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role