Player Matchup

Mercury
Mercury
Gold II
Cаrnagе
Mercury
Gold II
Level 143
God Stats
18W - 13L
1,761 SR
Queue Stats
83W - 87L
1,521 MMR
Party 3
Ah Puch
Ah Puch
Gold V
Gravе
Ah Puch
Gold V
Level 148
God Stats
3W - 0L
1,447 SR
Queue Stats
166W - 159L
1,281 MMR
Party 3
Jing Wei
Jing Wei
Gold V
KryptekLegend
Jing Wei
Gold V
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 237L
1,397 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
S1LVA7
Sylvanus
Bronze IV
Level 124
God Stats
2W - 12L
1,659 SR
Queue Stats
3W - 13L
1,409 MMR
Solo
Tiamat
Tiamat
Silver I
xXXxReinerxXXx
Tiamat
Silver I
Level 157
God Stats
1W - 0L
1,582 SR
Queue Stats
82W - 74L
1,392 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,590 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,637 SR
1,412 MMR
Ne Zha
Ne Zha
Silver II
AsmodeusFTG
Ne Zha
Silver II
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
14W - 25L
1,389 MMR
Solo
Rama
Rama
Silver III
H3ntaiRules
Rama
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,425 MMR
Party 1
Bastet
Bastet
Gold V
IndiOhh
Bastet
Gold V
Level 56
God Stats
1W - 2L
1,708 SR
Queue Stats
45W - 45L
1,508 MMR
Party 2
Agni
Agni
Gold III
XxToriffxX
Agni
Gold III
Level 128
God Stats
0W - 2L
1,518 SR
Queue Stats
60W - 65L
1,396 MMR
Party 2
Cabrakan
Cabrakan
Bronze V
Zexil
Cabrakan
Bronze V
Level 143
God Stats
0W - 2L
1,742 SR
Queue Stats
59W - 64L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cаrnagе
Mercury
20
16 / 2 / 6
17,253
639
29,437
28,524
16,089
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Gravе
Ah Puch
20
0 / 0 / 19
14,054
521
15,096
18,701
15,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
KryptekLegend
Jing Wei
20
5 / 1 / 8
15,911
589
18,979
20,144
9,415
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
S1LVA7
Sylvanus
18
1 / 2 / 15
12,841
476
12,018
20,174
26,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 1 / 8
14,387
533
18,979
16,828
13,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaApolloBellona

VS

Bans
ThothDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 7 / 1
10,884
403
11,640
24,424
10,425
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 4 / 3
13,669
506
17,207
24,693
11,567
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
IndiOhh
Bastet
19
1 / 6 / 1
12,800
474
14,863
26,501
21,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 0
10,911
404
13,090
19,065
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Zexil
Cabrakan
14
0 / 7 / 2
10,113
375
6,759
27,915
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
28
Kills
5
6
Deaths
28
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
7
1
0.5
W
Mercury
Cаrnagе
Mercury
16
2
6
9.5
W
Ah Puch
Gravе
Ah Puch
0
0
19
9.5
L
0
4
3
0.38
L
Bastet
IndiOhh
Bastet
1
6
1
0.25
W
Jing Wei
KryptekLegend
Jing Wei
5
1
8
9
W
Sylvanus
S1LVA7
Sylvanus
1
2
15
4.25
L
1
4
0
0.25
L
Cabrakan
Zexil
Cabrakan
0
7
2
0.14
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,509
Damage
63,559
104,371
Taken
122,598
80,453
Mitigated
85,175
53,915
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,640
2,501
0
4,279
24,424
10,425
0
8,587
15,837
0
78,710
W
Mercury
Cаrnagе
Mercury
29,437
17,554
0
6,192
28,524
16,089
6,594
5,779
22,745
0
225,488
W
Ah Puch
Gravе
Ah Puch
15,096
1,338
0
9,986
18,701
15,786
1,507
2,659
16,042
112,050
0
L
17,207
15,117
0
7,707
24,693
11,567
4,140
4,343
20,350
0
136,076
L
Bastet
IndiOhh
Bastet
14,863
3,841
0
6,638
26,501
21,585
12
10,696
15,805
0
101,688
W
Jing Wei
KryptekLegend
Jing Wei
18,979
17,334
0
12,454
20,144
9,415
6,096
3,019
17,125
0
165,649
W
Sylvanus
S1LVA7
Sylvanus
12,018
2,652
7,109
10,141
20,174
26,140
186
5,294
14,880
33,945
0
L
13,090
216
0
946
19,065
8,251
770
8,407
10,658
92,760
0
L
Cabrakan
Zexil
Cabrakan
6,759
971
0
1,941
27,915
33,347
220
14,304
13,611
28,605
0
W
18,979
2,416
0
8,033
16,828
13,023
1,720
4,782
12,046
124,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,446
Gold Earned
58,377
867
Minions Killed
755
0
Camps Cleared
0
2,820,045
Distance Traveled
2,456,160
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,884
403
114
4
0
520,870
6
W
Mercury
17,253
639
254
9
0
678,632
8
W
Ah Puch
14,054
521
166
6
0
537,628
6
L
Rama
13,669
506
229
8
0
455,477
4
L
Bastet
12,800
474
192
7
0
523,812
1
W
Jing Wei
15,911
589
237
9
0
555,102
4
W
Sylvanus
12,841
476
34
1
0
494,844
5
L
Agni
10,911
404
174
6
0
515,251
4
L
Cabrakan
10,113
375
46
2
0
440,750
8
W
Tiamat
14,387
533
176
7
0
553,839
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role