Player Matchup

Zhong Kui
Zhong Kui
BigELemonator
Zhong Kui
Level 112
God Stats
0W - 3L
1,565 SR
Queue Stats
151W - 165L
1,462 Elo+
Party 1
Artio
Artio
EMPF0xy
Artio
Level 116
God Stats
12W - 16L
1,554 SR
Queue Stats
182W - 204L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
jorgeamtza
Baron Samedi
Level 29
God Stats
34W - 28L
1,591 SR
Queue Stats
113W - 123L
1,453 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,457 Elo+

VS

Team Averages
Level 33
1,409 SR
1,416 Elo+
Gilgamesh
Gilgamesh
Guette
Gilgamesh
Level 8
God Stats
1W - 0L
1,166 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Discordia
Discordia
Thejosec98
Discordia
Level 86
God Stats
1W - 0L
1,562 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Artemis
Artemis
xzKarnaxz
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigELemonator
Zhong Kui
16
6 / 4 / 2
11,276
752
15,292
17,432
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
EMPF0xy
Artio
13
2 / 3 / 7
9,510
634
6,645
25,117
29,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
jorgeamtza
Baron Samedi
13
1 / 6 / 8
9,552
637
10,719
15,329
10,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guette
Gilgamesh
16
4 / 2 / 8
10,738
716
10,317
17,634
18,237
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Thejosec98
Discordia
17
4 / 1 / 9
11,368
758
17,084
12,479
5,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xzKarnaxz
Artemis
14
4 / 6 / 7
10,585
706
17,076
12,388
5,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
9
Kills
12
13
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigELemonator
Zhong Kui
6
4
2
1.75
L
Artio
EMPF0xy
Artio
2
3
7
1.83
W
Gilgamesh
Guette
Gilgamesh
4
2
8
4
W
Discordia
Thejosec98
Discordia
4
1
9
8.5
L
Baron Samedi
jorgeamtza
Baron Samedi
1
6
8
0.83
W
Artemis
xzKarnaxz
Artemis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
44,477
57,878
Taken
42,501
52,073
Mitigated
30,140
16,168
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigELemonator
Zhong Kui
15,292
2,708
0
4,635
17,432
12,635
217
5,429
12,003
46,173
4,436
L
Artio
EMPF0xy
Artio
6,645
578
2,034
4,274
25,117
29,039
0
7,382
17,735
21,515
0
W
Gilgamesh
Guette
Gilgamesh
10,317
2,657
0
2,645
17,634
18,237
419
12,852
4,782
0
23,258
W
Discordia
Thejosec98
Discordia
17,084
3,301
342
4,468
12,479
5,924
1,443
9,409
3,070
68,077
0
L
Baron Samedi
jorgeamtza
Baron Samedi
10,719
1,089
2,509
2,716
15,329
10,399
166
4,617
10,712
35,792
0
W
Artemis
xzKarnaxz
Artemis
17,076
8,875
0
400
12,388
5,979
1,233
10,207
2,181
0
33,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
32,691
160
Minions Killed
162
5
Camps Cleared
8
742,207
Distance Traveled
761,953
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,276
752
93
6
4
252,760
4
L
Artio
9,510
634
26
2
0
258,136
2
W
Gilgamesh
10,738
716
27
2
2
279,851
5
W
Discordia
11,368
758
99
7
4
268,566
5
L
Baron Samedi
9,552
637
41
3
1
231,311
0
W
Artemis
10,585
706
36
2
2
213,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role