Player Matchup

Bellona
Bellona
Goliaathh
Bellona
Level 18
God Stats
2W - 1L
1,582 SR
Queue Stats
59W - 11L
2,004 Elo+
Party 1
Apollo
Apollo
Juneosaurus
Apollo
Level 148
God Stats
15W - 2L
1,817 SR
Queue Stats
275W - 215L
1,690 Elo+
Party 1
Chronos
Chronos
Kodabear329
Chronos
Level 84
God Stats
10W - 8L
1,772 SR
Queue Stats
339W - 312L
1,558 Elo+
Party 3
Awilix
Awilix
TH3MECHANIST
Awilix
Level 47
God Stats
1W - 1L
1,307 SR
Queue Stats
125W - 118L
1,514 Elo+
Party 3
Zeus
Zeus
Vexphile
Zeus
Level 155
God Stats
2W - 1L
1,677 SR
Queue Stats
78W - 52L
1,709 Elo+
Party 1
Team Averages
Level 90
1,631 SR
1,695 Elo+

VS

Team Averages
Level 68
1,660 SR
1,458 Elo+
Jing Wei
Jing Wei
FDM xCurse
Jing Wei
Level 107
God Stats
14W - 9L
1,416 SR
Queue Stats
212W - 190L
1,486 Elo+
Party 2
Chaac
Chaac
Groot012007
Chaac
Level 42
God Stats
8W - 4L
1,822 SR
Queue Stats
111W - 144L
1,451 Elo+
Solo
Arachne
Arachne
Its Itachi69
Arachne
Level 84
God Stats
40W - 16L
1,715 SR
Queue Stats
184W - 176L
1,461 Elo+
Party 2
Freya
Freya
KakuzusDisciple
Freya
Level 39
God Stats
8W - 4L
1,885 SR
Queue Stats
121W - 119L
1,458 Elo+
Party 2
Bacchus
Bacchus
koqrocket
Bacchus
Level 69
God Stats
4W - 5L
1,460 SR
Queue Stats
297W - 309L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goliaathh
Bellona
18
2 / 2 / 13
13,086
523
17,293
32,634
34,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
20
12 / 1 / 2
14,604
584
26,726
23,967
14,126
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Kodabear329
Chronos
20
6 / 2 / 5
13,962
558
16,784
20,891
10,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
17
1 / 5 / 4
11,719
469
6,661
19,126
13,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
6 / 2 / 3
15,391
616
26,323
16,337
14,299
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FDM xCurse
Jing Wei
18
1 / 7 / 1
10,936
437
13,719
26,912
12,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 0
11,740
470
12,131
26,935
26,393
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Its Itachi69
Arachne
19
7 / 4 / 4
12,454
498
25,858
27,625
14,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 3
10,806
432
13,312
25,048
11,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
koqrocket
Bacchus
14
1 / 3 / 3
9,795
392
5,018
18,560
26,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
27
Kills
12
12
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FDM xCurse
Jing Wei
1
7
1
0.21
W
Bellona
Goliaathh
Bellona
2
2
13
4.25
L
1
4
0
0.25
L
Arachne
Its Itachi69
Arachne
7
4
4
2.25
W
Apollo
12
1
2
13
L
2
9
3
0.39
W
Chronos
Kodabear329
Chronos
6
2
5
4.25
W
Awilix
1
5
4
0.6
W
Zeus
6
2
3
3.75
L
Bacchus
koqrocket
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,787
Damage
70,038
112,955
Taken
125,080
87,656
Mitigated
91,031
41,732
Healing
32,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FDM xCurse
Jing Wei
13,719
9,733
0
9,798
26,912
12,190
1,170
1,848
25,064
0
107,952
W
Bellona
Goliaathh
Bellona
17,293
7,645
2,754
8,688
32,634
34,943
0
6,180
26,454
2,834
62,183
L
12,131
1,783
0
7,440
26,935
26,393
954
19,659
6,117
0
102,424
L
Arachne
Its Itachi69
Arachne
25,858
17,596
0
5,720
27,625
14,157
16
8,202
19,122
0
125,774
W
Apollo
26,726
18,389
0
16,255
23,967
14,126
2,836
3,714
20,253
0
139,856
L
13,312
4,910
166
7,119
25,048
11,710
1,103
11,068
13,980
75,667
0
W
Chronos
Kodabear329
Chronos
16,784
7,012
0
9,104
20,891
10,608
2,835
7,439
13,452
135,465
0
W
Awilix
6,661
1,716
0
1,666
19,126
13,680
786
3,470
15,656
0
92,660
W
Zeus
26,323
4,475
0
3,265
16,337
14,299
181
1,150
15,187
143,497
0
L
Bacchus
koqrocket
Bacchus
5,018
810
0
2,146
18,560
26,581
33
2,272
16,157
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,762
Gold Earned
55,731
807
Minions Killed
656
0
Camps Cleared
0
2,374,249
Distance Traveled
2,173,605
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,936
437
176
7
0
398,685
4
W
Bellona
13,086
523
73
3
0
496,193
1
L
Chaac
11,740
470
169
7
0
467,628
0
L
Arachne
12,454
498
150
6
0
530,483
6
W
Apollo
14,604
584
170
7
0
430,983
8
L
Freya
10,806
432
129
5
0
397,477
1
W
Chronos
13,962
558
196
8
0
477,925
4
W
Awilix
11,719
469
128
5
0
498,714
0
W
Zeus
15,391
616
240
10
0
470,434
4
L
Bacchus
9,795
392
32
1
0
379,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role