Player Matchup

Chang'e
Chang'e
CrowPaladin
Chang'e
Level 158
God Stats
71W - 55L
1,444 SR
Queue Stats
1,255W - 1,327L
1,455 Elo+
Solo
Ra
Ra
ErickNJ
Ra
Level 105
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 4L
1,799 Elo+
Party 1
Ganesha
Ganesha
Quint049
Ganesha
Level 100
God Stats
5W - 6L
1,380 SR
Queue Stats
81W - 77L
1,532 Elo+
Party 1
Medusa
Medusa
SolidWay
Medusa
Level 112
God Stats
4W - 3L
1,895 SR
Queue Stats
416W - 442L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Vockem
Guan Yu
Level 124
God Stats
6W - 5L
1,524 SR
Queue Stats
127W - 116L
1,566 Elo+
Party 1
Team Averages
Level 120
1,502 SR
1,573 Elo+

VS

Team Averages
Level 107
1,541 SR
1,454 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Yx_INDOMINUS_xY
Apollo
Level 117
God Stats
1W - 0L
1,304 SR
Queue Stats
67W - 119L
1,363 Elo+
Party 2
Scylla
Scylla
espiao_mansa968
Scylla
Level 88
God Stats
50W - 42L
1,613 SR
Queue Stats
295W - 333L
1,507 Elo+
Party 2
Horus
Horus
felipegamer21010
Horus
Level 78
God Stats
12W - 4L
1,791 SR
Queue Stats
200W - 232L
1,451 Elo+
Party 2
Nemesis
Nemesis
poeblo01
Nemesis
Level 109
God Stats
19W - 17L
1,498 SR
Queue Stats
268W - 343L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrowPaladin
Chang'e
16
2 / 4 / 2
10,010
455
19,544
21,007
9,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 2
8,920
405
14,074
17,354
14,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Quint049
Ganesha
14
0 / 1 / 4
9,413
428
9,136
17,454
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SolidWay
Medusa
17
0 / 3 / 1
10,298
468
10,053
17,027
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Vockem
Guan Yu
17
3 / 2 / 1
10,845
493
11,942
21,385
13,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 9
9,364
426
9,598
26,310
30,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 0 / 4
10,731
488
9,374
13,907
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 3
10,292
468
13,397
13,613
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 0 / 9
10,816
492
14,718
22,015
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
poeblo01
Nemesis
17
4 / 1 / 9
10,522
478
15,394
22,019
9,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
17
17
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
9
5.5
L
Chang'e
CrowPaladin
Chang'e
2
4
2
0.75
L
0
7
2
0.14
L
Ganesha
Quint049
Ganesha
0
1
4
2
L
Medusa
SolidWay
Medusa
0
3
1
0.17
L
Guan Yu
Vockem
Guan Yu
3
2
1
1.75
W
2
0
4
4
W
5
3
3
2.17
W
5
0
9
9.5
W
Nemesis
poeblo01
Nemesis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,749
Damage
62,481
94,227
Taken
97,864
65,462
Mitigated
71,765
39,723
Healing
38,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,598
1,210
1,884
7,109
26,310
30,446
0
12,120
13,554
34,244
0
L
Chang'e
CrowPaladin
Chang'e
19,544
782
4,150
7,435
21,007
9,526
288
8,644
12,100
84,589
0
L
14,074
3,307
1,919
4,596
17,354
14,124
409
2,339
14,220
64,945
0
L
Ganesha
Quint049
Ganesha
9,136
848
160
2,376
17,454
20,987
0
5,159
11,955
36,074
0
L
Medusa
SolidWay
Medusa
10,053
4,315
0
8,924
17,027
7,125
3,201
2,187
14,754
0
91,561
L
Guan Yu
Vockem
Guan Yu
11,942
1,277
1,210
8,953
21,385
13,700
0
4,076
17,022
0
110,402
W
9,374
7,378
0
7,804
13,907
6,712
1,284
3,757
10,056
0
91,955
W
13,397
1,783
183
2,278
13,613
5,519
268
7,221
6,030
85,291
0
W
14,718
5,363
3,316
10,109
22,015
19,484
1,301
11,257
10,605
0
60,963
W
Nemesis
poeblo01
Nemesis
15,394
6,587
0
5,548
22,019
9,604
0
6,986
14,865
0
89,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
51,725
591
Minions Killed
558
0
Camps Cleared
0
2,106,372
Distance Traveled
2,292,889
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,364
426
42
2
0
451,081
4
L
Chang'e
10,010
455
138
6
0
428,083
2
L
Ra
8,920
405
107
5
0
339,952
6
L
Ganesha
9,413
428
14
1
0
437,677
9
L
Medusa
10,298
468
166
8
0
399,232
5
L
Guan Yu
10,845
493
166
8
0
501,428
13
W
Apollo
10,731
488
160
7
0
446,282
5
W
Scylla
10,292
468
135
6
0
419,339
0
W
Horus
10,816
492
88
4
0
478,177
0
W
Nemesis
10,522
478
133
6
0
498,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role