Player Matchup

Anhur
Anhur
Silver V
teycerg11
Anhur
Silver V
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 18L
1,300 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,500 SR
1,300 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 127
1,640 SR
975 MMR
Geb
Geb
Bronze IV
RythmicRick
Geb
Bronze IV
Level 127
God Stats
5W - 15L
1,640 SR
Queue Stats
17W - 64L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
teycerg11
Anhur
19
4 / 1 / 0
13,515
901
17,892
15,931
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HadesHe BoMedusaUllrShiva

VS

Bans
GilgameshSolBaba YagaHeraBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,917
728
10,179
21,543
13,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anhur
teycerg11
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
10,179
15,931
Taken
21,543
8,130
Mitigated
13,482
5,501
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,179
1,037
0
6,238
21,543
13,482
224
665
20,697
55,711
0
W
Anhur
teycerg11
Anhur
17,892
8,142
0
5,501
15,931
8,130
2,187
9,883
5,424
0
90,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,515
Gold Earned
10,917
150
Minions Killed
102
8
Camps Cleared
4
224,317
Distance Traveled
271,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,917
728
102
7
4
271,950
1
W
Anhur
13,515
901
150
10
8
224,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role