Player Matchup

Sobek
Sobek
Honbrolo11
Sobek
Level 49
God Stats
7W - 10L
1,399 SR
Queue Stats
116W - 163L
1,268 Elo+
Party 2
Chiron
Chiron
M1 Anarchy2204
Chiron
Level 89
God Stats
2W - 1L
1,315 SR
Queue Stats
30W - 46L
1,294 Elo+
Solo
Zhong Kui
Zhong Kui
MoneyHands314
Zhong Kui
Level 44
God Stats
5W - 5L
1,227 SR
Queue Stats
89W - 124L
1,277 Elo+
Party 2
Team Averages
Level 61
1,314 SR
1,279 Elo+

VS

Team Averages
Level 53
1,556 SR
1,323 Elo+
Ymir
Ymir
Bench_Warmer98
Ymir
Level 38
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 1
Chernobog
Chernobog
Pok3rin
Chernobog
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 51L
1,356 Elo+
Solo
Merlin
Merlin
WIUKmicman
Merlin
Level 54
God Stats
8W - 8L
1,496 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 2 / 0
8,758
547
5,823
21,473
21,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 0
9,316
582
15,310
13,732
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MoneyHands314
Zhong Kui
13
0 / 7 / 0
8,843
553
11,873
18,905
13,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
11,019
689
8,817
14,752
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Pok3rin
Chernobog
17
7 / 0 / 5
11,644
728
18,415
19,014
9,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
WIUKmicman
Merlin
17
4 / 0 / 7
11,004
688
18,268
6,836
3,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Sobek
0
2
0
0
L
0
3
0
0
L
Zhong Kui
MoneyHands314
Zhong Kui
0
7
0
0
W
Chernobog
Pok3rin
Chernobog
7
0
5
9.5
W
Merlin
WIUKmicman
Merlin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
45,500
54,110
Taken
40,602
41,393
Mitigated
29,863
17,384
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,817
526
0
2,817
14,752
16,574
133
5,754
8,998
21,070
0
L
Sobek
5,823
847
0
5,225
21,473
21,998
0
11,517
9,956
17,434
0
L
15,310
6,625
1,196
4,603
13,732
5,873
0
7,295
6,437
0
51,312
L
Zhong Kui
MoneyHands314
Zhong Kui
11,873
1,335
0
6,360
18,905
13,522
0
9,032
9,873
42,856
0
W
Chernobog
Pok3rin
Chernobog
18,415
11,172
437
11,171
19,014
9,925
1,401
8,808
10,206
0
61,867
W
Merlin
WIUKmicman
Merlin
18,268
752
0
486
6,836
3,364
1,323
3,294
3,542
56,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
33,667
167
Minions Killed
181
6
Camps Cleared
6
813,124
Distance Traveled
867,849
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,019
689
26
2
2
286,424
5
L
Sobek
8,758
547
14
1
2
304,746
0
L
Chiron
9,316
582
80
5
0
266,647
3
L
Zhong Kui
8,843
553
73
5
4
241,731
0
W
Chernobog
11,644
728
78
5
4
295,171
3
W
Merlin
11,004
688
77
5
0
286,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role