Player Matchup

Fafnir
Fafnir
Platinum II
BlackScar
Fafnir
Platinum II
Level 160
God Stats
1W - 2L
1,544 SR
Queue Stats
122W - 103L
2,094 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Delclink
Ne Zha
Diamond V
Level 64
God Stats
11W - 13L
1,576 SR
Queue Stats
265W - 242L
2,201 MMR
Solo
Danzaburou
Danzaburou
Diamond V
GoоdBoy
Danzaburou
Diamond V
Level 157
God Stats
50W - 39L
1,661 SR
Queue Stats
607W - 608L
2,075 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond V
Horrify
Ao Kuang
Diamond V
Level 160
God Stats
5W - 8L
1,579 SR
Queue Stats
426W - 390L
1,999 MMR
Party 1
Neith
Neith
Diamond III
Psykodrop
Neith
Diamond III
Level 160
God Stats
1W - 3L
1,304 SR
Queue Stats
189W - 163L
2,248 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,533 SR
2,123 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,628 SR
2,124 MMR
Charybdis
Charybdis
Platinum III
IWLAkuma
Charybdis
Platinum III
Level 157
God Stats
1W - 1L
1,745 SR
Queue Stats
25W - 13L
2,031 MMR
Solo
Atlas
Atlas
Diamond III
Thana213
Atlas
Diamond III
Level 129
God Stats
1W - 2L
1,269 SR
Queue Stats
219W - 224L
2,097 MMR
Solo
Fenrir
Fenrir
Diamond IV
Torchic
Fenrir
Diamond IV
Level 160
God Stats
8W - 2L
1,784 SR
Queue Stats
215W - 210L
2,122 MMR
Solo
Yu Huang
Yu Huang
Masters
doznn
Yu Huang
Masters
Level 160
God Stats
5W - 10L
1,550 SR
Queue Stats
381W - 371L
2,197 MMR
Solo
Bellona
Bellona
Diamond III
mattgia10
Bellona
Diamond III
Level 63
God Stats
17W - 17L
1,792 SR
Queue Stats
121W - 107L
2,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlackScar
Fafnir
20
2 / 5 / 16
16,232
451
15,380
37,641
68,593
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Delclink
Ne Zha
20
5 / 7 / 10
19,079
530
27,460
46,066
24,333
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
GoоdBoy
Danzaburou
20
4 / 6 / 8
18,456
513
25,513
28,257
15,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Horrify
Ao Kuang
20
11 / 5 / 4
19,212
534
26,228
47,956
32,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Psykodrop
Neith
20
6 / 5 / 10
17,978
499
22,862
28,293
14,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CliodhnaUllrJing WeiDa Ji

VS

Bans
ApolloMercuryBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IWLAkuma
Charybdis
20
8 / 4 / 11
20,493
569
28,979
31,575
17,031
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Thana213
Atlas
20
3 / 6 / 16
15,651
435
16,472
41,690
65,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Torchic
Fenrir
20
5 / 6 / 17
17,464
485
17,696
33,179
34,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
doznn
Yu Huang
20
5 / 3 / 13
18,558
516
32,518
19,785
11,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
mattgia10
Bellona
20
7 / 9 / 12
18,584
516
35,722
54,011
66,189
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
97
28
Kills
28
28
Deaths
28
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BlackScar
Fafnir
2
5
16
2
L
Ne Zha
Delclink
Ne Zha
5
7
10
1.43
L
Danzaburou
GoоdBoy
Danzaburou
4
6
8
1.33
L
Ao Kuang
Horrify
Ao Kuang
11
5
4
2.6
W
Charybdis
IWLAkuma
Charybdis
8
4
11
3.38
L
Neith
Psykodrop
Neith
6
5
10
2.2
W
Atlas
Thana213
Atlas
3
6
16
1.83
W
Fenrir
Torchic
Fenrir
5
6
17
2.25
W
Yu Huang
doznn
Yu Huang
5
3
13
3.83
W
Bellona
mattgia10
Bellona
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,443
Damage
131,387
188,213
Taken
180,240
155,482
Mitigated
194,157
74,626
Healing
45,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BlackScar
Fafnir
15,380
4,546
0
10,644
37,641
68,593
707
11,235
25,622
33,024
0
L
Ne Zha
Delclink
Ne Zha
27,460
3,869
0
23,826
46,066
24,333
0
11,565
34,327
0
184,385
L
Danzaburou
GoоdBoy
Danzaburou
25,513
12,443
0
9,300
28,257
15,467
3,106
9,055
19,128
0
191,249
L
Ao Kuang
Horrify
Ao Kuang
26,228
6,593
0
22,340
47,956
32,993
1,554
10,237
37,453
209,030
0
W
Charybdis
IWLAkuma
Charybdis
28,979
21,012
0
14,904
31,575
17,031
6,583
5,672
25,823
0
257,627
L
Neith
Psykodrop
Neith
22,862
5,761
0
8,516
28,293
14,096
2,025
12,855
15,120
0
180,590
W
Atlas
Thana213
Atlas
16,472
5,277
0
2,430
41,690
65,386
533
15,790
25,820
55,170
0
W
Fenrir
Torchic
Fenrir
17,696
6,361
0
2,166
33,179
34,535
2,114
9,506
23,445
0
142,390
W
Yu Huang
doznn
Yu Huang
32,518
2,237
0
2,867
19,785
11,016
1,175
2,928
16,857
183,827
0
W
Bellona
mattgia10
Bellona
35,722
17,647
0
22,793
54,011
66,189
1,023
12,764
41,247
0
154,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,957
Gold Earned
90,750
984
Minions Killed
966
0
Camps Cleared
0
3,301,018
Distance Traveled
3,412,744
42
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,232
451
30
1
0
684,869
13
L
Ne Zha
19,079
530
260
7
0
679,559
0
L
Danzaburou
18,456
513
257
7
0
644,585
7
L
Ao Kuang
19,212
534
221
6
0
697,192
15
W
Charybdis
20,493
569
291
8
0
670,977
9
L
Neith
17,978
499
216
6
0
594,813
7
W
Atlas
15,651
435
39
1
0
670,106
10
W
Fenrir
17,464
485
161
4
0
737,884
8
W
Yu Huang
18,558
516
276
8
0
690,511
15
W
Bellona
18,584
516
199
6
0
643,266
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role