Player Matchup

Khepri
Khepri
Gold II
ITZ PISTOLVANIA
Khepri
Gold II
Level 152
God Stats
33W - 22L
1,657 SR
Queue Stats
51W - 46L
1,616 MMR
Party 1
Scylla
Scylla
Gold I
SLiMM FLea
Scylla
Gold I
Level 129
God Stats
18W - 19L
1,659 SR
Queue Stats
122W - 122L
1,405 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
SLiMM SKoRPioN
Gilgamesh
Gold II
Level 159
God Stats
3W - 2L
1,798 SR
Queue Stats
64W - 58L
1,629 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,705 SR
1,550 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,473 SR
1,347 MMR
Hachiman
Hachiman
Silver I
BOB_BARKER_704
Hachiman
Silver I
Level 108
God Stats
0W - 1L
1,313 SR
Queue Stats
33W - 38L
1,337 MMR
Party 2
Sobek
Sobek
Silver II
ObliviousMonster
Sobek
Silver II
Level 79
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 3L
1,564 MMR
Party 2
Sol
Sol
Silver II
WorkouT CL
Sol
Silver II
Level 160
God Stats
4W - 3L
1,611 SR
Queue Stats
70W - 75L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,889
808
5,043
12,751
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SLiMM FLea
Scylla
13
7 / 0 / 7
8,704
791
13,878
6,073
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
SLiMM SKoRPioN
Gilgamesh
13
4 / 1 / 10
8,393
763
10,316
12,773
8,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ShivaAtlasAh Muzen CabBacchusThoth

VS

Bans
PoseidonBaron SamediMedusaZeusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 4 / 1
6,425
584
4,038
9,566
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 1
7,430
675
3,217
12,958
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 7 / 2
6,581
598
7,361
12,152
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
1
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
1
0.13
W
3
1
11
8.5
L
1
3
1
0.5
W
Scylla
SLiMM FLea
Scylla
7
0
7
10.5
W
Gilgamesh
SLiMM SKoRPioN
Gilgamesh
4
1
10
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
14,616
31,597
Taken
34,676
28,029
Mitigated
21,156
4,278
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,038
2,214
0
1,342
9,566
4,179
0
5,332
4,080
0
19,156
W
5,043
384
0
904
12,751
16,275
76
3,814
8,937
13,132
0
L
3,217
331
0
3,084
12,958
11,980
0
6,756
5,768
8,361
0
W
Scylla
SLiMM FLea
Scylla
13,878
738
38
2,644
6,073
2,903
875
3,252
2,821
35,896
0
W
Gilgamesh
SLiMM SKoRPioN
Gilgamesh
10,316
2,678
0
692
12,773
8,851
264
3,874
8,899
0
35,398
L
7,361
2,850
0
2,648
12,152
4,997
0
6,117
5,813
24,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
20,436
133
Minions Killed
77
9
Camps Cleared
1
658,863
Distance Traveled
549,488
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,425
584
33
3
0
179,812
3
W
Khepri
8,889
808
9
1
1
229,558
4
L
Sobek
7,430
675
15
1
0
192,784
2
W
Scylla
8,704
791
71
6
5
204,639
2
W
Gilgamesh
8,393
763
53
5
3
224,666
0
L
Sol
6,581
598
29
3
1
176,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role