Player Matchup

Thanatos
Thanatos
Majorbeatings2
Thanatos
Level 145
God Stats
0W - 1L
1,245 SR
Queue Stats
83W - 101L
1,534 Elo+
Party 1
Vamana
Vamana
gtboii13
Vamana
Level 156
God Stats
0W - 1L
1,608 SR
Queue Stats
13W - 25L
1,465 Elo+
Party 1
Chronos
Chronos
shmegle
Chronos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 35L
1,471 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,490 Elo+

VS

Team Averages
Level 71
1,488 SR
1,603 Elo+
Vulcan
Vulcan
Karma808
Vulcan
Level 18
God Stats
14W - 10L
1,634 SR
Queue Stats
150W - 110L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
KronaRagnarok
Gilgamesh
Level 68
God Stats
2W - 2L
1,328 SR
Queue Stats
335W - 298L
1,545 Elo+
Party 2
Chaac
Chaac
darkay360
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 4 / 0
8,128
542
6,728
14,033
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
gtboii13
Vamana
13
0 / 2 / 0
8,253
550
12,282
20,713
17,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
shmegle
Chronos
11
0 / 4 / 0
7,744
516
6,421
12,536
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Karma808
Vulcan
16
3 / 0 / 6
10,215
681
19,065
3,817
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
KronaRagnarok
Gilgamesh
13
0 / 0 / 9
10,087
672
8,762
14,871
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
darkay360
Chaac
16
7 / 0 / 3
11,002
733
14,797
18,692
12,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Karma808
Vulcan
3
0
6
6
W
Gilgamesh
KronaRagnarok
Gilgamesh
0
0
9
4.5
L
Thanatos
0
4
0
0
W
Chaac
darkay360
Chaac
7
0
3
8.5
L
Vamana
gtboii13
Vamana
0
2
0
0
L
Chronos
shmegle
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
42,624
47,282
Taken
37,380
29,261
Mitigated
30,505
10,772
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Karma808
Vulcan
19,065
7,181
0
1,124
3,817
2,085
1,450
872
2,945
55,655
0
W
Gilgamesh
KronaRagnarok
Gilgamesh
8,762
1,913
0
5,056
14,871
16,085
180
3,205
11,666
0
24,972
L
Thanatos
6,728
760
0
4,553
14,033
6,728
0
6,390
7,643
0
22,586
W
Chaac
darkay360
Chaac
14,797
3,404
0
8,134
18,692
12,335
380
3,188
15,504
0
53,358
L
Vamana
gtboii13
Vamana
12,282
6,025
470
5,393
20,713
17,064
0
9,375
11,338
0
38,978
L
Chronos
shmegle
Chronos
6,421
1,184
0
356
12,536
5,469
0
3,412
9,124
14,559
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
31,304
126
Minions Killed
161
3
Camps Cleared
10
797,601
Distance Traveled
883,330
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,215
681
62
4
4
309,762
5
W
Gilgamesh
10,087
672
18
1
1
270,540
4
L
Thanatos
8,128
542
41
3
1
286,455
6
W
Chaac
11,002
733
81
5
5
303,028
1
L
Vamana
8,253
550
56
4
1
287,456
5
L
Chronos
7,744
516
29
2
1
223,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role