Player Matchup

Hel
Hel
JsKronos
Hel
Level 89
God Stats
0W - 1L
1,467 SR
Queue Stats
4W - 9L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Pheonix7001
Cthulhu
Level 25
God Stats
2W - 3L
1,553 SR
Queue Stats
4W - 10L
1,571 Elo+
Party 1
Hou Yi
Hou Yi
jarodsan
Hou Yi
Level 46
God Stats
0W - 3L
1,767 SR
Queue Stats
4W - 10L
1,571 Elo+
Party 1
Team Averages
Level 53
1,596 SR
1,551 Elo+

VS

Team Averages
Level 106
1,626 SR
1,561 Elo+
Ymir
Ymir
BrumakLambet
Ymir
Level 157
God Stats
6W - 5L
1,285 SR
Queue Stats
179W - 179L
1,570 Elo+
Solo
Merlin
Merlin
lostflame1
Merlin
Level 137
God Stats
1W - 0L
1,876 SR
Queue Stats
366W - 281L
1,598 Elo+
Party 2
Pele
Pele
sevthrt
Pele
Level 25
God Stats
5W - 1L
1,716 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,738
574
2,198
8,847
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Pheonix7001
Cthulhu
9
0 / 3 / 0
6,128
613
5,305
11,407
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
jarodsan
Hou Yi
9
0 / 2 / 0
5,873
587
5,450
6,835
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
6,739
674
5,884
7,411
7,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
lostflame1
Merlin
12
1 / 0 / 9
6,950
695
8,068
4,706
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
sevthrt
Pele
13
8 / 0 / 2
8,016
802
10,361
7,250
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
5
0
0
L
Cthulhu
Pheonix7001
Cthulhu
0
3
0
0
L
Hou Yi
jarodsan
Hou Yi
0
2
0
0
W
Merlin
lostflame1
Merlin
1
0
9
5.5
W
Pele
sevthrt
Pele
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
24,313
27,089
Taken
19,367
13,485
Mitigated
13,822
8,548
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,884
908
0
816
7,411
7,737
60
2,847
4,564
10,803
0
L
2,198
155
2,638
3,102
8,847
3,664
0
4,763
4,000
16,261
0
L
Cthulhu
Pheonix7001
Cthulhu
5,305
658
72
1,469
11,407
7,012
0
5,627
5,457
15,436
0
L
Hou Yi
jarodsan
Hou Yi
5,450
2,322
0
1,267
6,835
2,809
0
3,851
2,950
0
16,637
W
Merlin
lostflame1
Merlin
8,068
364
0
991
4,706
2,077
243
2,503
2,203
32,719
0
W
Pele
sevthrt
Pele
10,361
1,481
0
2,524
7,250
4,008
116
2,798
4,452
0
30,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,739
Gold Earned
21,705
91
Minions Killed
128
0
Camps Cleared
9
511,592
Distance Traveled
556,278
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,739
674
8
1
2
183,723
7
L
Hel
5,738
574
32
3
0
163,595
3
L
Cthulhu
6,128
613
28
3
0
178,973
0
L
Hou Yi
5,873
587
31
3
0
169,024
1
W
Merlin
6,950
695
55
6
3
177,596
0
W
Pele
8,016
802
65
7
4
194,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role