Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AceTheK1dd
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 1
Ares
Ares
MrPaganz
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Chiron
Chiron
Turkeytastik
Chiron
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Zephington
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,254 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,386 Elo+

VS

Team Averages
Level 83
1,521 SR
1,473 Elo+
Kali
Kali
BlazeLord223
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,425 Elo+
Party 2
Tiamat
Tiamat
EVILARMOR21
Tiamat
Level 92
God Stats
2W - 3L
1,265 SR
Queue Stats
101W - 91L
1,489 Elo+
Party 2
Shiva
Shiva
Kokomotor7821
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Athena
Athena
Mr Godartalis
Athena
Level 143
God Stats
5W - 2L
1,839 SR
Queue Stats
234W - 220L
1,474 Elo+
Party 2
Bastet
Bastet
THA MOWA
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 150L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 5 / 10
8,758
674
19,482
18,069
8,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
AceTheK1dd
Awilix
15
2 / 6 / 9
8,060
620
10,451
15,092
7,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
17
7 / 7 / 6
10,834
833
14,086
24,957
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
14
0 / 9 / 7
7,974
613
12,444
16,389
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Zephington
Baron Samedi
15
2 / 8 / 12
8,604
662
8,992
17,664
14,182
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 16
9,754
750
7,341
16,146
9,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
8 / 1 / 21
11,383
876
20,941
14,280
12,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 20
10,385
799
9,903
19,407
18,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 2 / 20
12,101
931
10,928
21,767
32,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
THA MOWA
Bastet
18
9 / 3 / 19
10,965
843
24,015
16,483
9,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
14
Kills
35
35
Deaths
14
44
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
10
1.6
L
Awilix
AceTheK1dd
Awilix
2
6
9
1.08
W
3
6
16
1.83
W
Tiamat
8
1
21
18.5
W
5
2
20
7.5
W
10
2
20
10
L
Ares
7
7
6
1.43
W
Bastet
THA MOWA
Bastet
9
3
19
6.17
L
Chiron
0
9
7
0.39
L
Baron Samedi
Zephington
Baron Samedi
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
73,128
92,171
Taken
88,083
58,255
Mitigated
82,194
24,160
Healing
29,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,482
16,436
497
5,871
18,069
8,495
1,414
4,503
13,566
0
35,545
L
Awilix
AceTheK1dd
Awilix
10,451
2,258
318
2,416
15,092
7,196
0
5,788
9,304
0
17,219
W
7,341
3,641
1,105
2,440
16,146
9,061
2,455
4,729
11,417
0
16,665
W
Tiamat
20,941
1,900
2,322
4,223
14,280
12,742
580
2,751
11,529
47,479
0
W
9,903
1,657
3,872
3,314
19,407
18,118
622
4,632
14,775
0
20,079
W
10,928
2,827
1,755
3,043
21,767
32,766
1,732
6,144
15,623
15,046
0
L
Ares
14,086
529
297
5,217
24,957
21,329
0
6,732
18,225
17,906
0
W
Bastet
THA MOWA
Bastet
24,015
6,441
3,414
4,235
16,483
9,507
2,176
4,822
11,661
0
30,750
L
Chiron
12,444
4,157
1,237
1,887
16,389
7,053
76
6,265
10,124
0
22,308
L
Baron Samedi
Zephington
Baron Samedi
8,992
2,606
4,393
2,027
17,664
14,182
35
8,581
9,083
18,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
54,588
119
Minions Killed
125
0
Camps Cleared
0
1,030,714
Distance Traveled
1,290,044
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,758
674
34
3
0
204,537
0
L
Awilix
8,060
620
18
1
0
245,337
0
W
Kali
9,754
750
16
1
0
226,999
2
W
Tiamat
11,383
876
55
4
0
271,414
5
W
Shiva
10,385
799
32
2
0
260,986
1
W
Athena
12,101
931
6
0
0
242,139
0
L
Ares
10,834
833
4
0
0
213,519
1
W
Bastet
10,965
843
16
1
0
288,506
7
L
Chiron
7,974
613
32
2
0
199,482
0
L
Baron Samedi
8,604
662
31
2
0
167,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role