Player Matchup

Heimdallr
Heimdallr
HuntDracul
Heimdallr
Level 52
God Stats
2W - 6L
1,395 SR
Queue Stats
178W - 199L
1,335 Elo+
Party 1
Bakasura
Bakasura
MordorShadows43
Bakasura
Level 64
God Stats
8W - 4L
1,229 SR
Queue Stats
205W - 245L
1,331 Elo+
Party 1
Athena
Athena
arthurmg2003
Athena
Level 5
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 3L
1,121 Elo+
Party 1
Zeus
Zeus
okamipz
Zeus
Level 48
God Stats
1W - 3L
1,149 SR
Queue Stats
121W - 158L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
ultimatecarnagbr
Amaterasu
Level 47
God Stats
3W - 2L
1,286 SR
Queue Stats
263W - 320L
1,307 Elo+
Party 1
Team Averages
Level 43
1,258 SR
1,281 Elo+

VS

Team Averages
Level 51
1,408 SR
1,324 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaSuperBears
Chaac
Level 36
God Stats
0W - 9L
1,037 SR
Queue Stats
22W - 40L
1,163 Elo+
Solo
Gilgamesh
Gilgamesh
Salami Sabre
Gilgamesh
Level 49
God Stats
3W - 4L
1,280 SR
Queue Stats
210W - 217L
1,308 Elo+
Party 2
Tiamat
Tiamat
THOBES10
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 248L
1,318 Elo+
Party 2
Charybdis
Charybdis
Tupacs Stepdad
Charybdis
Level 25
God Stats
7W - 2L
1,726 SR
Queue Stats
202W - 194L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HuntDracul
Heimdallr
15
4 / 3 / 3
9,396
470
17,760
20,912
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
18
10 / 1 / 2
11,025
551
15,210
18,320
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
14
1 / 3 / 4
8,669
433
3,729
16,016
13,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
okamipz
Zeus
17
2 / 0 / 2
10,684
534
6,260
7,693
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
16
0 / 0 / 4
9,712
486
7,239
18,450
15,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 0
7,919
396
9,960
10,396
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 4
8,728
436
11,240
18,416
15,353
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Salami Sabre
Gilgamesh
14
0 / 2 / 0
8,458
423
8,839
14,960
15,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
THOBES10
Tiamat
16
0 / 4 / 0
8,915
446
1,151
12,782
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Tupacs Stepdad
Charybdis
12
5 / 5 / 2
8,360
418
14,323
18,583
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
1
4
4
0.75
W
Heimdallr
HuntDracul
Heimdallr
4
3
3
1.83
W
Bakasura
10
1
2
11
L
Gilgamesh
Salami Sabre
Gilgamesh
0
2
0
0
L
Tiamat
THOBES10
Tiamat
0
4
0
0
L
Charybdis
Tupacs Stepdad
Charybdis
5
5
2
1.2
W
Athena
1
3
4
1
W
Zeus
okamipz
Zeus
2
0
2
3
W
Amaterasu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
45,513
81,391
Taken
75,137
51,183
Mitigated
47,537
30,863
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,960
2,324
0
2,198
10,396
4,994
0
573
9,418
56,922
10,393
L
11,240
2,783
149
3,916
18,416
15,353
100
931
16,605
0
65,398
W
Heimdallr
HuntDracul
Heimdallr
17,760
8,817
0
9,212
20,912
9,201
908
591
20,321
0
75,635
W
Bakasura
15,210
9,589
0
4,907
18,320
9,071
0
1,837
16,483
0
87,443
L
Gilgamesh
Salami Sabre
Gilgamesh
8,839
2,562
0
4,237
14,960
15,645
288
1,046
13,667
0
57,073
L
Tiamat
THOBES10
Tiamat
1,151
195
0
2,899
12,782
5,288
0
5,327
7,222
71,142
0
L
Charybdis
Tupacs Stepdad
Charybdis
14,323
7,796
0
2,519
18,583
6,257
0
2,112
16,059
0
47,851
W
Athena
3,729
1,272
0
3,468
16,016
13,937
766
2,817
13,199
25,582
0
W
Zeus
okamipz
Zeus
6,260
201
260
4,134
7,693
3,220
647
1,196
6,497
89,778
0
W
Amaterasu
7,239
2,808
0
8,882
18,450
15,754
3,155
3,674
14,776
0
56,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,486
Gold Earned
42,380
555
Minions Killed
456
0
Camps Cleared
0
1,916,453
Distance Traveled
1,756,130
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,919
396
88
4
0
322,688
1
L
Chaac
8,728
436
93
5
0
374,463
3
W
Heimdallr
9,396
470
80
4
0
329,775
0
W
Bakasura
11,025
551
166
8
0
469,213
0
L
Gilgamesh
8,458
423
98
5
0
364,749
2
L
Tiamat
8,915
446
116
6
0
288,941
0
L
Charybdis
8,360
418
61
3
0
405,289
0
W
Athena
8,669
433
40
2
0
370,050
0
W
Zeus
10,684
534
164
8
0
383,552
3
W
Amaterasu
9,712
486
105
5
0
363,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role