Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nick_nap
Discordia
Level 151
God Stats
2W - 1L
1,637 SR
Queue Stats
20W - 22L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
SonNoodle
Cthulhu
Level 94
God Stats
1W - 1L
1,290 SR
Queue Stats
23W - 27L
1,535 Elo+
Party 2
Team Averages
Level 134
1,475 SR
1,542 Elo+

VS

Team Averages
Level 125
1,699 SR
1,575 Elo+
Shiva
Shiva
Don_Kkangpae
Shiva
Level 160
God Stats
18W - 16L
1,607 SR
Queue Stats
93W - 86L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
Level 108
God Stats
47W - 20L
1,883 SR
Queue Stats
135W - 123L
1,573 Elo+
Party 1
Neith
Neith
hades309standing
Neith
Level 107
God Stats
9W - 10L
1,607 SR
Queue Stats
253W - 267L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 3 / 2
8,862
806
8,494
7,791
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Nick_nap
Discordia
14
2 / 4 / 7
8,272
752
13,729
8,586
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SonNoodle
Cthulhu
10
1 / 5 / 3
6,912
628
3,718
13,071
11,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,093
736
8,371
12,966
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
13
2 / 3 / 8
8,033
730
7,689
10,096
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 5
9,121
829
8,959
11,382
5,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
12
12
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
2
2.33
W
3
3
8
2.33
L
Discordia
Nick_nap
Discordia
2
4
7
1.38
W
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
2
3
8
2
L
Cthulhu
SonNoodle
Cthulhu
1
5
3
0.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
25,019
29,448
Taken
34,444
17,200
Mitigated
22,086
4,016
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,494
3,322
0
1,650
7,791
2,777
178
1,700
5,840
0
21,330
W
8,371
1,811
710
3,144
12,966
11,390
258
5,986
6,980
0
23,870
L
Discordia
Nick_nap
Discordia
13,729
564
0
1,442
8,586
3,047
0
2,111
6,345
37,223
0
W
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
7,689
534
1,001
4,826
10,096
5,495
274
6,624
3,472
23,953
0
L
Cthulhu
SonNoodle
Cthulhu
3,718
304
220
704
13,071
11,376
0
4,228
8,503
9,272
0
W
8,959
1,652
12
3,006
11,382
5,201
998
5,167
6,215
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
25,247
111
Minions Killed
126
4
Camps Cleared
5
573,271
Distance Traveled
585,541
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,862
806
35
3
1
182,671
0
W
Shiva
8,093
736
40
4
3
214,847
2
L
Discordia
8,272
752
62
6
3
189,241
4
W
Baron Samedi
8,033
730
43
4
2
192,526
0
L
Cthulhu
6,912
628
14
1
0
201,359
1
W
Neith
9,121
829
43
4
0
178,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role