Player Matchup

Medusa
Medusa
Gryph0nTM
Medusa
Level 129
God Stats
0W - 1L
1,620 SR
Queue Stats
320W - 227L
1,663 Elo+
Party 1
Thanatos
Thanatos
HendSonic
Thanatos
Level 148
God Stats
4W - 6L
1,667 SR
Queue Stats
228W - 190L
1,790 Elo+
Solo
Zhong Kui
Zhong Kui
MOEZARTS
Zhong Kui
Level 129
God Stats
0W - 1L
1,237 SR
Queue Stats
47W - 38L
1,658 Elo+
Party 1
Yemoja
Yemoja
WednesdayXD
Yemoja
Level 127
God Stats
47W - 21L
1,729 SR
Queue Stats
480W - 342L
1,681 Elo+
Party 1
Izanami
Izanami
m1nny
Izanami
Level 160
God Stats
10W - 9L
1,592 SR
Queue Stats
422W - 360L
1,684 Elo+
Party 1
Team Averages
Level 139
1,569 SR
1,695 Elo+

VS

Team Averages
Level 152
1,611 SR
1,651 Elo+
Hun Batz
Hun Batz
Idiosyncracy
Hun Batz
Level 156
God Stats
2W - 0L
1,483 SR
Queue Stats
181W - 158L
1,634 Elo+
Party 2
Rama
Rama
Yαwn
Rama
Level 126
God Stats
31W - 15L
1,745 SR
Queue Stats
248W - 80L
1,777 Elo+
Solo
Fafnir
Fafnir
justmedre
Fafnir
Level 160
God Stats
3W - 1L
1,649 SR
Queue Stats
31W - 28L
1,560 Elo+
Party 3
Eset
Eset
quicksylvir
Eset
Level 159
God Stats
11W - 14L
1,696 SR
Queue Stats
338W - 319L
1,590 Elo+
Party 2
Bakasura
Bakasura
sр00ks
Bakasura
Level 157
God Stats
1W - 0L
1,480 SR
Queue Stats
52W - 26L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gryph0nTM
Medusa
20
4 / 5 / 3
13,049
522
13,576
21,685
9,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
HendSonic
Thanatos
20
10 / 7 / 5
13,692
548
19,847
28,190
16,553
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
MOEZARTS
Zhong Kui
19
1 / 5 / 5
12,845
514
18,612
30,080
22,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
14
2 / 6 / 4
10,822
433
6,710
23,457
25,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
m1nny
Izanami
20
0 / 7 / 1
12,836
513
17,896
25,934
11,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Idiosyncracy
Hun Batz
20
3 / 2 / 10
14,852
594
16,609
26,910
21,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
Yαwn
Rama
20
9 / 2 / 8
15,160
606
26,185
22,351
10,265
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
justmedre
Fafnir
18
0 / 3 / 16
13,005
520
8,035
23,184
33,939
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 8 / 10
13,094
524
12,714
22,120
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
sр00ks
Bakasura
20
14 / 2 / 7
17,376
695
35,279
26,954
19,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
17
Kills
30
30
Deaths
17
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gryph0nTM
Medusa
4
5
3
1.1
L
Thanatos
HendSonic
Thanatos
10
7
5
1.79
W
Hun Batz
Idiosyncracy
Hun Batz
3
2
10
4
L
Zhong Kui
MOEZARTS
Zhong Kui
1
5
5
0.7
L
Yemoja
2
6
4
0.67
W
Rama
Yαwn
Rama
9
2
8
6.5
W
Fafnir
justmedre
Fafnir
0
3
16
2.67
L
Izanami
m1nny
Izanami
0
7
1
0.07
W
4
8
10
1.13
W
Bakasura
sр00ks
Bakasura
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,641
Damage
98,822
129,346
Taken
121,519
85,986
Mitigated
93,721
54,772
Healing
60,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gryph0nTM
Medusa
13,576
6,094
0
1,372
21,685
9,876
708
5,635
15,082
0
112,055
L
Thanatos
HendSonic
Thanatos
19,847
5,555
0
24,562
28,190
16,553
0
7,244
19,594
0
140,488
W
Hun Batz
Idiosyncracy
Hun Batz
16,609
6,314
0
16,712
26,910
21,330
2,443
12,921
13,989
0
142,069
L
Zhong Kui
MOEZARTS
Zhong Kui
18,612
2,893
0
11,438
30,080
22,173
0
1,843
27,116
103,152
0
L
Yemoja
6,710
1,202
6,319
3,448
23,457
25,780
0
3,220
17,430
25,655
0
W
Rama
Yαwn
Rama
26,185
18,022
0
12,337
22,351
10,265
4,916
6,660
15,691
0
155,524
W
Fafnir
justmedre
Fafnir
8,035
1,087
0
8,122
23,184
33,939
530
4,326
18,858
33,601
0
L
Izanami
m1nny
Izanami
17,896
14,040
0
7,633
25,934
11,604
1,470
2,846
21,922
0
151,065
W
12,714
479
865
5,430
22,120
8,610
1,051
2,260
19,860
105,305
0
W
Bakasura
sр00ks
Bakasura
35,279
22,789
0
16,750
26,954
19,577
2,983
2,728
24,226
0
175,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,244
Gold Earned
73,487
814
Minions Killed
849
0
Camps Cleared
0
2,250,883
Distance Traveled
2,508,219
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,049
522
192
8
0
463,573
4
L
Thanatos
13,692
548
165
7
0
504,463
4
W
Hun Batz
14,852
594
210
8
0
481,257
8
L
Zhong Kui
12,845
514
183
7
0
425,898
8
L
Yemoja
10,822
433
34
1
0
475,191
10
W
Rama
15,160
606
205
8
0
458,439
10
W
Fafnir
13,005
520
21
1
0
526,485
8
L
Izanami
12,836
513
240
10
0
381,758
5
W
Eset
13,094
524
140
6
0
439,198
1
W
Bakasura
17,376
695
273
11
0
602,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role