Player Matchup

Danzaburou
Danzaburou
Donnavis
Danzaburou
Level 48
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
Lord_Azmodeous_1
Sylvanus
Level 125
God Stats
6W - 3L
1,726 SR
Queue Stats
87W - 74L
1,551 Elo+
Party 1
Scylla
Scylla
SoulDemonThanato
Scylla
Level 148
God Stats
2W - 1L
1,337 SR
Queue Stats
51W - 47L
1,500 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,493 Elo+

VS

Team Averages
Level 113
1,437 SR
1,496 Elo+
Odin
Odin
M-Assassin14
Odin
Level 129
God Stats
27W - 22L
1,441 SR
Queue Stats
392W - 293L
1,560 Elo+
Solo
Hel
Hel
ViolasBlade
Hel
Level 122
God Stats
10W - 12L
1,796 SR
Queue Stats
409W - 491L
1,610 Elo+
Solo
Skadi
Skadi
isoLopi
Skadi
Level 88
God Stats
37W - 32L
1,073 SR
Queue Stats
1,244W - 1,379L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donnavis
Danzaburou
12
2 / 0 / 4
7,520
684
8,724
10,063
5,448
Mace

Mace

+10
Physical Power

11
1 / 1 / 6
7,382
671
4,292
8,780
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 0 / 3
8,544
777
9,974
4,358
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,209
655
7,558
8,345
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
6,890
626
4,892
9,942
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
isoLopi
Skadi
10
0 / 3 / 1
6,624
602
7,085
9,876
3,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Donnavis
Danzaburou
2
0
4
4
W
1
1
6
4
L
1
1
0
1
W
5
0
3
6.5
L
0
4
1
0.13
L
Skadi
isoLopi
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,990
Damage
19,535
23,201
Taken
28,163
14,505
Mitigated
14,948
9,042
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Donnavis
Danzaburou
8,724
1,600
0
1,973
10,063
5,448
0
2,423
7,423
0
23,769
W
4,292
1,145
3,452
3,235
8,780
7,484
0
2,453
6,069
8,874
1,808
L
7,558
1,111
0
857
8,345
8,302
0
4,104
4,241
69
25,790
W
9,974
1,141
0
382
4,358
1,573
0
233
3,982
34,483
0
L
4,892
730
4,571
4,093
9,942
3,370
0
5,443
4,499
22,104
0
L
Skadi
isoLopi
Skadi
7,085
2,874
0
2,227
9,876
3,276
88
4,568
5,308
0
24,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
20,723
118
Minions Killed
140
2
Camps Cleared
6
583,980
Distance Traveled
617,037
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,520
684
39
4
0
204,192
3
W
Sylvanus
7,382
671
16
1
1
172,691
3
L
Odin
7,209
655
65
6
1
217,903
4
W
Scylla
8,544
777
63
6
1
207,097
1
L
Hel
6,890
626
39
4
2
203,153
2
L
Skadi
6,624
602
36
3
3
195,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role