Player Matchup

Hachiman
Hachiman
BOB_BARKER_704
Hachiman
Level 108
God Stats
0W - 1L
1,386 SR
Queue Stats
65W - 60L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
ObliviousMonster
Cthulhu
Level 79
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 1L
1,848 Elo+
Party 1
Anubis
Anubis
ThatSebby
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 66L
1,929 Elo+
Party 1
Team Averages
Level 91
1,541 SR
1,773 Elo+

VS

Team Averages
Level 100
1,499 SR
1,585 Elo+
Artemis
Artemis
Feeling_Frosty9
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,633 Elo+
Solo
Hades
Hades
NRL Foxi
Hades
Level 106
God Stats
6W - 5L
1,484 SR
Queue Stats
201W - 210L
1,605 Elo+
Solo
Atlas
Atlas
Quanified 88
Atlas
Level 160
God Stats
56W - 63L
1,513 SR
Queue Stats
1,114W - 1,062L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 5 / 6
10,107
722
12,061
17,981
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 9
10,737
767
12,260
20,124
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ThatSebby
Anubis
13
7 / 4 / 3
10,067
719
10,208
10,343
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
10,431
745
16,973
13,534
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
NRL Foxi
Hades
15
5 / 6 / 7
10,949
782
12,429
17,480
12,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 7
10,503
750
13,727
15,401
12,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
13
13
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
5
6
1
W
5
4
6
2
W
Hades
NRL Foxi
Hades
5
6
7
1.42
L
3
4
9
1.88
W
3
3
7
2.17
L
Anubis
ThatSebby
Anubis
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
43,129
48,448
Taken
46,415
34,644
Mitigated
30,560
10,120
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,061
6,025
0
4,021
17,981
6,334
0
10,444
7,083
0
42,688
W
16,973
6,677
0
1,865
13,534
5,620
947
7,998
5,292
0
40,636
W
Hades
NRL Foxi
Hades
12,429
1,329
527
3,735
17,480
12,176
1,653
7,263
9,955
34,563
0
L
12,260
1,460
397
2,549
20,124
23,821
0
8,866
10,749
26,812
0
W
13,727
4,411
359
1,215
15,401
12,764
0
6,898
8,201
31,422
0
L
Anubis
ThatSebby
Anubis
10,208
1,293
0
3,153
10,343
4,489
0
5,736
4,136
26,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
31,883
127
Minions Killed
141
7
Camps Cleared
5
661,105
Distance Traveled
750,195
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,107
722
60
4
5
244,528
2
W
Artemis
10,431
745
42
3
1
246,714
1
W
Hades
10,949
782
57
4
1
243,378
3
L
Cthulhu
10,737
767
21
2
0
270,105
0
W
Atlas
10,503
750
42
3
3
260,103
5
L
Anubis
10,067
719
46
3
2
146,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role