Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Crzy89-
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 172L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
D4rkD4rth
Hou Yi
Level 149
God Stats
1W - 1L
1,516 SR
Queue Stats
22W - 24L
1,363 Elo+
Party 3
Zhong Kui
Zhong Kui
FenrirLupine
Zhong Kui
Level 126
God Stats
8W - 3L
1,629 SR
Queue Stats
233W - 181L
1,557 Elo+
Party 2
Medusa
Medusa
Sapphire Fang
Medusa
Level 144
God Stats
1W - 2L
1,320 SR
Queue Stats
78W - 85L
1,421 Elo+
Party 3
Team Averages
Level 139
1,493 SR
1,480 Elo+

VS

Team Averages
Level 114
1,466 SR
1,457 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Electric Assasn
Zhong Kui
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 163L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Lobonius
Danzaburou
Level 123
God Stats
0W - 3L
1,264 SR
Queue Stats
44W - 51L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
Xykadelic
Guan Yu
Level 127
God Stats
8W - 4L
1,566 SR
Queue Stats
233W - 234L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
sp3xs
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 6 / 18
9,244
770
10,885
11,727
4,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Crzy89-
Horus
17
4 / 4 / 27
10,278
857
7,910
18,707
19,757
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
D4rkD4rth
Hou Yi
19
13 / 2 / 14
11,558
963
25,806
11,285
5,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
FenrirLupine
Zhong Kui
16
4 / 4 / 21
10,342
862
15,858
12,989
8,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 3 / 17
11,075
923
14,747
12,691
6,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 7 / 5
10,140
845
13,168
15,291
12,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Electric Assasn
Zhong Kui
18
5 / 4 / 10
10,526
877
12,388
15,923
24,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lobonius
Danzaburou
15
5 / 5 / 6
9,433
786
12,015
13,801
7,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Xykadelic
Guan Yu
14
0 / 6 / 6
8,364
697
7,285
17,386
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
sp3xs
Kuzenbo
14
2 / 9 / 6
8,308
692
5,422
23,811
20,495
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
52
31
Kills
19
19
Deaths
31
97
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
6
18
1.83
L
Bacchus
 
Bacchus
7
7
5
1.36
W
Horus
Crzy89-
Horus
4
4
27
4.38
W
Hou Yi
D4rkD4rth
Hou Yi
13
2
14
10
L
Zhong Kui
Electric Assasn
Zhong Kui
5
4
10
2.5
W
Zhong Kui
FenrirLupine
Zhong Kui
4
4
21
3.63
L
Danzaburou
Lobonius
Danzaburou
5
5
6
1.6
W
8
3
17
5.5
L
Guan Yu
Xykadelic
Guan Yu
0
6
6
0.5
L
Kuzenbo
sp3xs
Kuzenbo
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,206
Damage
50,278
67,399
Taken
86,212
45,632
Mitigated
77,406
29,610
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,885
3,913
1,821
815
11,727
4,739
1,291
5,152
6,575
0
16,790
L
Bacchus
 
Bacchus
13,168
749
815
793
15,291
12,996
0
2,959
12,332
23,582
0
W
Horus
Crzy89-
Horus
7,910
2,990
6,452
8,019
18,707
19,757
331
5,336
13,371
0
11,143
W
Hou Yi
D4rkD4rth
Hou Yi
25,806
12,102
3,449
1,890
11,285
5,848
2,621
6,581
4,704
0
47,702
L
Zhong Kui
Electric Assasn
Zhong Kui
12,388
319
861
3,047
15,923
24,914
144
3,022
12,901
25,992
0
W
Zhong Kui
FenrirLupine
Zhong Kui
15,858
1,111
757
3,215
12,989
8,762
1,568
6,240
6,749
22,990
0
L
Danzaburou
Lobonius
Danzaburou
12,015
3,327
1,964
3,375
13,801
7,410
287
3,119
10,682
0
27,199
W
14,747
4,676
1,678
1,514
12,691
6,526
2,627
7,669
5,022
0
34,460
L
Guan Yu
Xykadelic
Guan Yu
7,285
754
3,424
5,756
17,386
11,591
1,107
4,236
13,150
0
12,291
L
Kuzenbo
sp3xs
Kuzenbo
5,422
1,310
456
1,336
23,811
20,495
269
2,522
21,289
10,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
46,771
152
Minions Killed
105
0
Camps Cleared
0
1,110,761
Distance Traveled
1,066,893
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,244
770
15
1
0
195,808
0
L
Bacchus
10,140
845
29
2
0
213,261
1
W
Horus
10,278
857
8
1
0
230,335
2
W
Hou Yi
11,558
963
49
4
0
228,010
2
L
Zhong Kui
10,526
877
27
2
0
219,359
4
W
Zhong Kui
10,342
862
23
2
0
228,808
0
L
Danzaburou
9,433
786
36
3
0
209,924
2
W
Medusa
11,075
923
57
5
0
227,800
1
L
Guan Yu
8,364
697
6
1
0
237,811
1
L
Kuzenbo
8,308
692
7
1
0
186,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role